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#1
Random Emitter!
Archive: 9 posts
Wouldn't an emitter that emits one of several chosen objects randomly be nice rather that have a chosen one emitting a chosen object at a chosen time? | 2010-05-27 19:56:00 Author: Fastbro Posts: 1277 |
YES! We really need something like this, would make survivals a lot easier to do. | 2010-05-27 20:22:00 Author: Voltergeist Posts: 1702 |
Wouldn't an emitter that emits one of several chosen objects randomly be nice rather that have a chosen one emitting a chosen object at a chosen time? That would be nice. | 2010-05-28 02:55:00 Author: Hypnotic7 Posts: 28 |
I haven't tried it yet on the PSP, but a simple randomizer like this should work: http://www.youtube.com/watch?v=B6vHF9OL_OI | 2010-05-28 04:46:00 Author: Taffey Posts: 3187 |
Ow... and there go those brain fragments again. Thanks Taffey. :hrmf: | 2010-05-28 13:07:00 Author: Voltergeist Posts: 1702 |
What if you would have a whole array of different types of switches? Like, if you stand in a certain area, it activates a piston that has a magnetic switch on the end that activates the emitter after a certain amount of time. Then in another spot you could place a sensor switch that activates the emitter instantly. Or maybe a sensor switch that activates the circle thing like shown in the video above by Taffey (thanks Taffey), except that as soon as you walk away, the bolt stops, and a piston with a magnetic switch activates the emitter that the wheel stopped on, and that emitter would then trigger a piston with a sensor switch that comes close enough for you to activate, activating another emitter. Wait............ .........I confused myself. Maybe there's a simpler way. | 2010-05-31 21:13:00 Author: Unknown User |
the bolt stops, and a piston with a magnetic switch activates the emitter that the wheel stopped on, and that emitter would then trigger a piston with a sensor switch that comes close enough for you to activate, activating another emitter.Ehm... Wha? *head asplode* | 2010-06-01 00:34:00 Author: Taffey Posts: 3187 |
Hehe Taffey, I actually understand that one, but you don't? | 2010-06-01 00:58:00 Author: Voltergeist Posts: 1702 |
LOL Well, I actually do understand it from a "how" perspective but not from a "why" one. It just seems like extra steps, unless "true" randomization is the goal. | 2010-06-01 01:28:00 Author: Taffey Posts: 3187 |
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