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LBP2 Water Material
Archive: 23 posts
In the LBP2 Qore video you can clearly see at 4:56 and at 5:05 that there is a material that looks like running water. Does this mean that we wont have to use glass as waterfalls anymore. Media molecula has mentioned that there will be more dynamic textures and this seems like a great example. Ithink it looks great in any case. | 2010-05-14 11:03:00 Author: kiwin Posts: 218 |
i think its glass and trick lighting. the ps3's hardware, and most computers to date, have a tough time rendering realistic water. thats why LBP's water is just 1 piece. its incredibly hard to create free flowing water in a physics engine like LBPs. so i bet that was just glass with some trick lighting. | 2010-05-14 11:21:00 Author: poorjack Posts: 1806 |
i think its glass and trick lighting. the ps3's hardware, and most computers to date, have a tough time rendering realistic water. thats why LBP's water is just 1 piece. its incredibly hard to create free flowing water in a physics engine like LBPs. so i bet that was just glass with some trick lighting. Like posted in the first post, there may be dynamic textures on materials now, so there could be a "moving water" material, but it won't be truly dynamic water. | 2010-05-14 13:18:00 Author: warlord_evil Posts: 4193 |
I believe that its fully stationary and does not actually flow. it merely gives an impression of pouring water. its still useful when making taps, waterfalls etc. | 2010-05-14 13:23:00 Author: kiwin Posts: 218 |
i think its glass and trick lighting. the ps3's hardware, and most computers to date, have a tough time rendering realistic water. thats why LBP's water is just 1 piece. its incredibly hard to create free flowing water in a physics engine like LBPs. so i bet that was just glass with some trick lighting. It's shader trick with moving dump map ;] i remember first time when i see dumpmepped glass in Half-Life 2 | 2010-05-14 14:08:00 Author: Shadowriver Posts: 3991 |
I don't see anything at 5:05, but I think it's just a burning wall moving vertically at 4:56 | 2010-05-14 14:37:00 Author: Oddmania Posts: 1305 |
Where can I watch that video? | 2010-05-14 14:53:00 Author: Chrree Posts: 554 |
Where can I watch that video? Here http://www.youtube.com/watch?v=yo5wciMxOLI | 2010-05-14 14:54:00 Author: Oddmania Posts: 1305 |
The 5:05 one is at the blue looking checkpoint, bottom rightish. Yeah this has to be the material that we've seen in a few videos now. Will be very useful, no more glass waterfalls! Also there the glowing bug things are moving on paths and I don't think it's like what would be done in LBP1 with glass and pistons etc. Please god we can make things follow a line for animation, would be such a big help. | 2010-05-14 15:02:00 Author: OneEyedBanshee Posts: 1370 |
Finally-! LBP2 gets yet more points-! | 2010-05-14 16:04:00 Author: Ryuhza Posts: 355 |
@Oddmania Thank you! | 2010-05-14 16:24:00 Author: Chrree Posts: 554 |
Could be a moving sticker or texture... forgot about those. | 2010-05-14 16:29:00 Author: poorjack Posts: 1806 |
OR sticker that only apply animated shader that would be more fun | 2010-05-14 16:34:00 Author: Shadowriver Posts: 3991 |
Perhaps it's a glass material which looks like there is water inside? ^^ | 2010-05-14 16:44:00 Author: Weretigr Posts: 2105 |
there are animated materials like moving star fields and running water. you can change the color of the water and how fast it moves. that all i know about it though | 2010-12-17 22:54:00 Author: napzackz Posts: 1 |
Yeah I think it's a real materal now. You can't jump or swim in it, but you can use it to make flowing water. I think it's actually called the waterfall material. Someone posted all the beta materials in a sticky thread. Check it and others out there. | 2010-12-18 04:27:00 Author: TREMIC1 Posts: 263 |
https://lbpcentral.lbp-hub.com/index.php?t=36370-Guide-to-Materials-Objects-Stickers-amp-Decorations-from-the-Beta | 2010-12-18 10:05:00 Author: I_PUNT_KNOMES Posts: 42 |
there are animated materials like moving star fields and running water. you can change the color of the water and how fast it moves. that all i know about it though Guys, all 3 of you, this thread is about half a year old, we know, its not news. | 2010-12-18 10:52:00 Author: Silverleon Posts: 6707 |
does anyone know where to get the running water material? Ive been looking all over for it, especially in Eve's Asylum | 2011-01-26 02:53:00 Author: Unknown User |
On the level "Patients Are A Virtue" where you have to use the splash cannon on a big burning circular object, don't push it straight away, instead run down where there is a plant-like bridge to two items, one of which is the "waterfall" material | 2011-01-26 11:11:00 Author: RAWTalent Posts: 224 |
Confirmed: there are dynamic matereials. I've collected them. I have so far collected a jelly that flows downward and a material of blue glass with bubbles movingf inside it. I believe that the video showed this jelly, only with a blue sticker over it. EDIT: Sorry, I didnt see all of the posts! -Zenarki | 2011-01-26 12:15:00 Author: Unknown User |
i think its glass and trick lighting. the ps3's hardware, and most computers to date, have a tough time rendering realistic water. thats why LBP's water is just 1 piece. its incredibly hard to create free flowing water in a physics engine like LBPs. so i bet that was just glass with some trick lighting. It's just jelly(like from "Runaway Train"). | 2011-01-26 16:11:00 Author: LOLinator v1.02 Posts: 101 |
check out the comments here: http://forums.littlebigworkshop.com/t5/PS3-General-Discussion/Water-Likeness-Material-Where-is-it/td-p/339822 | 2011-05-30 20:20:00 Author: Unknown User |
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