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#1

Material density change.

Archive: 5 posts


You simply can change the density of materials to a certain degree (not to high or low from it's original so it still seems realistic). It'll determine how hight the object floats in water, and how much force is required to move it. Very simple, and very useful . What do you think of the idea?2010-05-26 03:58:00

Author:
PloXyZeRO
Posts: 21


...why not? 2010-05-26 06:16:00

Author:
Unknown User


MAterial properties (not only Desity) would be cool 2010-05-26 16:41:00

Author:
Shadowriver
Posts: 3991


Such as... asploadable? Grabbable? Dissolvable? We needs them. Dissolvable not the least 2010-05-26 16:57:00

Author:
Unknown User


Dissolvable would be useful.

Being able to tweak weight and density would require more processor time (because LBP is object-oriented-programming), as well as possibly making levels break in unpleasant ways. Creative stickering can allow you to make one material look like another already (mostly).
2010-05-29 10:10:00

Author:
roux-
Posts: 379


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