#1
Phantomizer's Obstacle Course Race 2 (v1.3)
Archive: 5 posts
Phantomizer's Obstacle Course Race 2 (v1.3)Sgt_Phantomizer Run, jump, swim and avoid traps all in an effort to get to the finish line on time....again? Aiming for an "easier" difficulty curve here. The end result of what came out of the last level i did left me quite satisfied, but not 100%, looking at the amount of people that had played my level vs those that had actually completed it left me wondering if what i had created was indeed THAT hard. So i went back to the drawing board with 2 goals in mind, to make an easier obstacle course-like level which was also more varied in terms of visuals. Sadly, however, i didn't achieve either of my two goals. The initial project i released was, according to an initial player and budd ywhom i've helped and has helped me in-return, impossible. I went back, did some tweaks and released v1.1 out and have, ever since, done some more tweaks to ease the difficulty. Right now i consider this level to be a notch easier than the last, but i've recieved very little feedback which is one of the reasons why i'm here. To summarize, this level is in the same vein as the above, except with slightly better visual aesthetics, use of sounds right from the initial release, easier difficulty and the use of water. | 2010-05-19 17:50:00 Author: Unknown User ![]() |
I'll get right to playing it I'll just edit this post when I am done. Okay finally played your level Pros: Great idea with the multiple stages Good platforming Race added the want to go fast Cons: The use of 4 live checkpoints can be frustrating to newer players as they may not want to start the level over again. Too much of the Mm given ground shown at beginning try and make the area closed off Speaking of closed off place a wall to stop players from going left at the beginning The water should have been enabled by a sensor switch Overall :star::star::star: Good but some work is still needed | 2010-05-19 21:37:00 Author: Tomeh999 ![]() Posts: 763 |
I'll get right to playing it I'll just edit this post when I am done. Okay finally played your level Pros: Great idea with the multiple stages Good platforming Race added the want to go fast Cons: The use of 4 live checkpoints can be frustrating to newer players as they may not want to start the level over again. Too much of the Mm given ground shown at beginning try and make the area closed off Speaking of closed off place a wall to stop players from going left at the beginning The water should have been enabled by a sensor switch Overall :star::star::star: Good but some work is still needed Thanks alot, at least i finally got some decent feedback. Some of those cons should be easily fixable and i'll get on them soon. Cheers! | 2010-05-20 23:44:00 Author: Unknown User ![]() |
Can you leave feedback on my Insanitarium level? (link in signature) | 2010-05-21 01:33:00 Author: Tomeh999 ![]() Posts: 763 |
Just left you a few words on your level Tomeh. And for anyone interested, just published an update on this level fixing Tomeh's suggestions, except for the second one concerning too much of the Mm given ground visible near the start. Just felt it wasn't worth putting that much effort into, better put into my new project than into re-creating a large part of this level. | 2010-05-21 16:17:00 Author: Unknown User ![]() |
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