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Custom animated stickers

Archive: 9 posts


Picture this: You put a cardboard mask on a sackbot and place an eyetoy sticker of yourself on it, except it's not just a sticker, it's actually 5 or 10 or 20 stickers in one. It cycles through different stickers of yourself making different faces like an animation and even switches can be used to trigger the sticker of your choice! 2010-05-10 19:55:00

Author:
Reef1978
Posts: 527


Well, you can import stickers, so perhaps you can also import .gifs, if so, you can make a .gif of yourself and import it, then put it on the cardboard... but you can't do it with switches...2010-08-31 11:46:00

Author:
Indri
Posts: 45


...who said you can import stickers?

EXPLAIN
2010-08-31 15:40:00

Author:
Unknown User


I'm not sure what exactly it is, and how they achieve it, but at the beginning of this video http://www.gametrailers.com/video/gc-10-littlebigplanet-2/703275 (and several others), a flickering image of Dr. Higginbotham, is displayed on a screen on the back wall...
This might be achieved using something similar to your idea?
Alex has been saying, that the Mm story-level-makers are not allowed to use any other tools (no cheating), than those we will get in the final version of the LBP2 create mode.
2010-08-31 16:16:00

Author:
Slaeden-Bob
Posts: 605


I'm not sure what exactly it is, and how they achieve it, but at the beginning of this video http://www.gametrailers.com/video/gc-10-littlebigplanet-2/703275 (and several others), a flickering image of Dr. Higginbotham, is displayed on a screen on the back wall...
This might be achieved using something similar to your idea?
Alex has been saying, that the Mm story-level-makers are not allowed to use any other tools (no cheating), than those we will get in the final version of the LBP2 create mode.

Im pretty use that it isnt a .gif animation
2010-08-31 16:19:00

Author:
Smelling-Cowboy
Posts: 668


Im pretty use that it isnt a .gif animation

I'd guess the classic Emit

...on a sequencer of course
2010-08-31 16:22:00

Author:
Nurolight
Posts: 918


I'm not sure what exactly it is, and how they achieve it, but at the beginning of this video http://www.gametrailers.com/video/gc...lanet-2/703275 (and several others), a flickering image of Dr. Higginbotham, is displayed on a screen on the back wall...
This might be achieved using something similar to your idea?
Alex has been saying, that the Mm story-level-makers are not allowed to use any other tools (no cheating), than those we will get in the final version of the LBP2 create mode.

There is a level online for lbp1 that describes a technique, I think using the compression tool, that achieves a similar effect. Basically you mash together two materials with two different stickers on them. the engine will try to display both, and it makes a flickering type effect. then you cut the shape down and make a "screen" out of it. This could be confirmation that the compression tool still works in lbp2, or maybe they got another method now.
2010-08-31 16:29:00

Author:
MobiusDT
Posts: 89


Im pretty use that it isnt a .gif animation

Heh probably not... It might simply be timed emission of different pieces of stickered glass?
It would still be nice if they included an easier way to make them fancy "moving pictures" in your levels

EDIT: Ahh nuts! Sniped by Tommy ^^
2010-08-31 16:29:00

Author:
Slaeden-Bob
Posts: 605


Picture this: You put a cardboard mask on a sackbot and place an eyetoy sticker of yourself on it, except it's not just a sticker, it's actually 5 or 10 or 20 stickers in one. It cycles through different stickers of yourself making different faces like an animation and even switches can be used to trigger the sticker of your choice!

that, my friend, is one HELL of an idea!!!! are you listening MM? you could also make animations for backdrops too
2010-08-31 16:29:00

Author:
GribbleGrunger
Posts: 3910


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