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Rok-paypa-sizzars (With vid)

Archive: 11 posts


ROK-PAYPA-SIZZARSDJ_Krimzon
a rock can crush scissors.scissors can make a salad out of paper.and paper can cover up a rock....not sure how paper wins there i mean a rock can crush paper to.but sackboy can beat all 3 combined

http://www.youtube.com/watch?v=FiGooqKCzhw
i know the pictures are small i dont know how to make them bigger >.>
2010-04-22 14:32:00

Author:
DJKrimz
Posts: 187


It was awesome!
Really the only way i think you could improve it would be to add more point bubbles!
As this is feedback for feedback, could you try my level "the sewers"
This is the url to its thread on this site https://lbpcentral.lbp-hub.com/index.php?t=25797-The-sewers&highlight=RBG9497
Or just search RBG9497 in the searchbox
Thanks
2010-04-24 08:45:00

Author:
Unknown User


ya im trying to do the funny things in all my games ill tyr your sewers level next time i get on2010-04-25 04:41:00

Author:
DJKrimz
Posts: 187


to bad i the plays havnt spiked yet.2010-04-26 03:55:00

Author:
DJKrimz
Posts: 187


It was awesome!
Really the only way i think you could improve it would be to add more point bubbles!
As this is feedback for feedback, could you try my level "the sewers"
This is the url to its thread on this site https://lbpcentral.lbp-hub.com/index.php?t=25797-The-sewers&highlight=RBG9497
Or just search RBG9497 in the searchbox
Thanks

Um... i wouldn't really call that feedback, you didn't either post a review, gave good/ bad points, didn't even rate it....
I would usually ignore that stuff, and i know i'm no authority here or anything, but you're saying he's obliged to give you feedback for that?!
Pfff... please.


As for you DJ, i'll be a tad more direct if you don't mind.
The level was ok, but it does have its faults.
Here are a couple of tips that might help you out on future level building.

(out of space)
2010-04-26 05:05:00

Author:
Silverleon
Posts: 6707


Tips:

A) Stick to a theme.
If you're building a forest leve for example, then there's no reason to add concrete parts, stick to grass/ green sponges and wood materiaks, maybe stones too, i say this as i saw a couple of parts with out-of-place areas and traps.

B) Adding water doens't always make a level good.
Adding water just for the sake of it doesn'y make your level better (refer to point "A") in fact it might make it lok bad if out of place!

C) Background.
An empti background in a big hall is not really the most liked feature in a level m8, specially if the whole place is white, it looks empty.
Try adding decorations and stickers that fit the theme. (i.e. Rocks and rocky background for rock part, metals for scissors, and white materials for paper)

D) Proper switch placing!
Like in that area in your viddeo where the water meant to go down but you had to turn back a couple of times, that's considered a broken level m8, not a good thing.

(Out of space)
2010-04-26 05:06:00

Author:
Silverleon
Posts: 6707


E) Randomness = :/
Randomness is not always a good thing m8, random attacks from a boss or an enemy are pretty frustrating, as they're not solved by skill, but pure luck.
Random areas and speeches and/ or characters just stand out too much if not explained and just look weird.

F) Test it and double test it!
Remember to test your level multiple times, from begginging to end to make sure everything is passable and nothing is breakable oor doesn't work well (See point D) remember that the more you test the level, the less likely it is to have something that can break or malfunction.

try using these tips to fix up your level, because even tho its ok noz=w, i'm pretty sure you can make it great!

Hope that helps
2010-04-26 05:16:00

Author:
Silverleon
Posts: 6707


E) Randomness = :/
Randomness is not always a good thing m8, random attacks from a boss or an enemy are pretty frustrating, as they're not solved by skill, but pure luck.
Random areas and speeches and/ or characters just stand out too much if not explained and just look weird.

F) Test it and double test it!
Remember to test your level multiple times, from begginging to end to make sure everything is passable and nothing is breakable oor doesn't work well (See point D) remember that the more you test the level, the less likely it is to have something that can break or malfunction.

try using these tips to fix up your level, because even tho its ok noz=w, i'm pretty sure you can make it great!

Hope that helps

well i just got the game a few months ago im not an architect im 15.but thx for the honesty.im fixing the switch thing now.i dont know what you mean about randomness.i made all 3 bosses easy.the theme changes as you fight a different boss.it turns rocky when you fight rock.it turns metal when you fight sizzars.and it turns cardboard and sandpaper when you fight paypa.i just wanted a trophy for the water thing.ill do better on my next one.
all those tips kind of discouraged me but encourage me to do better on my future levels.
2010-04-26 05:52:00

Author:
DJKrimz
Posts: 187


Oh, not all the tips reffered to something in your level, some are just general tips for futuure help.
And i didn't say it to be rude or mean, but to be hones i would much prefer people telling me i can do better to my face so i can work on improving than to tell me "Its nice" and have no pointing of my mistakes.

Believe me, i was faaaar from being any good when i started, but now following tips and help from this site at least i'm not as bad as i began
(Tho still working on my first srious levels)

But don't feel discouraged m8, rather take this oopportunity to grasp yourmistakes and use them to better your skils in the future!
2010-04-26 06:51:00

Author:
Silverleon
Posts: 6707


I just played this and it was ok. I thought you had an interesting little plot and I liked how each boss was unique. I also liked the mom part at the end.

My suggestions would be to not have it set so that if you die at the scissors or paper you get transported to the end of their section. You should figure out how to reset the challenges. I would also like to see some more spice up visuals, they were ok but nothing to spectacular. I saw that this was your second level so it was a good try.

Can you check out my Retro Retribution level?
2010-04-26 08:06:00

Author:
shebhnt
Posts: 414


I just played this and it was ok. I thought you had an interesting little plot and I liked how each boss was unique. I also liked the mom part at the end.

My suggestions would be to not have it set so that if you die at the scissors or paper you get transported to the end of their section. You should figure out how to reset the challenges. I would also like to see some more spice up visuals, they were ok but nothing to spectacular. I saw that this was your second level so it was a good try.

Can you check out my Retro Retribution level?

i thought it was pointless to add checkpoint at the sizzars part since his part is short.and when i tried to add a checkpoint on the paypa part but it just got stuck on the obstacles.
2010-04-27 14:55:00

Author:
DJKrimz
Posts: 187


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