Home    LBP Showcase / Reviews / Recommendations    Level Showcase
#1

Dark Water

Archive: 20 posts


Dark WaterJoruto
Your just a random guy who happens to stumble onto some tresure!
:eek:

http://www.lbpcentral.com/forums/attachment.php?attachmentid=15965
http://www.lbpcentral.com/forums/attachment.php?attachmentid=15983
http://www.lbpcentral.com/forums/attachment.php?attachmentid=15984
http://www.lbpcentral.com/forums/attachment.php?attachmentid=15987
http://www.lbpcentral.com/forums/attachment.php?attachmentid=15986
http://www.lbpcentral.com/forums/attachment.php?attachmentid=15985
2010-04-22 19:20:00

Author:
Jovuto
Posts: 2345


Got pictures up :32010-05-03 13:44:00

Author:
Jovuto
Posts: 2345


I check your own level, and I found interesting is a good development, I liked the part where the elevator is broken because it is something you do not wait, good job.

F4F: please check my level I hope your comment https://lbpcentral.lbp-hub.com/index.php?t=26126-Enchanted-adventure
2010-05-03 18:31:00

Author:
psyntens
Posts: 562


Hey, I just played your level. I liked it pretty much, especially the different themes you set up - it had a little bit of everything. The score-bubbles were cool as well - I liked the cubbey-holes you set up so that people had to hunt for their points. The puzzles were simple, effective and well thought out, and the neon metal made all the puzzle pieces stand out, so people knew what to do. Excellent use of the muddy water colour too - that helped to add atmosphere.

I would, however, suggest more improvements. Use more materials. The metal sort of became a bit samey after a while - maybe spruce it up with a stone of some sort, and add decorations - the barnacle and seaweed decorations work particularly well ffrom the Savannah theme. Also, I'd suggest adding lights, to add mood and atmosphere to those underwater sections - take a look at the PotC pack to see this put to great use. And one final thing - you could use doors instead of dissolve as the exits to your puzzles - it looks far more professional. But that's just me being picky.

Overall, :star::star::star:. With just a bit of sprucing up with different materials, some lighting and scenery, this level will be ten times better. Play other levels, look at how they do underwater sections and draw inspiration from them.

I also need an F4F in return. Could you play my CyberFox levels part II or III and leave feedback in the thread? The link is in my sig. Hope this advice helps!
2010-05-03 20:27:00

Author:
Holguin86
Posts: 875


Thanks personally I think my levels are abit short.

And Dark Water 2 is being made. :3

EDIT: This is actually my first level with water.

And I made it up as I went along. EEP.

LOLZ :3
2010-05-04 15:18:00

Author:
Jovuto
Posts: 2345


I'll play it later on, if I remember...2010-05-04 17:41:00

Author:
talbot-trembler
Posts: 1114


Yay!!!!!! :32010-05-04 17:46:00

Author:
Jovuto
Posts: 2345


LOL hi joruto i saw u on lbp today your mum told u to get of lol
o yeh about the level try to make it abit more cave-like and make it a bit
more clean you know lol
2010-05-04 19:37:00

Author:
snail_po01
Posts: 85


hmmm ill look it up :-p2010-05-05 14:23:00

Author:
Delirium
Posts: 349


I have updated the level so make sure you play it again!!!2010-05-05 15:15:00

Author:
Jovuto
Posts: 2345


Looks neat, I'll play.2010-05-05 15:56:00

Author:
X-FROGBOY-X
Posts: 1800


I played this earlier, it was pretty nice. The lighting was nice, and I think that the platforming was pretty interesting. The length of the level was just right too. Overall, this was a really fun level with fun gameplay. Keep up the good work.

I rated it :star::star::star::star::star:.
2010-05-11 21:08:00

Author:
X-FROGBOY-X
Posts: 1800


For some reason, I was thinking this would be a level on the movie Dark Water :L
I'll check it out if I can remember.
2010-05-11 21:09:00

Author:
Ricano
Posts: 434


I played it, It was ok and I rated it :star::star::star:.2010-08-29 22:25:00

Author:
Eronninja13
Posts: 637


I just plyed your level & heres my feedback

Positives:
+Theme you had going was pretty good "from the start"

Negatives:
-Lacks alot of scenary, I think you could of spiced it up a little bit just looks plain kinda.
-The little VR metal gear area in a level dealing with finding gold?
-Metal gear materials threw me off because didnt go with the level, should of used a stone material or something that matches the level.

Overall think the level needs some more touch-ups & afterwards it should be good to go:star::star: keep up the good work
2010-08-30 03:59:00

Author:
Sabre_
Posts: 653


Alright here I go!

- Starts off kind of... visually lacking... The swimming puzzle was ok.
- I'm not a big fan of invisible walls...
- You get to ride the boat for like 2 seconds!
- Make surfaces you walk on smooth. You don't want to make it look like a struggle to walk straight.
- Another nice water puzzle!
- The electric smashers are very random with no timing pattern.
- Metal Gear Solid? T'was random...
- Breaking elevator was cool.
- Underwater, I see that you used the triangle brush a lot... Use the corner editing tool for a much better effect.
-Honestly, I don't like being forced to have my picture taken...

Overall, this level was ok. There is, however, a ton of room for improvement. Try to put more effort into the look of the environment throughout the level. The corner editing tool is great when you want to make things look natural. Hope this helps.

If you would, please check out my level in my sig below. Thanks.
2010-08-30 04:17:00

Author:
ShamgarBlade
Posts: 1010


Hi, I played the level some hours ago. I have left you a comment in the level. Here is my complete feedback:

Good:
- the level is fun in general, with a mix of puzzles and gameplay
- the visual aspect is in general good, but there is room for improvement (see comments below)


Things you could consider:
- the shapes are too sharp sometimes, and too plain others. You could improve the visual aspect using the corner editor to make the rocks more realistic and avoiding too long straight lines
- You could add more decoration using thin layers to create a more realistic atmosphere of being trapped within a cave.
- In the area where you have to use a switch to open a metallic gate, you can just go over the gate without opening it... fix that
- The choice of materials is rather heterogeneous. I don't like the mix of rock and the MGS-like metals. You could use other metallic material, like old iron or something, which matches better the general atmosphere of the caves.
- The electric metal inside water seems to be out of context... You could try other dangerous things, like spikes. In this manner, you keep the gameplay but improve the atmosphere.

These are the ideas I had when I was playing your level. Could you please try my level "The tanks factory 2" and give me some feedback in return? Thank you
2010-08-30 09:59:00

Author:
onturenio
Posts: 138


My thoughts were exactly the same as ShamgarBlade's,

:star: :star: :star:
2010-08-30 14:29:00

Author:
Unknown User


As i have never played before your levels i played this. The levels has a nice and simple concept but its not well applied, the visuals in my opinion were bad cause it looks like you didn't use grid(which is optional)or use the corner edit tool. The level is very random and that is something that in most of cases is boring to play.

The mgs theme didn't fit the level at all and the game-play was a bit boring, as a recommendation try mixing materials that fits the level itself and the story or in this case tittle and i hope your theme gets better for a next level as i know you'll get better.

Overall i rated it 2* and tagged boring.
2010-08-30 19:28:00

Author:
ferrrch
Posts: 429


Yeah this is a very old level of mine (First level with water)

And I did use the corner editing tool >.<
2010-09-02 09:06:00

Author:
Jovuto
Posts: 2345


LBPCentral Archive Statistics
Posts: 1077139    Threads: 69970    Members: 9661    Archive-Date: 2019-01-19

Datenschutz
Aus dem Archiv wurden alle persönlichen Daten wie Name, Anschrift, Email etc. - aber auch sämtliche Inhalte wie z.B. persönliche Nachrichten - entfernt.
Die Nutzung dieser Webseite erfolgt ohne Speicherung personenbezogener Daten. Es werden keinerlei Cookies, Logs, 3rd-Party-Plugins etc. verwendet.