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#1
Sound Transition
Archive: 4 posts
I have a scene in my tank lvl where you shoot down a tower and when you shoot at it the camera angle shows the tower exploding but since the camera angle leaves the player I can't add any sound until after the camera angle returns to normal. Lvl is called Savage Tank if you want to see what I mean, any suggestions? | 2010-05-16 04:44:00 Author: SavagePepper Posts: 52 |
Just put the sound objects near the player, not the building? Not sure if this works, but maybe. | 2010-05-16 05:38:00 Author: KablooieKablam Posts: 364 |
Thats what I've been doing and you don't hear the sound until after the camera angle transitions back | 2010-05-16 06:47:00 Author: SavagePepper Posts: 52 |
Well put the sound objects on the building. | 2010-05-16 08:53:00 Author: KablooieKablam Posts: 364 |
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