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#1

do i need to apologize ?

Archive: 41 posts


do i need to apologize

if you don't know i was the original creator of 'OMG THE FLOOR IS SINKING' level. now i was trying to come up with a new level people have never seen before so i made this. i published and it became popular very fast due to that i got thousands of plays.

me getting all them plays made people copy my level and before you know it the hole community was full of these levels and i got tones of hate mail on my messages.

now do you think i should apologize for starting this craze or is it the simple fact of the noobs copying.

was it my fault?

.BOUNTY.
2010-05-20 18:31:00

Author:
howMUCHforBOUNTY
Posts: 623


Yes I'm afraid so. It's just this sort of thing and this type of level along with those horrible bomb/shark/ crappy levels that are ruining LBP for serious creators like myself.2010-05-20 18:45:00

Author:
mistervista
Posts: 2210


Its not your fault. If others copied your idea, shame on them. Maybe you can use reverse phycology and make a great level to change the cool pages then. 2010-05-20 21:46:00

Author:
Phosphorus15
Posts: 463


serious creators like myself.
haha, y so srs etc. srsly

People are stealing your level idea and stuff? You weren't trying to start this, probably, you shouldn't have to apologize.

Sidebar: is it bad that I enjoy shark survivals? like, a lot?
2010-05-20 21:54:00

Author:
monstahr
Posts: 1361


Sidebar: is it bad that I enjoy shark survivals? like, a lot?

I really enjoyed the first one ever made, I remember the good ole' days when shark survivals were new. In fact, I'm pretty sure it's still in my hearted... Now, I find them boring, but I won't remove that shark survival, it was a clever idea until it was copied.

To be perfectly honest, things like floaty jumps, shark survivals, bomb survivals and 50 jumps of doom, were all pretty creative fun ideas until they were copied.

So I'd say, the original creator is in the right, the copiers are in the wrong.
2010-05-20 22:06:00

Author:
Doopz
Posts: 5592


Yes I'm afraid so. It's just this sort of thing and this type of level along with those horrible bomb/shark/ crappy levels that are ruining LBP for serious creators like myself.

Lol, all he did was create a popular level. It's not his fault at all.

I wish people would be more tolerant towards those kind of levels, they're not my cup of tea, but all the kids love 'em.

Let them have their fun, it's their game as much as ours!
2010-05-20 22:15:00

Author:
Kiminski
Posts: 545


On topic: Nah, I don't think you need to apologize. Like others here I believe it's the copiers' fault, not yours.

Slightly off-topic: Sometimes it's the little simple levels that are the most fun anyway. I ran across this race level you fall into and you jump next to platforms that throw you back up toward the top as fast as you can. My description is awful, but the level was fun! And there was nothing to it.
2010-05-21 01:41:00

Author:
Binarynova
Posts: 24


Unless you're the one who started H4H, no.

But if you are.... (shakes fist menacingly)
2010-05-21 03:36:00

Author:
xkappax
Posts: 2569


If you share your ideas... people will take them... even if horrible.2010-05-21 03:37:00

Author:
767
Posts: 123


No, not really. It was very original the frst time around, As well as fun. Just like The bomb survival and the shark survival. But it's not your fault LBP is a lot of sheep2010-05-21 03:40:00

Author:
Unknown User


Personally, I'd be proud of creating a LBP level epidemic...but that's just me 2010-05-21 03:56:00

Author:
Sunrise_Moon
Posts: 469


Aw, don't worry, copiers are the ones to blame.2010-05-21 04:00:00

Author:
JspOt
Posts: 3607


No need to apologize, partner. It's not your fault that a bunch of uncreative individuals stole your work so they can get some easy plays and hearts.

Besides, if you were to apologize, it's too late. It's too laaaaaaaaate...
2010-05-21 04:45:00

Author:
Outlaw-Jack
Posts: 5757


Don't apologize, sue! 2010-05-21 04:48:00

Author:
Testudini
Posts: 3262


hMFB, you should be happy that people copied your idea, that means that people liked them, especially since those kinds of levels are getting rated 4 stars. Always look at/think of a bright side. 2010-05-21 05:13:00

Author:
GreatWhite000
Posts: 673


No use apologizing for something you have no control over.2010-05-21 06:09:00

Author:
Ricano
Posts: 434


Claiming people are stealing work by copying ideas is just silly in the context of this game.

If it was possible to enforce it, so that no one is allowed to make a level where you hold a balloon to float except jump_button and no one is allowed to have a breaking elevator apart from darkness_bear and no one is allowed to have a rolling road train level apart from defmunky666...

Imagine how quickly we'd run out of ideas, or how empty and dull LBP would be. So why bother complaining, unless that's what you truly want, but that's just being selfish and is not really in the spirit of things.

Theres nothing wrong with people copying the floaty jumps idea, no one owns it (its still boring as hell) but it's allowed.

And then you gotta' remember that people will come up with these ideas sooner or later anyways.
2010-05-21 09:59:00

Author:
Asbestos101
Posts: 1114


Claiming people are stealing work by copying ideas is just silly in the context of this game.

If it was possible to enforce it, so that no one is allowed to make a level where you hold a balloon to float except jump_button and no one is allowed to have a breaking elevator apart from darkness_bear and no one is allowed to have a rolling road train level apart from defmunky666...

Imagine how quickly we'd run out of ideas, or how empty and dull LBP would be. So why bother complaining, unless that's what you truly want, but that's just being selfish and is not really in the spirit of things.

Theres nothing wrong with people copying the floaty jumps idea, no one owns it (its still boring as hell) but it's allowed.

And then you gotta' remember that people will come up with these ideas sooner or later anyways.

Well, the thing is that he said he was getting hate messages for it.
2010-05-21 11:26:00

Author:
monstahr
Posts: 1361


Its not your fault that the cool pages has turned into a load of useless junk! lol Most of the levels on there were made in 2 mins and are published to take the pee out of people who create GOOD levels.

You dont need to apologise at all, you didnt deliberately publish 10 of these levels to be annoying. You just published one without realising it would start off a craze.

Oh and as you know i loved your fast food eating level and i kept playing it to get top score lol!
2010-05-21 11:52:00

Author:
Fenderjt
Posts: 1969


THERE HE IS, IT'S HIS FAULT!!!! GET HIM!!!!!

(picture 10,000 jealous little sackpeople chasing howMUCHforBOUNTY down a candy-colored street)



Seriously.... ideas and creativity are what LittleBigPlanet are all about. Whether it's a fun little game, or an epic masterpiece. The simple little fun ideas are the ones others will copy... because they're easy to copy. But apologize for having an original, simple, and popular idea? Naw. Without those ideas we wouldn't have...... rubber bands.
2010-05-21 13:51:00

Author:
CCubbage
Posts: 4430


I don't think you need to apologize all, it was probably a good idea and fresh at the time.
Its not your fault that people made thousands of clones of your level then spammed Cool Levels with them.
When I played the first ?Bombs From Above? level, I thought it was really clever and a great idea. After you see a lot of the same thing, especially when they are quite simple to make they become an annoyance yeah.

You don't need to apologize for anything.
But you know? saying sorry never hurts.
2010-05-21 14:06:00

Author:
oLMCo
Posts: 96


THERE HE IS, IT'S HIS FAULT!!!! GET HIM!!!!!

(picture 10,000 jealous little sackpeople chasing howMUCHforBOUNTY down a candy-colored street).

The street is made of pink floaty...you have no chance.
2010-05-21 14:06:00

Author:
jackofcourse
Posts: 1494


... i actualy enjoy a GOOD bomb survival but there is NOTHING else anymore!!!!

Its not your fault your idea will have been good at the time
2010-05-21 14:51:00

Author:
Cydonia's Sack
Posts: 10


Well, yes, and no... you see, the originals were fun for a while... but you DID allow the noobs to copy them... and that did spawn that demon fiend Jeriko... WHAT HAVE YOU DONE YOU MONSTER!!!!
XD
Jk
2010-05-21 17:32:00

Author:
Joshofsouls
Posts: 1569


Its always going to be something such as bomb survivals, sharks, deadly jumps etc. The younger players love these levels and will go from one to another. Its sad that they push levels that may have taken weeks to create rather than 45 seconds, but as people seem to enjoy playing the same level remade 1000 times, and younger authors just want creator hearts, its going to happen with whatever is the popular fad at the time.2010-05-22 16:42:00

Author:
SteveBigGuns
Posts: 423


I agree with someone above, I like a great bomb survival, but when it gets out of hand, it just gets annoying.

I published a bomb survival, got it to the cool pages, and it got almost 7000 plays, and it was rated 4 star. I was really surprised that someone LIKES having points and time bombs being dropped on you. I was hoping it wouldn't stay, cuz I really didn't like it myself. It was a copy, and people still liked it. I like it if it's a Desert Survival level. But not others. Well, come to think of it, it's kids, not people, cuz about every little kid on my friends list had played the level.

Well if the colory jumps thing makes people THAT mad somebody should come up with a new idea.
As Steve Big Guns said, there's always gonna be those types of levels. GOOD levels would actually make it to the Cool Levels pages if there weren't spammers such as Kaskoroto and Stephanie_Ravens etc.
2010-05-22 17:33:00

Author:
GreatWhite000
Posts: 673


Mate, the community has spoken. You had an idea, you published it, thousands of people liked it... Your level itself will have brought enjoyment to a lot of people. Your level didn't clog up the cool pages and you had no hand in that happening.

And I just wanna say that I agree with this sentiment with my whole heart:

I wish people would be more tolerant towards those kind of levels, they're not my cup of tea, but all the kids love 'em.
Let them have their fun, it's their game as much as ours!
You can avoid these kinds of levels and it's perfectly possible to hunt out the top quality levels if you put in the effort. If you are gonna take the game seriously, you'll put in that effort, and if you aren't willing to put in the effort you don't really have any reason to complain. And you especially should not be directing the complaints at the kids who are just having fun. They didn't make the system the way it is.
2010-05-22 17:44:00

Author:
rtm223
Posts: 6497


The kids don't love them. But i made a few studies once about the behaviour of the community and its impact on the community levels.

The general community is so that they play anything that gets under their nose. And like there are only bad levels (not only but most of the time about 95% bad levels) on the front page, the community will just be playing the best they get offered since they have nothing better to do. After a time they get bored and leave the game. But now if a GOOD level gets on the front page it will obviously be the most busiest level on the front page because its the best they can find.
Usually there are always about 30-50 people on each shark/bomb etc level playing the level at once, and over 80-100 at once at the weekend (but its actually alot less because it's actually the same people restarting the level over and over since it's a survival).

Once i was playing on a weekend and there were 80+ plays on every shark/bomb type of level. When i published LittlebigFantasy ( that came on front page only after 6 days after the publishement), it automaticly got over 100 plays at once during the rest of the time it stayed on; and it "stole" all the plays from the bomb levels as they were reduced to about 50-60 at once. I also noticed the same thing happening on the levels such as "Security Breach" and "The Bunker 2"

So what does that prove? The community doesn't love the shark/bomb/train/ or flooty whatever type of levels but they just play the best they get offered. More a front page level is good, more it is likely to get plays. But since the front page has turned out so that the page 1 levels are all of a extreme poor quality, and the good levels on there very rare, therefore plays will be divided between all the crap levels.
2010-05-22 17:58:00

Author:
thi766
Posts: 135


There's no reason you should have to apologize. You created it as a new fresh idea. It may not have been the upmost quality of a level, but in no way is it a crappy survival challenge. It was your original idea and it is out of your control that people have copied it.

I cannot possibly see how anyone could believe it's your fault and you'd have to apologize. It's not your fault at all! No need to apologize!
2010-05-22 20:24:00

Author:
piggabling
Posts: 2979


The kids don't love them. But i made a few studies once about the behaviour of the community and its impact on the community levels.

The general community is so that they play anything that gets under their nose. And like there are only bad levels (not only but most of the time about 95% bad levels) on the front page, the community will just be playing the best they get offered since they have nothing better to do. After a time they get bored and leave the game. But now if a GOOD level gets on the front page it will obviously be the most busiest level on the front page because its the best they can find.
Usually there are always about 30-50 people on each shark/bomb etc level playing the level at once, and over 80-100 at once at the weekend (but its actually alot less because it's actually the same people restarting the level over and over since it's a survival).

Once i was playing on a weekend and there were 80+ plays on every shark/bomb type of level. When i published LittlebigFantasy ( that came on front page only after 6 days after the publishement), it automaticly got over 100 plays at once during the rest of the time it stayed on; and it "stole" all the plays from the bomb levels as they were reduced to about 50-60 at once. I also noticed the same thing happening on the levels such as "Security Breach" and "The Bunker 2"

So what does that prove? The community doesn't love the shark/bomb/train/ or flooty whatever type of levels but they just play the best they get offered. More a front page level is good, more it is likely to get plays. But since the front page has turned out so that the page 1 levels are all of a extreme poor quality, and the good levels on there very rare, therefore plays will be divided between all the crap levels.
Of course the kids love them, it's just that kids don't make up 100% of the community. Plus I'm not sure that you noticing the number of people playing your level once, could really count as being a study.

I honestly can't get my head around why people get so angry about this, it's the same with H4H, they're not harming anyone. The fact that most of the complainers are adult too, is even more astonishing. Sad even.

Do you seriously expect 10 year olds to be creating levels that could stand up to a 35 year old's effort? Do you not think 10 year olds deserve to have their levels on the cool pages too?
2010-05-22 20:41:00

Author:
Kiminski
Posts: 545


People are just too nice around here.

I happen to think that you should atone for your terrible sin with seven days and seven nights of self-flagellation, while wearing the "mask of infamy" on your head and pilliwinks on your fingers!

2010-05-22 21:16:00

Author:
Ungreth
Posts: 2130


[...] but you DID allow the noobs to copy them [..]

What? It's not his fault people copied him. It's not as if there's an option "Allow people to steal this idea and endlessly flood the cool pages with it"

If he had the choice, I'm almost certain he would choose not to let people copy, but there's just nothing he can do...
2010-05-22 21:32:00

Author:
Doopz
Posts: 5592


For living? Yes, same as everyone else :kz:2010-05-22 21:40:00

Author:
RockSauron
Posts: 10882


Of course the kids love them, it's just that kids don't make up 100% of the community. Plus I'm not sure that you noticing the number of people playing your level once, could really count as being a study.

I honestly can't get my head around why people get so angry about this, it's the same with H4H, they're not harming anyone. The fact that most of the complainers are adult too, is even more astonishing. Sad even.

Do you seriously expect 10 year olds to be creating levels that could stand up to a 35 year old's effort? Do you not think 10 year olds deserve to have their levels on the cool pages too?

Ok study is probably not the right word, probably more an "observation" lol.

And contrary to what you believe i can not be adult/35 whatever, im just 15 and im not angry at it im just dissapointed.
You say those spammers don't harm anyone, but i experienced the opposed because many people on my friend list that played LBP actually left the game for that very reason. Age has nothing to do with it, i don't care how old the creator of a level is but if a level is bad, then in my opinion it shouldn't be on "cool levels", because they are supposed to be cool. For example, if a creator is 10 and his level is good then i don't see why it shouldn't be on cool levels, the opposed would be ageist anyways. However if his level is extremely bad (for example: made in 45 seconds), then it SHOULDN'T be on cool levels. Same goes with creators that are 35 or whatever age.

PS: Just to the first original post, i dont think i ever played his level but if he made that survival because it was his idea, and couldn't know it would get copied 100000 times i dont think he needs to apologize since it wasn't his fault
2010-05-22 21:59:00

Author:
thi766
Posts: 135


Ok study is probably not the right word, probably more an "observation" lol.

And contrary to what you believe i can not be adult/35 whatever, im just 15 and im not angry at it im just dissapointed.
You say those spammers don't harm anyone, but i experienced the opposed because many people on my friend list that played LBP actually left the game for that very reason. Age has nothing to do with it, i don't care how old the creator of a level is but if a level is bad, then in my opinion it shouldn't be on "cool levels", because they are supposed to be cool. For example, if a creator is 10 and his level is good then i don't see why it shouldn't be on cool levels, the opposed would be ageist anyways. However if his level is extremely bad (for example: made in 45 seconds), then it SHOULDN'T be on cool levels. Same goes with creators that are 35 or whatever age.

PS: Just to the first original post, i dont think i ever played his level but if he made that survival because it was his idea, and couldn't know it would get copied 100000 times i dont think he needs to apologize since it wasn't his fault

There...corrected that one for you.
2010-05-23 01:24:00

Author:
Ungreth
Posts: 2130


i don't care how old the creator of a level is but if a level is bad, then in my opinion it shouldn't be on "cool levels", because they are supposed to be cool. For example, if a creator is 10 and his level is good then i don't see why it shouldn't be on cool levels, the opposed would be racist anyways. However if his level is extremely bad (for example: made in 45 seconds), then it SHOULDN'T be on cool levels. Same goes with creators that are 35 or whatever age.

It's all down to personal opinion though, LBP wasn't just created for you and your high level expectations, it was also made for youngsters who need nothing more than a rocket car, a few bombs and a poo shaped sponge to keep them entertained for hours. Those same youngsters don't have the capabilities to build the kind of quality you're after either, but that doesn't mean their levels are rubbish, just rubbish for a 35 year old.

I'm sorry if your friends left the game, but seriously, if having to search for decent levels via other means was too difficult, more fool them! There's plenty of other ways to discover the good stuff, one being right here on this forum. It's not like it's hard to get a good level on the Cool pages anyway, you've already mentioned your level was bombarded with hits the second it appeared.

Don't get me wrong, I'd like nothing more than to see the Cool pages containing nothing other than the best of the best, but that's never going to happen when the audience ranges anywhere from 7 to 65.

I don't mean to pick on you either thi766, as this does seem to be the general opinion, you're just unfortunate enough to have posted above me.
2010-05-23 10:38:00

Author:
Kiminski
Posts: 545


It's all down to personal opinion though, LBP wasn't just created for you and your high level expectations, it was also made for youngsters who need nothing more than a rocket car, a few bombs and a poo shaped sponge to keep them entertained for hours.

What? There's a poo shaped sponge?

Where is it? I want one right now!
2010-05-23 14:02:00

Author:
Ungreth
Posts: 2130


Basically what Kiminski is saying.

Although, it WOULD be better if there was a better search and categorizing system so you don't need to go through all that... I swear, if LBP2 doesn't fix the Share aspect... I will personally KILL this cashew.

... <_< >_>

Yeah, apologize, after all, it's your fault... uh... what's your fault again? I unno, I was too busy thinking of things to rage about.
2010-05-23 14:05:00

Author:
RockSauron
Posts: 10882


Well i know a creator who is only 13 years old, yet hes been creating good levels for a while now. I dont think its capability keeping the kids from creating good levels, its lack of commitment, they get bored 1000x quicker. But i do believe they are incapable of bringing us such levels as The tenement by ungreth. I love the darker/horror levels.2010-05-23 14:39:00

Author:
Jrange378
Posts: 573


If people like playing this kind of game, then I'm afraid you did nothing wrong 2010-05-23 14:56:00

Author:
Oddmania
Posts: 1305


Exactly so! One of my LBP friends always invites me to his pod, then we play on shark survivals and stuff, but I don't mind, because sometimes it's nicer to play those kind of levels with a friend, than a really amazing creation alone. So it's not your fault, chum.

Wait! I mean to quote Kiminski's first post!
(* _*)

How do you do that again?
2010-05-28 18:58:00

Author:
SPONGMONKEY56
Posts: 209


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