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#1

custom soundtracks manditory

Archive: 28 posts


like the title say i think it should be a reqwirement by sony to have every game let you play music through the in game xmb.
think about it though. if im playing just cause 2 and im crossing a desert with no cars no wildlife no music it gets boring rely fast. atlest with custom tracks ittle keep me from getting board for a little while untilll i find a town or something.

whats your opinion
2010-04-08 01:11:00

Author:
solid-snake
Posts: 212


My opinion is: Turn on your stereo.

2010-04-08 08:26:00

Author:
Syroc
Posts: 3193


lol i dont think sony would do this but yeah listen to syroc

just turn up your stereo
2010-04-08 08:32:00

Author:
rseah
Posts: 2701


Well the thing is i admire SONY for allowing the feature to be turned off, or even pausing at certain points.

For example Heavy rain, a story driven game has no custom soundtracks, but the musical score is absolutely brilliant. (o a side note to that I burned the Heavy Rain OST to a disc even though i have it on my ps3 hard drive, and i sometimes listen to it playing other games)

But a game like street fighter 4 has custom soundtracks, but again during the little cut scenes the music goes quieter or even pauses in some places.

Its true that it could be used a little more but a lot of games have it now and its a good thing that the XMB allows developers to constrict when and if you can use custom soundtracks, Because i believe th XBOX doesn't give such a feature to the developers.
2010-04-08 09:07:00

Author:
robotiod
Posts: 2662


Oh man, if only we had some sort of tiny machine that stored music, and had some sort of cable with mini speakers that we could put in our ears to listen to the music...
That way we would be able to turn down the T.v. volume and listen to the music.

Oh man, too bad such thing doesn't exist huh?

Oh, wait a minute, it does!
Silly me, how could i not think of that before
2010-04-08 09:49:00

Author:
Silverleon
Posts: 6707


Oh man, if only we had some sort of tiny machine that stored music, and had some sort of cable with mini speakers that we could put in our ears to listen to the music...
That way we would be able to turn down the T.v. volume and listen to the music.

Oh man, too bad such thing doesn't exist...

Wait a minute,you meen one of these http://blog.makezine.com/img413_1288.jpg
2010-04-08 09:55:00

Author:
robotiod
Posts: 2662


Wait a minute,you meen one of these http://blog.makezine.com/img413_1288.jpg

HA!

That just made my day...

(Well that and some of the jokes in my "CHuck Norris' LBP Rules" thread )
2010-04-08 10:18:00

Author:
Silverleon
Posts: 6707


In fairness, I don't get why the mocking - it's certainly not a bad idea. As for using a second source for music there are two main issues I have with that:
I shouldn't have to.
I don't have a spare couple of grand lying around to buy a second set of speakers


This falls very much into the category of things that devs could easily support, but are seemingly too lazy to bother with. Yeah sure we can make do without it (as we currently are), but it doesn't mean that we should have to.
2010-04-08 10:33:00

Author:
rtm223
Posts: 6497


In fairness, I don't get why the mocking - it's certainly not a bad idea. As for using a second source for music there are two main issues I have with that:
I shouldn't have to.
I don't have a spare couple of grand lying around to buy a second set of speakers


This falls very much into the category of things that devs could easily support, but are seemingly too lazy to bother with. Yeah sure we can make do without it (as we currently are), but it doesn't mean that we should have to.

So the battle of the lazyness begins...
Whoever is lazyer gets to do nothing while the other party accomodates for both.

So its;
I'm to lazy to get my music player, make them put this feature
vs
They can easly put on headphones and listen to whatever music they want, whenever they want, so lets not waste money/ time on it.

I wonder who will win?

Tho in all seriousness, i know what you mean
(out of space)
2010-04-08 10:46:00

Author:
Silverleon
Posts: 6707


You don't need a second set of speakers. (Unless you rely on your TV. In that case: Get yourself some proper speakers!)
A decent stereo system doesn't cost that much.
2010-04-08 10:55:00

Author:
Syroc
Posts: 3193


(...continued)

I know what you man, don't get me wrong, i too think it'd be cool having such feature, but think about this.
What happens then to the music the people put so much effort and resources into making, sometimes you'd be missing out on beautiful masterpieces or some other games it would completly kill the ambient.

Remember that sometimes the music is an essential part of the game, gives you hints, stes the mood wether its terror to that of joy, believe me, they put ay more effort into making just the right kind of music for each situation of a game that youmight think, and placing such feature would make it wortless.

now do you understand why i'm against it?
2010-04-08 10:55:00

Author:
Silverleon
Posts: 6707


You don't need a second set of speakers. (Unless you rely on your TV. In that case: Get yourself some proper speakers!)
A decent stereo system doesn't cost that much.

2 grand. That's what my speakers / amplifer cost. I have proper speakers, I don't intend to buy a second set, because a decent stereo does actually cost quite a bit The equipment that I own is perfectly capable of handling both game sound and custom music from the PS3, the only thing holding that back is the developers.


What happens then to the music the people put so much effort and resources into making, sometimes you'd be missing out on beautiful masterpieces or some other games it would completly kill the ambient.

The point is choice. Why should we not have the choice to swap out the standard music. The argument that I might miss out on part of the ambience is completely moot when I have chosen that route. If I'm struggling to understand what is going on in the game because of the lack of default music I can swap back, but I see no good reason why I should not have the choice in the first place, when it is so easilly integrated into the system. So,


now do you understand why i'm against it?
No, no I don't. I understand what you are saying, but I can't get my head around the mentality behind it. Unless you are too mindless to make decisions for yourself and you need to have someone holding your hand to get you through the day, I don't understand why anyone, as a user, would have issue with this. How is the lack of choice a benefit?

Of course, this doesn't matter, as current trends in consumer electronics are that developers treat us as the mindless sheep that the majority of people are, and we accept that wholeheartedly. So we are told to accept a lack of choice, we are told to accept that the developers have control over us, that they know what is right for us, because we are stupid. And the consumers accept that.
2010-04-08 11:14:00

Author:
rtm223
Posts: 6497


Just plug your mp3 player/laptop/whatever into the stereo system than. 2010-04-08 11:21:00

Author:
Syroc
Posts: 3193


And then I have to have the game sound through my TV speakers. I lose the lovely surround mix and get naff quality audio all round. Or I swap it around and have good quality game sounds and poor quality music. It's lose - lose at the moment.

And you aren't offering any particular argument against the benefits of choice, or why this isn't a desirable feature. If anything you are simply highlighting reasons why it is desirable
2010-04-08 11:26:00

Author:
rtm223
Posts: 6497


Most games offer you the chance to turn off the music. At least those games that could benefit from custom music and those are the ones that matter.
Good quality sound effects + music you like.

I'm not arguing against choice, I'm arguing for using the choices you already have.

PS: If your audio system only has one audio in you are out of luck of course.
2010-04-08 11:29:00

Author:
Syroc
Posts: 3193


It shouldn't be a required feature. First of all Just Cause 2 isn't even a Sony title, they don't really have jurisdiction over how it is developed. Putting regulations on development will just irritate the developers too. The music can, as has been said, be a central part to the game... It's entirely possible to, if it's that bad, just shut off the in-game music and play your own. If you really cared about the feature you would not buy the games that don't have it, and would convince others to do the same. Otherwise, the company is really not going to care. It's not a deciding factor for any significant amount of people...2010-04-08 15:07:00

Author:
microchirp
Posts: 412


First of all Just Cause 2 isn't even a Sony title, they don't really have jurisdiction over how it is developed. Putting regulations on development will just irritate the developers too.

Like trophies?
2010-04-08 17:13:00

Author:
Syroc
Posts: 3193


dunno if it's been said, but the function IS there, it's just up to the devs if they want to use it or not.
same with the record/youtube function, it was implented in firmware 2.50 if I remember correctly.
2010-04-08 18:02:00

Author:
oldage
Posts: 2824


, Because i believe th XBOX doesn't give such a feature to the developers.

You can play any music through the guide on any game, as long as you didn't buy it from itunes....
2010-04-08 18:07:00

Author:
Unknown User


Like trophies?

No, I hate them. Either way, Sony makes a profit off of trophies.
2010-04-08 21:32:00

Author:
microchirp
Posts: 412


First of all Just Cause 2 isn't even a Sony title, they don't really have jurisdiction over how it is developed. Putting regulations on development will just irritate the developers too.

well atualy they do. when it comes to develpoing for sony there are guidlines like the game must be able to shut down withing 20 second incase of emegancy arises. or no game that are rated AO(adult only) and many other bits and bobs like that. so i cant see whe not just make in game music a reqwirement
2010-04-09 22:52:00

Author:
solid-snake
Posts: 212


I see what people are saying with music as a requirement but you have to think, its the developers choice, if they dont want you listening to music. There is still nothing stopping you from doing it, you just cant do it with the ps3. Imagine playing heavy rain with linkin park playing over the top, the game wouldn't work.2010-04-10 08:50:00

Author:
robotiod
Posts: 2662


Dude (rtm) you're the only one pro the idea, how can you not get it?
The problem is you're thinking too much about yourself and your " freedom of choice being lazy" so you're not seeing the big picture, how music is a part of games, the effort people take to make them, and legal issues why its not possible, and how easly you can override this with a mere music player and a pair of headphones

Seriously rtm, you of all people should understand...
2010-04-10 09:18:00

Author:
Silverleon
Posts: 6707


In honesty, I'd very rarely use the feature if it was there. So no, I'm not just thinking about myself. And I do fully understand how the music helps the ambience of the game and in most cases I prefer to listen to the default music as it certainly adds a lot to the experience. I should probably also clarify that I don't entirely agree with the OP that it should be made mandatory, but at the end of the day, it's a simple feature that devs should really add into their games as "added value" regardless of whether they are forced to or not.

I do understand the "bigger picture" (except for the legal ramifications, which I believe you have made up, TBH - it's just using the default media player that already exists, playing the music at the same time as the game will not have any issues, legally speaing), which essentially comes down to the music being important to the artistic integrity of the game. I can also see why devs would want to preserve this artistic integrity. However, as your primary argument states, it is easy for the user to override the default music. Very easy. Which makes any attempt by the devs to force the default music upon you completely futile. So the question to ask is, why not put the feature in? Why not give people the choice? There is no good reason to deny the user that feature.

It is a feature with minimal (probably negligible) development costs, some users benefit from it, no one loses out. There is no downside, from anyone's point of view, to adding the feature of choice. The only argument anyone has put forward against having custom music available while playing a game, is that that they wouldn't want to use it, but that isn't a valid argument against choice. The games on XBOX don't suffer because you have choice (they suffer because of the controllers Ahhh I kid, i kid), the games work just as well. The only thing I can assume is that I am crediting people here with more intelligence than they possess, and in reality you are simply too thick to make the decision for yourselves?


So, seeing as noone has actually put forward any kind of argument against being given the choice, I'm pretty content that there is no reason to change my viewpoint here, silverleon.
2010-04-10 17:15:00

Author:
rtm223
Posts: 6497


Wow, sorry m8,but that was pretty much a "you're wrong i'm right just because" argument m8...

You know what, whatever, its not really worth getting into a big argumet since i doubt its happening anyways (i'm not saying my point is right, just that that's what it seems its gonna be) and i don't wanna get into a big argument over these and whatever, and i don't want this to urn personal, so lets just drop it, ok m8?
We're both right and both wrong, so there!

Now can we please finnaly move on to something else? XD
2010-04-10 17:30:00

Author:
Silverleon
Posts: 6707


Wow, sorry m8,but that was pretty much a "you're wrong i'm right just because" argument m8...

Are you serious? Did you read your last post. The one where you literally say that I am selfish, don't understand the concepts involved, and that popular opinion is against me. Yeah, I really should bow down to your masterful analysis of the topic at hand

In seriousness, there is nothing personal here at all, but if you take the time to actually read my points properly, you will see clear logic in there, and my primary point (that there is no downside to the being given the option) is one that no-one has actually countered yet. If someone wants to actually have a stab at an argument against that, I'll totally take it on board. I'm not just simply saying I'm right, I'm pushing for someone to show me why I'm wrong
2010-04-10 17:53:00

Author:
rtm223
Posts: 6497


ok lock tread befor this fight gets out of hand plese. sorry for causing fights over my opinions. it seems to happen whenever i post2010-04-12 12:58:00

Author:
solid-snake
Posts: 212


Actually I think I have just thought of a point.

When making a game Developers have a strict time that the publishers want the game to be ready for, when they want it to be released ETC, If I have came to know technology at all in the last 16 years i have been alive is that nothing is ever do dimple.

My first point is that developers need to spend time actually making the game, in many cases this can be a very long process, so adding a feature that is not mandatory by SONY such as custom soundtracks would usually come very late in the development cycle. Now adding such a feature may have some effects on the game due to the fact that sound effects and music in the game would need to be quietened or muted all together, this may have adverse effects to other parts of the game forcing another round of testing on the title.

My second point is that since the publishers are pushing the developers to get the title done they Devs need to focus there attention on the game itself and not additional features. So the custom soundtrack option usually gets overlooked.

Finally for the artistic value option developers may want you to listen to their soundtrack, they spent the money on making it etc... so why would they spend development time adding a feature which they don't want to put in. They're not exactly forcing you to find other methods of listening to music they are just hoping that the people who purchase the game have the maturity to understand why they wouldn't activate the feature.
2010-04-12 14:23:00

Author:
robotiod
Posts: 2662


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