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Quench Drink's Secret Factory

Archive: 23 posts


Quench Drink's Secret FactoryElementalPenguin
You win a contest to have a tour of the Quench Factory, but you fall into a dangerous underground area of the factory. Can you make it out? What is Quench hiding? I guess you'll have to find out!
This is a story level, I intended for it to be cute and decently simple. I know it's short but I'm still relatively new to making levels. I enjoyed making it, so I feel that matters most, I hope you can enjoy it too. All feedback is appreciated.
2010-05-28 02:32:00

Author:
ElementalPenguin
Posts: 83


I shall play this TOMOROW. For I have to go to sleep now, but it is now on my list... 2010-05-28 03:01:00

Author:
Asbestos101
Posts: 1114


Awws... Nobody wants to play my level =( It's pretty good... Thanks Asbestos2010-05-29 00:25:00

Author:
ElementalPenguin
Posts: 83


Now I feel bad, because I said i'd play it today, yesterday but i've been very wrapped up in my own level today...so just for you, i'm going to NOT go to sleep and go turn my ps3, play it and come back. (even though I have to get up in 6 hours)

BRB

EDIT:

Here goes!

The Good stuff :

- I loved the humor and the portrayl of morally corrupt businessmen destroying the environment for a cheap buck, one of my first levels had a similar eco-theme

- Particularly liked the swingy plank. I think it's partly because I expected it to be static, so that all i'd have to do is shimmy. It was nicely suprising, is what i'll say.

- Short and sweet.

Stuff to think about :

- It might be an idea to make the ending a bit more spectacular. Specifically destroying the generator, if you put some bombs in it and trigger them at the same time, and just generally make lights and sounds whizzbang it'd be much more rewarding than just a few paintballs and it's over.

- The little electric bits that are stuck out from the floor, I notice that you put little ridges up to them which is good, but the electricity still kills you through it, i'd suggest either making them wider or sinking the electric blocks into the floor.

- On the suspended grabby plank I mentioned earlier, I think that's a time where you should have the constraints turned on, so people know what's gonna' happen when they grab it (unless of course that was your intention all along, then disregard this point)

- On the factory line the fish despawn a microsecond too soon and you can see them demitting. I'd suggest making them last longer. Those sorts of conveyor belts work best when you can't see the spawn or the fade points and can only see the constant motion.

- On your stickering, the fish line and the character stickers could use with being cut out with the corner edit tool. In the case of the fish you could even just use a fish model or make your own fish shape and sticker it, it would look better than a single piece of paper-thin with a sticker on it

- I know this is your first level so i'm not gonna' burn you about the decorations too much (just a little scold) but if you have spare thermo space, it would definatly be a good idea to fill the empty spaces with paper thin scenery. Whirring cogs would work well in the factory, just out of reach to keep the level looking alive. Also look at adding some pipes and vents, they always look good. One nifty trick is to use the purple flaming exhaust decoration and position it so only the bendy silver pipe bit is showing, you can use that to create really nice effects.

So there you go, :star::star::star: from me, if you go back and tart it up a bit with a couple of these suggestions then i'd be willing to replay it and rerate it for ya'.

I think you already played my F4F level anyways so thats cool
2010-05-29 01:59:00

Author:
Asbestos101
Posts: 1114


Thanks for the feedback, I'll see what I can do, much appreciated, explosions and sound? I can do that! and custom cut out character? I'll do that too, make him look like Jesus! well no... but I'll get on that right away, I'll let you know when I'm done.2010-05-29 02:21:00

Author:
ElementalPenguin
Posts: 83


hmm, looks interesting, and you're Canadian!
I'll playit soon and I'll be back with feedback!
2010-05-29 02:24:00

Author:
Chump
Posts: 1712


Mmm. Played it. It was REALLY, REALLY, REAAALLLY short. One of the shortest levels I've played. What happened? You couldn't of ran out of thermo...
Anywho, the visuals were very bland and openish, but the gameplay was alright. Only, there was too little... and I mean WAAY too little.. I did like the idea though, but really could have been better.

I gave it :star::star::star:

Can you leave feedback on Farewell Ruins of the Moon: Chapter One (https://lbpcentral.lbp-hub.com/index.php?t=26787-Farewell-Ruins-of-the-Moon-Chapter-One) by AbstractSam? Thanks.
2010-05-30 01:04:00

Author:
AbstractSam
Posts: 332


Thanks for the input, My thermo is only about 2/3 so there's lots left, I'm going to maybe publish a second that is an extension of this one, I just have to think of more obstacles and so on. I'm going to work on more of a background with moving parts and such rather then just a variety of stickers, my RL limits me to get on it right away, but it shouldn't take long. Thanks again.2010-05-30 08:03:00

Author:
ElementalPenguin
Posts: 83


oh and I'll get the F4F tomorrow, it's rather late and I'm tired.2010-05-30 08:04:00

Author:
ElementalPenguin
Posts: 83


I played it last night
It's a level with a big potential, the whole secret ingredient story is cool!
Maybe spicing up the visuals would make it even more enjoyable and corner editing the ninja character too XD
Or even making your own character, maybe a scientist like in the Logic Pack.
Little things make little moments big! As a player, I enjoy small details that makes a level unique. Like adding lights, sounds, etc.

Overall a neat idea but it needs some work
:star::star::star: .5
2010-05-30 18:19:00

Author:
Chump
Posts: 1712


Thanks, I'm doing a lot of what you guys have told me to do, I'm really working on visuals, going to make it longer, and a new Quench fan character, with a Quench shirt =P I'm relatively new to corner editor but I hope after this total revamp I'll get maybe a 4 star out of you guys =P I should have it done soon.2010-05-30 18:54:00

Author:
ElementalPenguin
Posts: 83


I loved it! It made me smile! If your goal was achieving cuteness, well-played sir!
Not really going to hassle you about anything because I think for a beginning level it has a great story and decent gameplay.
I can't really tell you to do anything without giving you a lot of creation tips, but if you would like, I would love to add you and maybe give ya a few tips!
5 stars and a heart
2010-05-30 19:05:00

Author:
Melted_Gummybear
Posts: 162


I wish we had that LBP.ME now, because i'd add it to my queue...

I'll make a note on 'stickies' to play it tomorrow or tuesday, cos it does actually sound really fun,

I love levels with a sinister story line behind something innocent!!

EDIT: Also, "Drink's" shouldn't have an apostrophe. Just thought I'd mention that before you republish it with the updates you're working on!
2010-05-30 19:39:00

Author:
Weretigr
Posts: 2105


Visual editing is complete, now to just work on the extension.

and /maniacal laughter. It's supposed to be Quench Drink's, because in my level it's a company so it's like Coco-Cola's flavour is far better then Pepsi's flavour.

Also ,hint hint, on my cola preference
2010-05-30 20:35:00

Author:
ElementalPenguin
Posts: 83


Hi-

First off, I had a lot of fun playing, and I laughed out loud at the dialogue about the secret ingrediant. The length of the level was short, but that doesn't mean that it isn't a lot of fun to play. The only thing that really bugged me was the ninja-sack at the beginning and end of the level, I thought it was wierd that a ninja granted access to a soda factory, I suggest switch him with a picture of your own sackperson dressed as something businessy, like a suit? If not, corner edit the rectangle that the ninja's on to where you only see the ninja (without the material he's on being visible), like a sackperson cutout in one of Teebonesy's levels.

I rated it :star::star::star::star::star:.
2010-05-31 00:50:00

Author:
X-FROGBOY-X
Posts: 1800


Wow, 5 stars, thanks ^.^ It should be even better now, I just finished updating it about an hour ago. check it out if you want. Thanks for the input.2010-05-31 03:22:00

Author:
ElementalPenguin
Posts: 83


I just played again, I like the improvements that you made. The sackperson cutout looks great. It was a lot more fun.

I rated it :star::star::star::star::star: and this time <3ed.
2010-05-31 04:05:00

Author:
X-FROGBOY-X
Posts: 1800


Thanks so much!2010-05-31 04:13:00

Author:
ElementalPenguin
Posts: 83


This level is really fun. The Level itself was cute and the actual story line is actually pretty funny.

Each stage of security being an different platforming challenge keeps the level fresh and each 'puzzle' is fun.

I love the little details like the shops at the start of the level and the factory line putting in fish in the drinks as the secret ingredient. I also liked how you give the illusion of the player making an get away by telling them that they should shoot down the ceiling to slow the guards down. I love the little character monologues too.

:star::star::star::star: plus an <3

Great Level

For F4F could you play 'The Spongey Tomb' Thanks much appreciated.
2010-05-31 18:20:00

Author:
The Spartan Don
Posts: 56


This level was great fun to play, me and some friends went on it a few hours ago and had a blast falling from tweed platforms into the electricity! the story was good if a little abrupt (it starts then ends within about 5 seconds of gameplay) and we found the fish on the conveyor belt to be quite a fun point to decorate with tongues ect....... anyways, I do think the level could use a slight visuall uphaul but scince its your first level (?) I'll let that pass. 4 stars from me
If your still doing F4F then could you please leave feedback on my level Beasts of the Baron on my thread for it here : https://lbpcentral.lbp-hub.com/index.php?t=27898-Beasts-of-the-Baron
(its my first level to so don't be too harsh ;P)
2010-05-31 20:16:00

Author:
Smudge228
Posts: 533


hmm... this post will be edited fairly soon 2010-05-31 22:28:00

Author:
Chump
Posts: 1712


I have to remind myself to look at this level since I own you a feedback after you sent a detailed feedback to my level. By the way, I fixed the problems in my level thanks to your feedback so thanks.2010-06-01 04:26:00

Author:
JustinArt
Posts: 1314


Nice level. Although it needs more visuals by adding more materials, stickers, decorations, and objects that show scenery but I like the security moments of this level. I gave it 4 stars.2010-06-02 20:35:00

Author:
JustinArt
Posts: 1314


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