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#1

Sound Transition

Archive: 4 posts


I have a scene in my tank lvl where you shoot down a tower and when you shoot at it the camera angle shows the tower exploding but since the camera angle leaves the player I can't add any sound until after the camera angle returns to normal. Lvl is called Savage Tank if you want to see what I mean, any suggestions?2010-05-16 04:44:00

Author:
SavagePepper
Posts: 52


Just put the sound objects near the player, not the building? Not sure if this works, but maybe.2010-05-16 05:38:00

Author:
KablooieKablam
Posts: 364


Thats what I've been doing and you don't hear the sound until after the camera angle transitions back2010-05-16 06:47:00

Author:
SavagePepper
Posts: 52


Well put the sound objects on the building.2010-05-16 08:53:00

Author:
KablooieKablam
Posts: 364


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