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#1

magnets

Archive: 6 posts


add magnetic material or objects, editable to ad charge (positive or negative) and streng.2010-04-08 08:04:00

Author:
soni2295
Posts: 33


Yes, this would be cool. I once tried to make my own magnet with emitters and stuff.... didn't work so well :blush:...2010-04-08 11:28:00

Author:
Doopz
Posts: 5592


I thought of this a while ago, but working like the magnetic key switches- like the key is attracted to the switch, and you can set radius, power, and positive / negative charge.

and if you wanted the whole block to be magnetised, you just surround the edges with keys.
2010-04-08 11:30:00

Author:
Weretigr
Posts: 2105


Yes, this would be cool. I once tried to make my own magnet with emitters and stuff.... didn't work so well :blush:...

I'm confused as to how you would even start to do this <-that's me
Anyway yeah this would be cool.
2010-04-08 11:35:00

Author:
SR20DETDOG
Posts: 2431


I'm confused as to how you would even start to do this <-that's me
Anyway yeah this would be cool.

Magnetic key switch on one object, magnetic key on the object it's going to be attracted to. When they are close enough the magnetic key is activated emitting a small piece of material into a small hole in the magnet, this is attached to another small piece of material in the object it's being attracted to via a stiff rod. They are now attached. It's pretty **** hard to do though...
2010-04-08 11:45:00

Author:
Doopz
Posts: 5592


Magnetic key switch on one object, magnetic key on the object it's going to be attracted to. When they are close enough the magnetic key is activated emitting a small piece of material into a small hole in the magnet, this is attached to another small piece of material in the object it's being attracted to via a stiff rod. They are now attached. It's pretty **** hard to do though...

That's actually quite cool
2010-04-08 12:24:00

Author:
SR20DETDOG
Posts: 2431


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