



#1
all is not as it seems
Archive: 5 posts
I'm 'making' a level where it looks like a nice environment, however (as in the title) somethings are different to how they look. For example a rock that floats away when you get close, or a tree that spawns little spike monsters. eventually building up to either a boss or a new level. Any thoughts or ideas for traps? the theme of the level would be grass fields/ desert, possibly ranging into winter. ![]() | 2010-05-05 20:38:00 Author: flamingemu ![]() Posts: 1872 |
Any thoughts or ideas for traps? Spontaneous mushroom growth which turn into enemies? | 2010-05-07 14:39:00 Author: damaz10 ![]() Posts: 771 |
Funny idea! I hope to see this soon on levels page! | 2010-05-07 14:48:00 Author: FreeAim ![]() Posts: 2462 |
Intro: it seems as you're falling on the scoreboard, but invisible matter blocks you and raises you back ![]() | 2010-05-07 14:57:00 Author: Arradi ![]() Posts: 183 |
Fruit, spike, and moon! http://www.youtube.com/watch?v=DppHQ0lb6tk | 2010-05-07 17:57:00 Author: Dapiek Absaroka ![]() Posts: 512 |
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Archive-Date: 2019-01-19
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