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Could someone make a few enemies for me?(caution lots of pictures)

Archive: 10 posts


http://www.shinforce.com/elite/phantasystar/gallery_pso/gallery4/wp-PSO-410-0800.jpg
I'm horrible at making enemies. I can give a description and then a picture. I'll start here.

VISIT HERE IF YOU WANT DECENT PICTURES UNTIL I CAN GET SOME GOOD ONES
http://www.pso-world.com/beastiary.php?location=1&artid=308&version=v3 (Forest)
http://www.pso-world.com/beastiary.php?location=2&artid=332&version=v3 (Caves)
http://www.pso-world.com/beastiary.php?location=3&artid=333&version=v3 (Mines)
http://www.pso-world.com/beastiary.php?location=4&artid=336&version=v3 (Ruins)
http://www.pso-world.com/sections.php?op=viewarticle&artid=303 Bosses

Booma/Gobooma/Gigobooma:
-Bear like creature with long claws
-They move forward and backward-swipes when the player is close or whenever(very slow)
-Booma is just brown, Go is orange, Gigo is purple
-25 hits for booma/40 for Go, 60 for gigo
http://images2.wikia.nocookie.net/__cb20080918212022/Phantasystar/images/2/26/Booma1.JPG

Monest/Mothmant
-Monest is a big purple sack hanging for three tree like legs
-Monest spits out a Mothmant
-Mothmant fly around(kind of quick)
-If it hits player he dies
-Takes two hits to kill Mothmants
-50 hits for Monest
http://images2.wikia.nocookie.net/Phantasystar/images/6/63/7._Monest.jpg
http://membres.multimania.fr/psoweb/Screens%20ennemis/Mothmant.jpg

Rag Rappy:
-bird like creature
-does nothing
-isn't an enemy just a monster that will be included in the level, could be made thin layer
-blue version which is al rappy would be cool
http://phantasystar.wikia.com/wiki/File:Rag_rappy.gif

HIldebear:
-giant ape
-fist are really big and when moving they can crush
-shoots fireball out of it's mouth
-80 hits to kill
http://membres.multimania.fr/psoweb/Screens%20ennemis/Hildebear.jpg

Dragon:
-huge dragon
-when on ground breathes a stream of fire
-flies up and shoots fireballs down at the ground
-150 hits to kill
http://www.pso-world.com/downloads/wallpaper/wallpaper31.jpg

Caves
Evil/Pal/Guil Shark:
-shark like mutant
-comes in green, red, and yellow
-arms are energy blades(evil-blue,pal-red, guil-yellow)
-attacks same as booma just slightly faster
-30 hits for evil, 45 for pal, 60 for guil

Grass Assassin:
-looks like a giant mantis
-attacks with giant claws
-does a charge attack
-upon death released mini spider like versions
-55 to kill

Pouifully/Pouilly Slime:
-blue and red slime
-attacks with a tentacle like double sided sycthe that pops up from underground
-red splits into two blue ones(not really what happens in PSO but it'd be cool in LBP)
-blue has 35 and red has 45

Nano Dragon:
-mini dragon(the name explains it pretty much)
-Fires fast and accurate lasers at the player
-flies if player gets too close(not sure if it's possible to do that in LBP)
-70 hits

Pan Arms:
-looks like a crab to me
-attacks with a laser it shoots
-splits in two after a while
-80 hits

Hidoom and Migium:
-the two pieces of Pan Arms
-Hidoom is red Migium is blue
-attacks with energy blade from it's crab claw
-Hidoom has yellow, megium is blueish red

De Rol Le:
-main boss of caves
-think gyrados but cooler
-has a mask and armor plating that breaks off
-attacks with some lasers it sends at the player while he's on the boat
-when he lands on the boat he hits the player with a tentacle, piercing him
-sends out mines onto the boat that blow up unless destroyed
-Mask hits is 20, shell armor is 5, real thing is 150
http://membres.multimania.fr/psoweb/Screens%20ennemis/Photo_DeRolLe.jpg

Mines

Canadine/Canane:
-not sure how to describe
-shoorts an electric current at the player while hovering around
-hits to kill 25/30

Dubchic/Dubwitch:
-robot and a little propeller looking thing
-Dubchic are similar to boomas and evil sharks
-attacks with their arm
-Dubwitch spawns them(well in PSO it kills all of them but Dubchic's also rebuild them selves a couple times
-so spawns triple amount of how many are in room(so say 3 in room it max emmited is 9 and only 3 at once)
-dubchic dies if dubwitch is destroyed
-40 hits to kill dubchic, 15 for dubwitch

Gillchic:
-looks the same as Dubchic, but blue instead of red
-raises arm and fires a laser
-50 hits to kill

Garanz:
-giant tank looking robot
-opens up some hidden compartments and fires a volleys of rockets
-has a armor plating on the outside
-armor is 40 hits, actual selft is 50

Sinow Beat/Gold:
-humanoid looking robot
-attacks with blades on the sides of it's arms
-jumps back and forth
-drops drops down from cieling
-70 hits to kill

Vol Opt:
-multi-stage boss
-first stage is just a little thing sticking from the cieling
-it brings clyinders up and electocutes players(in PSO it paralyzes them, but it'll kill in LBP)
-second stage is multiple attacks(in PSO you run around him or he spins to attack with different things)
-attacks are a pair of rockets, slamming a piece of the cieling down on you, powering powers up and then everything in the immediate area is dead(in PSO he shoots a beam and you become trap and after his lights light up he usually kills new players, you have to be freed from a teammate)
-Has armor plating
-armor is 50, actual self is 175
http://membres.multimania.fr/psoweb/Screens%20ennemis/PhotoVol_Opt.jpg

Ruins

La/So Dimenian:
-Dimenians look like the evil shark but more spacy and longer blade to arm ratio
-same as booma and sharks for attacks
-60 hits for dimenian, 75 for la, and 80 for So

Delsaber:
-some alien looking thing with a shield for an arm and a energy sword for the other
-swipes with right arm which is the energy arm puts up shield and is invincible(so can't hurt him with anything)
-moves very fast, jumps in and out very quickly
-100 hits to kill

Dark Gunner:
-four legged spider looking things
-has a little crystal that comes up from the middle and a laser comes from it
-moves very fast(just hovers straight up then goes wherever and lands straight back down
-300 hits to kill(these things are a pain in the *** in PSO so I want them to be in LBP, they were for me at least)
-they'll get a hefty reward if they actually stay long enough to kill it

Dark Belra:
-giant statue looking thing
-hits players with huge fists
- 100 hits

Chaos Sorcerer:
-mage looking alien with floating crystal things
-crystal lights up and an explosion occurs near the player or on him
-90 hits to kill, 30 hits on crystal and he's dead

Chaos Bringer:
-centaur type alien with a blade for an arm
-rushes and then swipes
-very fast, almost unfairly fast
-120 hits to kill

Dark Falz:
-three part boss
-phase one is just a bunch of little spinning spike tops they hurt if touched
-then some big alien thing riding on some giant alien slug with three heads or something
-slug spits out the spinning tops
-falz shoots lasers into the sky to rain down on the field(almost no chance to avoid)(safe spot moving)
-raises hand seeing a flash of lights around the field and an explosion occurs right after.
-third form is the same but he's off his horse thing
-more powerful attacks, bigger quantity of explosions and lasers
-that's pretty much it, oh he hovers on the side of the field
-3 hits for the spinning tops
-250 for first form, 320 for second form

Dark Falz Final Form:
-looks like last form but thinner and cooler
-slashes player with his blade arm(not energy straight up blade)
-flies up and then sends a volley of energy balls at the player
-after he sends a gas down on the whole field, goes from left to right(only way to be safe is to be near edge of level on the right or on the left)

I'll give credit in my level if anyone does any of these. I'll even make them obtainable items if you want. I'll even make them hidden and make them search for it if you want, I've been working on a few hidden spots to hide things.
2010-04-23 08:06:00

Author:
Keyeszx
Posts: 65


Phantasy star online, great game, i have friends who make awesome beasts, i'll ask them2010-04-23 11:03:00

Author:
Joshofsouls
Posts: 1569


Phantasy star online, great game, i have friends who make awesome beasts, i'll ask them

Thanks I really appreciate it. I'm debating whether to make an introduction to the game since the plot is hard to follow without the video really explaining really explaining what happened.

I'm trying to make a series, well episode 1 for now, maybe 2 later. But I'm going to do caves, mines, and ruins. The bosses should be easier since most of them are stationary when you hit them, except dragon he can move. That's why I included him.

Should I make an intro level to the game? It'd probably just be pictures on screen while the player is behind them then the scoreboard appears.
2010-04-23 14:46:00

Author:
Keyeszx
Posts: 65


Ohhh, I love making enemies, I will se what I can come up with later on.

I have two questions,
is the dragon the only boss, or will the Hildebear also be some sort of boss, as with the Monest/Mothmant?
And when you say hits, do you mean paintinator hits? I am almost awaiting an answer of the "of course, is it not obvious", but I like to check, just in case.
2010-04-23 18:44:00

Author:
moonwire
Posts: 1627


Ohhh, I love making enemies, I will se what I can come up with later on.

I have two questions,
is the dragon the only boss, or will the Hildebear also be some sort of boss, as with the Monest/Mothmant?
And when you say hits, do you mean paintinator hits? I am almost awaiting an answer of the "of course, is it not obvious", but I like to check, just in case.


Well I wouldn't say of course. It sounds like I'm being a jerk. But ya paintinator hits. I'm not really sure though on the hits. I need to do more testing. Will those hits take too long for the player? I don't want them to be too quick but I also don't want them to be so long that it feels like a boss.

Dragon is only boss. Hildebear is kind of like a boss but I don't see him as one since I'm a high level in game and now he is just a big enemy to me. He kind of is a mini boss. I only have one hildebear and monest appearing in the level. So I guess like mini bosses. Boomas are main enemies, rappies are in because they are awesome but I don't want to kill the little guys. If you see a video of the monest it's like he's spitting up the mothmants. But I don't think that would be possible in LBP.
2010-04-23 23:26:00

Author:
Keyeszx
Posts: 65


YAY ENEMIES!
Am I too late to help?
2010-04-24 02:43:00

Author:
Jazve
Posts: 341


YAY ENEMIES!
Am I too late to help?

I got two people who are going to do Forest enemies. I don't want to make both work on the same enemies. So whichever messages me first will get the job. I'll even post more enemies if you really want to make some. Well I'll post them just to show off PSO, I love that game.

I'll make a separate post with all the enemies listed and how I would have them act in PSO. It's easier to just list it all at once.
2010-04-24 03:10:00

Author:
Keyeszx
Posts: 65


Actually, Nevermind. I only noticed an hour ago that you need to shoot them.
And I don't have the MGS pack.
2010-04-24 05:30:00

Author:
Jazve
Posts: 341


I updated the first post including all other enemies from episode 1, a nice wallpaper I found, and some links to small pictures of the monsters and bosses.2010-04-25 01:43:00

Author:
Keyeszx
Posts: 65


Regarding the Booma, I find the colour coding a little silly, to be honest. It just matters about making more hits, and I don't see that as something interesting. If it had been like one breaths fire, one lashes and one jumps it would have been more interesting, but right now, I am currently making the Booma with brown fur. If you add me, I can show you in the weekend what I have come up with so far, and then you can say if you like it or not.

Coming up with a Mothmant and such soon!
2010-04-27 17:11:00

Author:
moonwire
Posts: 1627


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