#1
boss mechanics
Archive: 4 posts
Ok first of all, how do you make something dissappear when it runs out of hp with the paintinator switch? I want to make different parts of my boss shootable and how would I work the different attacks it's going to use? Like first it shoots bombs then hits you repeat, and then one it loses a part it does something different? I hope I didn't confuse you guys. | 2010-04-15 15:02:00 Author: jonlolz ![]() Posts: 155 |
Moved to Help! | 2010-04-15 15:18:00 Author: Aya042 ![]() Posts: 2870 |
Set the paint switch to one shot and attach it to a brain that is attached (glued) to the boss. Once the paint switch goes to zero, the boss will disappear. There are various logic pieces that can accomplish different attacks. However, I'm not sure about the most effective one (or multiple ones) to use, so I'll let someone else explain that. | 2010-04-15 15:57:00 Author: Silverpanther ![]() Posts: 156 |
Take a look at my boss tutorial here on LBPC and its companion level. That should help you out - and if not, ask me anything else you want to know! | 2010-04-15 16:06:00 Author: Holguin86 ![]() Posts: 875 |
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