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#1
Darkness generator
Archive: 4 posts
I was thinking the other day that if you were say, creating a horror based level (Silent Hill? Ravenholm from Half Life 2, anyone?) it'd be great to be able to have more control over specific areas of shadows beyond the world controls. I'm thinking in a similar way to light sources. It'd be cool to hide specific areas to create atmosphere, in a similar way to the level: "Dead Memories". | 2010-04-22 17:53:00 Author: The Gentleman Posts: 360 |
How would this work? Select a darkness switch and then patch it somewhere? | 2010-04-22 19:59:00 Author: DaSackBoy Posts: 606 |
The lighting in Dead Memories was more of a fluke than a calculation. It's already possible to do most of this with global lighting though, any extra settings wouldn't really produce a noticeable difference. | 2010-04-22 20:04:00 Author: Unknown User |
Well, forgive me. It was mearely a madcap suggestion that popped to my head one day. I just thought it might be an interesting suggestion. | 2010-04-23 06:58:00 Author: The Gentleman Posts: 360 |
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