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Neon Swinger with Video
Archive: 6 posts
Neon Swinger with VideoGrunge_Snake Swing through the night in this neon challenge. http://www.youtube.com/watch?v=Sxtuc7PExJw | 2010-04-23 05:15:00 Author: Grunge Posts: 14 |
Features some nice opening text and a choice of music, which is always good. Although not all of it is really appropriate to the level, some of the Metal Gear music would probably suit it more than, say, Leaders Of Men. A pretty challenging challenge too, which is both a good and bad thing. It's good to anyone looking for something to test their skill, but the difficulty might act as a sort of noob repellent. The visuals are pretty good, and they make good use of the VR materials, But maybe a bit more detail could have been nicer, especially on the opening part of the stage, before the race. Could maybe add a few more materials to liven things up? I looked at the comments, and it's nice to see that you're updating this level often, presumably with new sections or detail. Hopefully you'll carry it on to make the level just that little bit more awesome ^^ Overall, 4****, Nice level Any feedback you could offer on my Level; The Factory Movement, would be much appreciated ^^ Thanks in advance :3 | 2010-04-23 22:10:00 Author: Skeggers Posts: 583 |
Thx alot I try to improve it all the time and I'll check your level out. | 2010-04-24 01:17:00 Author: Grunge Posts: 14 |
I will check this out today and post back by this evening. Please try my level, "The Dream Catcher", and let me know what you think. Thanks! http://https://lbpcentral.lbp-hub.com/index.php?t=25832-The-Dream-Catcher | 2010-04-24 15:25:00 Author: CYMBOL Posts: 1230 |
The title says it all! Swinging on neon, through neon, etc. Nice industrial look. A simple task, but more difficult than it would appear to be (then again, I'm a horrible player - so skill level should not be determined for a level based on me! Haha. I tried several times and did not make it to the end. Only real nitpick was the beginning - I didn't realize that when the gate released I had to jump. The way the foreground and neon borders are layed out - it was hard to gauge depth. Also, I'm not sure if things change near the end - but if not, I'd recommend changing things up by adding rotating neon grabs, or obstactles moving up and down between jumps, etc. But really, nothing much to nitpick here. I had fun swinging on neon. | 2010-04-24 22:00:00 Author: CYMBOL Posts: 1230 |
thx for the feedback i'll keep that in mind | 2010-04-24 22:57:00 Author: Grunge Posts: 14 |
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