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#1

Impact Switch

Archive: 3 posts


A switch that is activated when your sackboy lands on the objects it is connected to.
Like a Grab Switch except you stand instead on grab.
2010-05-19 16:53:00

Author:
Satflik
Posts: 16


Was just about to post a thread about this. Tracking collisions would be infinitely useful, not only on sackboys, but all the objects too! (Seeing as there already is collision (duh!) in the game, this would be really easy to program)2010-05-19 17:15:00

Author:
Arradi
Posts: 183


Hit Switch would be better name :> and even in LBP1 we already have hit trigger for that for sound objects2010-05-19 21:52:00

Author:
Shadowriver
Posts: 3991


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