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Disappointing News?

Archive: 57 posts


(Just edited title to make issue clear, but great topic ) LBP

(:eek: I feel so used!) Maltay

This news is disappointing to me..

In an interview with David Reeves (President of SCEE)


What is the importance of user-generated content within the PlayStation community?
Psychologically, what drives people at the moment is the ability to express themselves, either artistically, in terms of writing or creating something, or socially, in terms of telling people what they?re doing or what they?re plans are. That coupled with being able to sell things and make money is really very attractive.

So, for example, what we?re trying to do with LittleBigPlanet is almost iTunes meets eBay in the sense that once an individual or a developer has qualified by producing certain levels or certain add-ons, they will then be able in the future to exchange these and make money out of them. Eventually, it's feasible that you might well see the first LittleBigPlanet millionaire!

Even if you charge less than one euro, it doesn?t take many downloads if you?ve got a really strong LittleBigPlanet level for people to be able to make money. It's a great way for people to show others what they can do.Basically, It seems you can charge people for your levels.. this seems to ruin the game for me. I know not everybody will do it, but allot will. The best will.

On the other hand, you could make a little profit if you create a nice level.. I just think its gonna go in the direction of people only choosing to download the free levels or cheap levels with great feedback, and your gonna have to create a really good level pretty soon after release to jump on the richness bandwagon.

Mixed reactions, but kinda disappointed.
2008-07-19 18:32:00

Author:
Maltay
Posts: 2073


Yeah wow that is really sad...I hope that doesn't happen, media molecule will hopefully release tons of free add-on packs otherwise i will only pay for a few.2008-07-20 00:13:00

Author:
OverWork
Posts: 873


I dont mind if developers (like other Sony first party devs making levels) release content for pay, but not individual users. It's going to ruin the share aspect.

Can we get a source link Maltay?
2008-07-20 00:16:00

Author:
Harrisment
Posts: 136


hmmm.... official content (an add on) i'd be happy to pay for.... but user content? i dunno about that. i know that i'll be making all my levels free!2008-07-20 01:06:00

Author:
ryryryan
Posts: 3767


http://boardsus.playstation.com/playstation/board/message?board.id=littlebigplanet&thread.id=10785

Contact MM and ask them to clarify this information.
2008-07-20 10:20:00

Author:
Harrisment
Posts: 136


I dont mind if developers (like other Sony first party devs making levels) release content for pay, but not individual users. It's going to ruin the share aspect.

Can we get a source link Maltay?

Ofcourse, but it seems pretty darn genuine, coming from the uk official playstation site and the president of SCEE

http://uk.playstation.com/games-media/news/articles/detail/item111520/?We?re-just-starting-to-motor?/

Theres the source. the source is not my bum :/ Oh its about halfway down the page too. Will get onto contacting MM
2008-07-20 12:27:00

Author:
Maltay
Posts: 2073


I'm sorry, that's BS. No way should you be able to charge for user-generated content.2008-07-20 13:54:00

Author:
bbroman
Posts: 1374


I'm sorry, that's BS. No way should you be able to charge for user-generated content.

Harrisment is sort've leading a charge against it on the official playstation forums, by emailing media molecule and like, asking them not to do it..

hello@mediamolecule.com (i think)

join in!
2008-07-20 15:21:00

Author:
Maltay
Posts: 2073


This is not good news. Something like this could potentially ruin the game and drive players away. It would probably motivate a lot of really great talents to work on levels, but I'd feel like there'd be enough talent to go around even without making you able to earn with the levels.2008-07-20 17:24:00

Author:
Linque
Posts: 607


I've emailed my complaint.2008-07-20 20:43:00

Author:
bbroman
Posts: 1374


I don't see the problem....

you can now use LBP to make money, and spend it on other's levels. Its basically trying to make a living economy (except that instead of points we need to use real money). It gives creative people a chance to make a little spending money...

In theory you don't have to spend a dime, just make a really good level, and make a very cheap admission. People will download it and you get enough income to spend on others...

Its really more of a points system than a cash shop...
2008-07-20 21:40:00

Author:
Reshin
Posts: 1081


I've emailed my complaint.

Oh no, you didn't put the american flag in your email and just scream "USA! USA!" at them for 20 minutes or so, did you bbro? They won't see that as a complaint against the option of charging.. They'll see it as another crazy patriot criticizing them because they're british, then they'll probably buy you a hot-dog and move on with their lives!

Oh no, bbroman... oh no :o
2008-07-20 21:44:00

Author:
Maltay
Posts: 2073


look, even if this does go through i'm sure many users (like us) will still put levels up free. Hopefully the best too, cause people will realise that fellow users do not wish to pay for more potentially free levels. I'm sure the users will come together and charge nothing (i hope!)

However, if an official company (say, Hideo Kojima's team) did a level and charged i personally would not see that as a problem
2008-07-20 21:44:00

Author:
ryryryan
Posts: 3767


look, even if this does go through i'm sure many users (like us) will still put levels up free. Hopefully the best too, cause people will realise that fellow users do not wish to pay for more potentially free levels. I'm sure the users will come together and charge nothing (i hope!)

However, if an official company (say, Hideo Kojima's team) did a level and charged i personally would not see that as a problem

Your metal gear mad! Lol, and yeah i totally agree with what you've said. There wont be many successful levels with a charge at all.
2008-07-20 22:16:00

Author:
Maltay
Posts: 2073


Oh no, you didn't put the american flag in your email and just scream "USA! USA!" at them for 20 minutes or so, did you bbro? They won't see that as a complaint against the option of charging.. They'll see it as another crazy patriot criticizing them because they're british, then they'll probably buy you a hot-dog and move on with their lives!

Oh no, bbroman... oh no :o

No....but that's a good idea! I might have to do that next time.

I'm actually sending another with my other email address. I figure that the more complaints they get, the better the chance they'll drop this.

PS3Fanboy did a post on this. So far, there's a bunch of comments (I think about 60). A lot of people are praising it, because "only the really good levels will be free", which is a crappy reason to me.

(BTW, I never criticized anyone for being British. I understand that no one can control that. But I'm like the only American here. I've to represent.)
2008-07-20 23:37:00

Author:
bbroman
Posts: 1374


I'm American 2008-07-21 00:40:00

Author:
Harrisment
Posts: 136


First off i have to say that Harrisment has started one of the best convos on boards all over the place and has a great argument about how people are so likely to sue over copyright infringement, so kudos. Second I have to say that I only hope that they charge for developers created content i.e. the makers of Rachet & Clank and such. Third and finally I too am American but love all. 2008-07-21 02:03:00

Author:
OverWork
Posts: 873


Thanks for the kudos Overwork. I wish I didn't have to start this discussion, because I want to have the best game possible.

If MM responds, and this information is true, I will do my best to mobilize opposition to the feature.
2008-07-21 02:49:00

Author:
Harrisment
Posts: 136


I'll be right there with you, Harrisment. I'm ready to throw down. 2008-07-21 03:26:00

Author:
bbroman
Posts: 1374


It says you need to qualify. So if your level is like a work of just pure art you can charge for it. Dont see why everyones complaining2008-07-21 05:09:00

Author:
Jack
Posts: 999


I've been giving this a lot more thought, and start to think that this might not be such a bad idea after all. Given the nature of game communities, there is bound to be a lot of really skillful level designers that do it just for the reputation. Also, if the level creators can themselves choose the pricing of their levels, the prices probably won't be that expensive, and since you need to qualify in order to sell your level, you don't have to fear that you're buying garbage, as someone above said.

At the very least, this is a very intriguing idea. It'll be really interesting to see how this turns out. I don't know about how this'll go through with the authorities though, especially in Europe.
2008-07-21 06:44:00

Author:
Linque
Posts: 607


No....but that's a good idea! I might have to do that next time.

I'm actually sending another with my other email address. I figure that the more complaints they get, the better the chance they'll drop this.

PS3Fanboy did a post on this. So far, there's a bunch of comments (I think about 60). A lot of people are praising it, because "only the really good levels will be free", which is a crappy reason to me.

(BTW, I never criticized anyone for being British. I understand that no one can control that. But I'm like the only American here. I've to represent.)

Oh I know you never criticized anybody I was joking

Your not the only American! There are a few just like you! :eek:
And I think Harrisment emailed PS3Fanboy and Kotaku to do articles on it, because.. well they hadn't yet.

Its not a TOTALY bad idea... I think you can create and sell your own content on second life?? Thats most likely where this idea is coming from. It seems to be a hit on second life.

EDIT:
Quote: Overwork
"First off i have to say that Harrisment has started one of the best convos on boards all over the place and has a great argument about how people are so likely to sue over copyright infringement, so kudos. Second I have to say that I only hope that they charge for developers created content i.e. the makers of Rachet & Clank and such. Third and finally I too am American but love all "

I started this :'( Stop taking all my credit and kudos, Harris! Lol

and stop warming up to it, ya'll! Its still wrong! so very, very wrong!

http://i281.photobucket.com/albums/kk233/Maltays/komugi2.gif
2008-07-21 07:07:00

Author:
Maltay
Posts: 2073


I don't agree with argument that only really good developers will be able to charge for levels, so it's okay. I'll use the same argument I used on PS3Fanboy - So the levels that are fun we'll have to pay for, we get the ones that suck for free.

I know, it's a bit of a logical fallacy, because there is some gray in their, but the argument stands. I don't want to pay a dollar (or a euro, or pound or whatever) just to play a level an average Joe created, even if it is really good.

Plus, how do you know that the guy who was making great levels earlier isn't going to slow down and stop putting as much effort into it? It doesn't even have to do with money, maybe he's just done it long enough, or is running on a tight schedule. I know that this is good old capitalism at work, but I also subscribe to the idea of "Ars Gratia Artis" - art for the sake of art.
2008-07-21 12:45:00

Author:
bbroman
Posts: 1374


Nothing will prevent the community to provide their levels for free, and I'm fairly confident that there will indeed be good, even great free levels as well. It's just that beyond some point the effort you need to put into making incredible levels / campaigns / level packs will become so great that the extra motivation of money isn't a bad thing.

A lot of game mods accept donations for exactly this reason. Also, after some time, a level might be made available for all for free. There's a lot of possibilities to make this right.
2008-07-21 13:38:00

Author:
Linque
Posts: 607


Your metal gear mad! Lol, and yeah i totally agree with what you've said. There wont be many successful levels with a charge at all.

Haha true, my mind went blank when i tried to think of a dev team name


Nothing will prevent the community to provide their levels for free, and I'm fairly confident that there will indeed be good, even great free levels as well. It's just that beyond some point the effort you need to put into making incredible levels / campaigns / level packs will become so great that the extra motivation of money isn't a bad thing.

A lot of game mods accept donations for exactly this reason. Also, after some time, a level might be made available for all for free. There's a lot of possibilities to make this right.

The more i think about it the more i'm starting to warm up to the idea really. There will still be plenty free, and i'm sure charges won't be too bad.


I know, it's a bit of a logical fallacy, because there is some gray in their, but the argument stands. I don't want to pay a dollar (or a euro, or pound or whatever) just to play a level an average Joe created, even if it is really good.

Plus, how do you know that the guy who was making great levels earlier isn't going to slow down and stop putting as much effort into it? It doesn't even have to do with money, maybe he's just done it long enough, or is running on a tight schedule. I know that this is good old capitalism at work, but I also subscribe to the idea of "Ars Gratia Artis" - art for the sake of art.

Well if it is really really good it could possibly be worth paying for if its only say 50p or something. And if their levels do start degrading in quality - stop buying them! lol. As i've said before im positive great levels will be there free.


At the very least, this is a very intriguing idea. It'll be really interesting to see how this turns out. I don't know about how this'll go through with the authorities though, especially in Europe.

What's that about the authorities in Europe?

Since someone mentioned there will be a quality check or something before being able to charge, thats made it more hopeful.
2008-07-21 15:07:00

Author:
ryryryan
Posts: 3767


Maltay sorry it was just that I saw Harrisment post on playstation forum and wanted to give him some kudos, but way to get the ball rolling with a great find.

I truly wonder how MM will be able to monitor everything they have planed I mean with the grief system and now the quality insurance to see if what people are making is worthy of selling. Seems like MM has lots to do with such a small group of people.
2008-07-21 16:50:00

Author:
OverWork
Posts: 873


Nothing will prevent the community to provide their levels for free, and I'm fairly confident that there will indeed be good, even great free levels as well. It's just that beyond some point the effort you need to put into making incredible levels / campaigns / level packs will become so great that the extra motivation of money isn't a bad thing.

A lot of game mods accept donations for exactly this reason. Also, after some time, a level might be made available for all for free. There's a lot of possibilities to make this right.

That's a good idea. Put a little "Donate" button next to the level after you download it. I don't care how good it is, I don't want to pay for it. I mean, maybe some kind of in-game currency, perhaps, but this just doesn't seem right.
2008-07-21 18:02:00

Author:
bbroman
Posts: 1374


OverWork, it's going to be Sony who'll oversee the online portion, not the MM dev team. Well, either Sony or they'll outsource it to someone else. So no worries there.

You know, the level buying system will work so that Sony / Media Molecule is going to take a small percentage from each level sold. That's why they're so interested in this system. I just hope the percentage won't be something like 10%.
2008-07-21 19:06:00

Author:
Linque
Posts: 607


OverWork, it's going to be Sony who'll oversee the online portion, not the MM dev team. Well, either Sony or they'll outsource it to someone else. So no worries there.

You know, the level buying system will work so that Sony / Media Molecule is going to take a small percentage from each level sold. That's why they're so interested in this system. I just hope the percentage won't be something like 10%.

I'd actually be surprised if it were lower than about 15%. Sony's a great company sometimes, and almost always better than M$, but not always.
2008-07-21 19:11:00

Author:
bbroman
Posts: 1374


Looks like we got there attention and put out clarification on the subject.

http://www.eurogamer.net/article.php?article_id=200029
2008-07-21 19:24:00

Author:
OverWork
Posts: 873


Looks like we got there attention and put out clarification on the subject.

http://www.eurogamer.net/article.php?article_id=200029

Thanks Overwork.

This doesn't make sense to me. All user-generated content to be free at launch? What does that mean? There won't BE any user-generated content at launch. They also don't really take a stand. They say that this idea "could potentially evolve" but they don't say into what. Not much of a clarification.
2008-07-21 20:01:00

Author:
bbroman
Posts: 1374


Thanks Overwork.

This doesn't make sense to me. All user-generated content to be free at launch? What does that mean? There won't BE any user-generated content at launch. They also don't really take a stand. They say that this idea "could potentially evolve" but they don't say into what. Not much of a clarification.

their talking about the beta, those in beta will create levels, and they will add what they like into the game (and be free).

And really whats all the fuss of people being able to charge for their levels. As I said you can make a good level charge a little fee and use it on other's levels... besides, this way reviews actually mean something. Instead of "hey a good review I should try this" you would "only a few reviews, is it worth to spend on?"
2008-07-21 20:43:00

Author:
Reshin
Posts: 1081


their talking about the beta, those in beta will create levels, and they will add what they like into the game (and be free).

And really whats all the fuss of people being able to charge for their levels. As I said you can make a good level charge a little fee and use it on other's levels... besides, this way reviews actually mean something. Instead of "hey a good review I should try this" you would "only a few reviews, is it worth to spend on?"

I'm sorry this doesn't make sense. So it's a good thing you'll play fewer levels?
2008-07-21 20:59:00

Author:
bbroman
Posts: 1374


Looks like we got there attention and put out clarification on the subject.

http://www.eurogamer.net/article.php?article_id=200029

THANK YOU! We cracked them, Brilliant!


Thanks Overwork.

This doesn't make sense to me. All user-generated content to be free at launch? What does that mean? There won't BE any user-generated content at launch. They also don't really take a stand. They say that this idea "could potentially evolve" but they don't say into what. Not much of a clarification.

They aren't talking about beta.. or directly at launch. What they mean is, they want to keep the community happy, and the option to charge will not be there at launch. Maybe after a while if people grow keen to the idea they will incorporate it.

(I think they were planning it then changed their minds once they saw the response)

I feel bad for Alex and David Reeves.. :/ I loved him at playstation day Must've caused them some grief or worry.. made them feel guilty...

Anyways, the main point is that they've listened to the community and they're true to their previous words when they said community is really important to them! They just want to keep us happy!

As far as I'm concerned its case closed, and im really happy about it

Oh and OverWork - Don't sweat it.. but "YOU OWE ME 1 KOOL ITEMZ(on LBP)" as a sorry for Kudosing Harris when you should've kudosed MEEE!

K
2008-07-21 22:46:00

Author:
Maltay
Posts: 2073


the feature being added later makes more sense.... kudos Malt, didn't know why I didn't assume that...

and what I meant by "charging is a good thing" is simple psychology. If something is free then you won't really think twice about getting it. You would think about it and consider reviews more if it actually costs you something....

for example if their is their are 2 free levels, you play both have fun, or be dissapointed. However imagine 2 levels that cost you $1 you would look at the reviews and see which one is worth your purchase.

basically good scores won't be handed out willy nilly if it costs money... levels would either be a good buy, right price or scam...

besides you can count on some people here in lbp central to make some sweet free levels (boy that sounds like I'm sucking up....)
2008-07-22 00:14:00

Author:
Reshin
Posts: 1081


the feature being added later makes more sense.... kudos Malt, didn't know why I didn't assume that...

and what I meant by "charging is a good thing" is simple psychology. If something is free then you won't really think twice about getting it. You would think about it and consider reviews more if it actually costs you something....

for example if their is their are 2 free levels, you play both have fun, or be dissapointed. However imagine 2 levels that cost you $1 you would look at the reviews and see which one is worth your purchase.

basically good scores won't be handed out willy nilly if it costs money... levels would either be a good buy, right price or scam...

besides you can count on some people here in lbp central to make some sweet free levels (boy that sounds like I'm sucking up....)

I still don't get your argument, but it doesn't really matter. Doesn't look like they'll do it, at least not yet.

Thanks for the clear-up, Maltay.
2008-07-22 00:57:00

Author:
bbroman
Posts: 1374


THANK YOU! We cracked them, Brilliant!



They aren't talking about beta.. or directly at launch. What they mean is, they want to keep the community happy, and the option to charge will not be there at launch. Maybe after a while if people grow keen to the idea they will incorporate it.

(I think they were planning it then changed their minds once they saw the response)

I feel bad for Alex and David Reeves.. :/ I loved him at playstation day Must've caused them some grief or worry.. made them feel guilty...

Anyways, the main point is that they've listened to the community and they're true to their previous words when they said community is really important to them! They just want to keep us happy!

As far as I'm concerned its case closed, and im really happy about it

Oh and OverWork - Don't sweat it.. but "YOU OWE ME 1 KOOL ITEMZ(on LBP)" as a sorry for Kudosing Harris when you should've kudosed MEEE!

K


LOL you got it Maltay!!

Maltay hit it on the head, after awhile they may bring the buy feature in, but they really want to make the community happy and to me that really means a lot. Also they really do not want bad press for this game being that it is one of there big guns.
2008-07-22 01:01:00

Author:
OverWork
Posts: 873


Thank you, Thank you! *Takes a Bow*


I still don't get your argument, but it doesn't really matter. Doesn't look like they'll do it, at least not yet.

Thanks for the clear-up, Maltay.

Bbro... The levels are going to have comments as feedback, and probably some sort've 5-star system.. just like youtube videos. Reshy means - I think - that the feedback will mean alot more and be truer if the level costs.. you can get a more accurate sense of how full and fun the level is, and if its worth your money.. If the level was free then people would be giving 5 stars away more easily because its less valuable.. they could be like

"The level was alright but the effort was there.. so 5 stars"

And you'd be like "Oh this level has good reviews i'll download it"
Then you could be disappointed. Less likely to happen with a level that costs.

Equally, on yours and mines side of the argument Who cares if your a little disappointed? The level was free

p.s. Nice, patriotic signiture
2008-07-22 08:40:00

Author:
Maltay
Posts: 2073


Thank you, Thank you! *Takes a Bow*



Bbro... The levels are going to have comments as feedback, and probably some sort've 5-star system.. just like youtube videos. Reshy means - I think - that the feedback will mean alot more and be truer if the level costs.. you can get a more accurate sense of how full and fun the level is, and if its worth your money.. If the level was free then people would be giving 5 stars away more easily because its less valuable.. they could be like

"The level was alright but the effort was there.. so 5 stars"

And you'd be like "Oh this level has good reviews i'll download it"
Then you could be disappointed. Less likely to happen with a level that costs.

Equally, on yours and mines side of the argument Who cares if your a little disappointed? The level was free

p.s. Nice, patriotic signiture

Thought you'd like the sig. You touched on my problem with the argument. If it's free, it doesn't matter that much at all if you don't incredibly enjoy it.
2008-07-22 12:23:00

Author:
bbroman
Posts: 1374


Talking about sigs, am I the only one here who finds huge sigs that take up half of each reply pretty annoying and cluttering?

Actually, if I had my way, no forum would ever support pictures as sigs. Only pics in Avatars.
2008-07-22 12:33:00

Author:
Linque
Posts: 607


Talking about sigs, am I the only one here who finds huge sigs that take up half of each reply pretty annoying and cluttering?

Actually, if I had my way, no forum would ever support pictures as sigs. Only pics in Avatars.

I didn't think much of it, My sig isn't that big is it? I have a widescreen display and its pretty big.. large.. can fit alot on the screen, so it's never been a problem to me..

If its too big for you I guess I'll make them smaller next time?
2008-07-22 12:51:00

Author:
Maltay
Posts: 2073


Any signatures make it harder to read the replies itself.

Also, it is pretty big.
Over twice the size of bbroman's.
2008-07-22 13:06:00

Author:
Linque
Posts: 607


Any signatures make it harder to read the replies itself.

Also, it is pretty big.
Over twice the size of bbroman's.

Why? They don't BLOCK the text.. tis just as easy to read it.. Are you complaining about that little bit of extra scrolling down you may have to do? :O

The Laziness!
2008-07-22 14:06:00

Author:
Maltay
Posts: 2073


It really isn't as easy to read. Quick example:

Compare LBPCentral's threads to this, both have the same UBB under them:
http://www.konsolifin.net/bbs/showthread.php?t=37988&page=14
(don't mind the wacky language )

Which one is easier to read?
2008-07-22 15:23:00

Author:
Linque
Posts: 607


Yeah, I'm not a big fan of this idea. I would hope that you could demo a level before buying it. I don't even want to have to spend 50 cents if I end up with a level that is just "meh"....2008-07-22 15:28:00

Author:
lbp
Posts: 423


Thought you'd like the sig. You touched on my problem with the argument. If it's free, it doesn't matter that much at all if you don't incredibly enjoy it.

But then to argue that you could say you may accidently bypass the truely great ones.
2008-07-22 17:21:00

Author:
ryryryan
Posts: 3767


It really isn't as easy to read. Quick example:

Compare LBPCentral's threads to this, both have the same UBB under them:
http://www.konsolifin.net/bbs/showthread.php?t=37988&page=14
(don't mind the wacky language )

Which one is easier to read?

Oh come on dude, sigs are fun! You want me to make you one?
2008-07-22 18:05:00

Author:
Maltay
Posts: 2073


lbp's sig is cool. That's a great example of a quality sig pic. 2008-07-22 18:41:00

Author:
Linque
Posts: 607


as off topic we are getting....

Sigs make the forum creative and lively. However I think I get your point... how about a size limit just make everything seem more neat...
2008-07-22 21:04:00

Author:
Reshin
Posts: 1081


as off topic we are getting....

Sigs make the forum creative and lively. However I think I get your point... how about a size limit just make everything seem more neat...

like my size
2008-07-22 22:52:00

Author:
Jack
Posts: 999


wow tht would suck to pay real money for user-created content!!!! tht would ruin the sharing/community aspect!!!

however i could c the idea of lik an in-game currency system goin on... somthin lik connected to the story mode... lik complete a level get some "money" and then you can spend the "money" online...

id still rather not hafta pay wether it b in-game currency or reall money... DONT MAKE USPAY!!!!!
2008-07-30 04:26:00

Author:
ea9492
Posts: 444


wow tht would suck to pay real money for user-created content!!!! tht would ruin the sharing/community aspect!!!

however i could c the idea of lik an in-game currency system goin on... somthin lik connected to the story mode... lik complete a level get some "money" and then you can spend the "money" online...

id still rather not hafta pay wether it b in-game currency or reall money... DONT MAKE USPAY!!!!!

User created maps can not be sold for real money, I believe. (If I understood you correctly)
http://www.eurogamer.net/article.php?article_id=200029
2008-07-30 05:17:00

Author:
Vaati33
Posts: 65


Thx bro....I knew I read that somewhere!2008-07-30 05:35:00

Author:
Noonian
Posts: 523


It's funny that this thread died like a week ago, and now it's back.2008-07-30 12:20:00

Author:
bbroman
Posts: 1374


Wait a minute. Let me get this straight.
Are you going to have to pay to <i>play</i> user-generated levels or just to <i>download</i> 'em?
I'm kinda stumped at this.

People who make good levels consistently and meet their unannounced "qualifications" may be able to charge people to download their levels. I could see a problem with this instantly, actually. What if you paid for it and reuploaded it on your own account so others could download it for free? They'd have to put some sort of protection in place for that.
2008-08-02 03:26:00

Author:
ConfusedCartman
Posts: 3729


Hey you know you're right, what if that does happen?
...But again, playing and downloading levels are two different things, am I right? I mean if your just looking for levels to play in the lobby do you have to DL it first to play it?

Correct if i'm wrong here.
2008-08-02 03:47:00

Author:
SACK_HAY
Posts: 23


Yes, you have to download the level before you play it.2008-08-02 11:45:00

Author:
bbroman
Posts: 1374


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