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Sackboy Short 1
Archive: 7 posts
Sackboy Short 1natty_boi The first in a new series I have noticed that the amount of decent lbp psp players and good levels have decreased i would like to see some good levels from tsr13/taffey jackofcourse amazing flying poo so until they make some good new levels i have made a new series hoping to fill the gap called sackboy shorts. A different story every week but remember don't complain how short they are because there like long mini-games So i hope you like them and taffey jackofcourse and amazingflyingpoo plz make one more really amazing level each | 2010-04-24 17:29:00 Author: crazy555 Posts: 59 |
Crazy555, It was a fun little jaunt. Your construction theme worked well with the background. Having the player remember which wire to cut was a cool idea. But it was right after you told me so I didn't have to think about it. The only other thing I wanted to mention is the gas pit under the crate on the crane was single layer so I felt to the floor and had to seppuku my sack to get back up. As far levels go there are quality levels put up almost daily. If anything there are too many to play. I can't keep up. | 2010-04-24 19:51:00 Author: Xenon Posts: 306 |
Hey Crazy555, Not a bad little level. I can tell you have potential to be a good creator and your designs are getting better. I have played a few of your levels and this is one of the best. Good job, I gave you four stars. | 2010-04-25 01:24:00 Author: VelcroJonze Posts: 1305 |
Hidy Ho crazy555! I'm here to give your new level some feedback I like your concept of publishing a short level every week, so it will be fun to see how you handle it. - I really liked how the level felt at the very start. It looked good, and the background fit well. Also, I always love hearing Orb of Dreamers at the start - Good use of cut-scene cams with that guy that threatens about the bomb, and I love the way he looks - Uh-oh, I already had a small problem. With the zip-line, you grab it and ride it down, but if for some reason the player lets go (or falls off), then the level is broken because you do not re-spawn a new zip-line. Probably not a big deal, but it would be good to watch out for scenarios like this in future levels. - The driving scene was actually pretty good. I usually hate driving stuff in LBP PSP because the physics just don't feel right, but yours worked fine and it feels well tested - I LOVED the bomb diffusing part. That was a really great idea! Is there any way that the player can know which wire to do? I ended up grabbing the wrong wire, but the bomb didn't explode anyway Altogether, this was a good looking, fun, short level. I'm excited to see how you carry this short-level-every-week concept out. I'd love it if you could check out my level: Destiny (PSN:amazingflyingpoo) | 2010-04-25 04:52:00 Author: amazingflyingpoo Posts: 1515 |
:star: Hidy Ho crazy555! I'm here to give your new level some feedback I like your concept of publishing a short level every week, so it will be fun to see how you handle it. - I really liked how the level felt at the very start. It looked good, and the background fit well. Also, I always love hearing Orb of Dreamers at the start - Good use of cut-scene cams with that guy that threatens about the bomb, and I love the way he looks - Uh-oh, I already had a small problem. With the zip-line, you grab it and ride it down, but if for some reason the player lets go (or falls off), then the level is broken because you do not re-spawn a new zip-line. Probably not a big deal, but it would be good to watch out for scenarios like this in future levels. - The driving scene was actually pretty good. I usually hate driving stuff in LBP PSP because the physics just don't feel right, but yours worked fine and it feels well tested - I LOVED the bomb diffusing part. That was a really great idea! Is there any way that the player can know which wire to do? I ended up grabbing the wrong wire, but the bomb didn't explode anyway Altogether, this was a good looking, fun, short level. I'm excited to see how you carry this short-level-every-week concept out. I'd love it if you could check out my level: Destiny (PSN:amazingflyingpoo) thanks poo for commenting i am doing your F4F now | 2010-04-25 16:35:00 Author: crazy555 Posts: 59 |
Hi, crazy555! I tried your level and fount it pretty interesting. As mentioned Poo, there are several places where players can stucked and will have to restart level, but main level idea is good. I gave you 4 stars! And will try second one right now! BTW, did you tried my new level "The Treasure Hunter & the Secret of the Ancient Pyramid"? | 2010-04-27 16:04:00 Author: Domik12 Posts: 838 |
yes i believe i have played your level | 2010-04-27 18:18:00 Author: crazy555 Posts: 59 |
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