



#1
Water Material
Archive: 19 posts
Like normal water, you can swim in it and stuff, but it's a material. And it isn't 3-D. Not free-form, it static and acts the same as horrible gas with the physics. Then R3 to get out of the water if it's one layer or something. Discuss. | 2010-05-23 07:27:00 Author: tjb0607 ![]() Posts: 1054 |
I think they've been working on something like that for LBP2. There's definitely a watery looking animated material in the video, but doubtful you'd be able to swim in it. ..so yes, sounds great. ![]() | 2010-05-23 10:43:00 Author: Kiminski ![]() Posts: 545 |
This would be great! it was kinda how I imagined water before the release ![]() | 2010-05-23 19:37:00 Author: Alec ![]() Posts: 3871 |
it was kinda how I imagined water before the release Same here, boy was I disapointed... Needless to say I like this idea ![]() | 2010-05-23 20:47:00 Author: Serph ![]() Posts: 53 |
I like it but it'd look weird. Because the water would look like jello. | 2010-05-24 06:09:00 Author: KablooieKablam ![]() Posts: 364 |
You mean kinda what people might have seen for LBP2? Well, if so then its probably gonna be added to LBP2 m8. ![]() | 2010-05-24 06:44:00 Author: Silverleon ![]() Posts: 6707 |
I think they made the right move with global water. Because in reality, water would spread out on the Z-axis like that. "Drawable" water seems like it would have a sort of forcefield on both sides. | 2010-05-24 06:55:00 Author: KablooieKablam ![]() Posts: 364 |
Great idea. Then we would be able to make waterfall who accually looks good. | 2010-05-24 10:42:00 Author: ghik16 ![]() Posts: 311 |
I think they made the right move with global water. Because in reality, water would spread out on the Z-axis like that. "Drawable" water seems like it would have a sort of forcefield on both sides. But the game does have some kind of forcefield on both sides, that's why sackboy is confined ![]() The suggestion in the OP would give some interesting physics if you think about it, imagine slowly lowering the water material onto a block of polystyrene until upthrust > gravity and it gets sucked up into the water. In honesty though, I don't really think it would add that much to the game. | 2010-05-24 11:10:00 Author: rtm223 ![]() Posts: 6497 |
Yeah, I second rtm as always ![]() The problem is that if we don't have dynamic water, a water material is quite useless, or worth only to do good waterfalls, that is wonderful, but limited only to visual stuff, and won't change the gameplay. | 2010-05-24 13:08:00 Author: OmegaSlayer ![]() Posts: 5112 |
Well i dont think you really need it. Jetpack is enough ! | 2010-05-24 14:59:00 Author: Unknown User ![]() |
Well i dont think you really need it. Jetpack is enough !![]() ![]() ![]() He hates Sackbots too! | 2010-05-24 16:48:00 Author: Jovuto ![]() Posts: 2345 |
Interesting thought: if you place water material in a blank level with no confinement, does it spread on the x-axis until it hits both edges, at which point it would be really thin? Apart from taxing the physics engine in gameplay, global water is a lot easier to engineer from a technical standpoint (I have no background in this field, but I assume this is so) | 2010-05-25 03:36:00 Author: KablooieKablam ![]() Posts: 364 |
Well i dont think you really need it. Jetpack is enough ! This guy thinks its possible to do anything in LBP2 with a block of wood and a piston, so please ignore him ![]() | 2010-05-25 04:01:00 Author: Silverleon ![]() Posts: 6707 |
What are you talking about, Silver? You haven't figured out how to make Sackbots/microchips/grappling hooks with a block of wood and a piston? Psh. | 2010-05-25 07:18:00 Author: KablooieKablam ![]() Posts: 364 |
This would be excellent--think of how e.g. Roller Coaster Tycoon handled adding water; you dig a hole, and click the water tool in it. Water fills up in the hole only to the level you clicked at. While I understand the physics would be more complicated, this sort of thing would be wonderful. Imagine, e.g., having to knock over a barrel full of water to put out the fire on a block you need to jump on... | 2010-05-29 10:22:00 Author: roux- ![]() Posts: 379 |
This guy thinks its possible to do anything in LBP2 with a block of wood and a piston, so please ignore him ![]() But it's TRUE! You can do it! If you're McGyver... ![]() | 2010-05-29 11:26:00 Author: Flame Dragon ![]() Posts: 312 |
it would be nice to have something like this along side current water. | 2010-06-07 16:25:00 Author: Deftmute ![]() Posts: 730 |
When water was coming out I thought it would be a material, so I was pretty gutted when it wasn't. Hopefully, Mm are listening... | 2010-06-07 17:05:00 Author: talbot-trembler ![]() Posts: 1114 |
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