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Need beta testers for my (Ratchet & Clank) one layer comp entry! (images)

Archive: 12 posts


I am making a level inspired by one of the vidcomics in R&C: UYA (#3).
Since the majority is played on one layer, I blocked off the back two and decided to enter it into the "one layer" LBW competition. (deadline in about a week)
I pride myself on my extensive play testing. I haven't managed to break it, or get into the back two layers yet.

I would be really appreciative (if you have the time) to give it a go, and leave me with some feedback to improve it.
If anything breaks (and prevents you from continuing), if you get into the back two layers or have trouble with the gameplay, please let me know.
I would be happy to play your levels in return after the competition finishes.
Thanks.

http://farm5.static.flickr.com/4039/4493018122_da931dbff5_o.jpg
http://farm5.static.flickr.com/4058/4492379975_16c07479bf_o.jpg
http://farm5.static.flickr.com/4028/4493018090_3421bd6f90_o.jpg
http://farm5.static.flickr.com/4009/4493018032_b6cf96736f_o.jpg
http://farm5.static.flickr.com/4069/4493018150_bb18874e0a_o.jpg
http://farm5.static.flickr.com/4007/4493018006_3e6c5981d7_o.jpg

To find it:
@midnight_heist
"Ratchet & Clank - Up Your Arsenal: "Deja Q" (BETA)"
2010-04-05 10:53:00

Author:
midnight_heist
Posts: 2513


More than happy to test. Is the level locked at all?2010-04-05 11:24:00

Author:
RadioPaint
Posts: 61


I'm on it ! :hero:

I'd be glad to tell you my opinion after playing it. This looks impressive, I had never heard of this contest.

Good luck ^^
2010-04-05 11:25:00

Author:
Oddmania
Posts: 1305


Those pics look amazing, I'm gonna play it if I have time anytime soon...
If you want to be really sure no one can get into the back layers, you should use some one layer invisible gas that you can get from a glitch level, I think it's called "Premium glitch collection" or something like that. You can't go through it by switching layers, and it is really invisible and doesn't either have any noises that you get with normal gas.
2010-04-05 11:25:00

Author:
napero7
Posts: 1653


Thanks guys and gals, and no it's not locked. It's located near the cream coloured section up the top of the planet.
@napero7: That sounds great, i'll check it out now. Invisible and silent sounds too good to be true :o Being gas I assume it doesn't effect other things on that thin layer?
2010-04-05 12:13:00

Author:
midnight_heist
Posts: 2513


Okay, that's done

At the beginning, it has come to my notice that you made point bubbles looking like the ones in the real game, I liked them alot ! Another thing right at the beginning : the first magic mouth is censored

Then everything's okay. The parts with the " Qube " are fun, and the sceneries look good. When the player arrives to the glider , one can see sounds that you haven't hidden yet, and a sensor switch. I found the struggles against fishes a bit hard, maybe there are too many fishes.

Good level anyway, I liked it alot ^^
2010-04-05 12:28:00

Author:
Oddmania
Posts: 1305


Looks just like the actual thing! I had the idea of making a LBP version of this vidcomic ages ago... but I never got round to it. I'll be sure to test this.2010-04-06 07:02:00

Author:
Arctos13
Posts: 258


Okay, that's done

At the beginning, it has come to my notice that you made point bubbles looking like the ones in the real game, I liked them alot ! Another thing right at the beginning : the first magic mouth is censored

Then everything's okay. The parts with the " Qube " are fun, and the sceneries look good. When the player arrives to the glider , one can see sounds that you haven't hidden yet, and a sensor switch. I found the struggles against fishes a bit hard, maybe there are too many fishes.

Good level anyway, I liked it alot ^^
Glad you enjoyed it!
-Thought I fixed the mouths, but apparently not (will check in morning)
-Tidied up the taxi/glider sounds (forgot that one!)
-For the fishes (meant to be bees) You can shoot them with the paintinator. I added an extra gun at the first encounter to help out.

I have also just added the boss battle (minor visual tweaks to do) plus added all the score and point bubbles.
2010-04-06 16:04:00

Author:
midnight_heist
Posts: 2513


You added the boss battle?! To the PS3!2010-04-07 07:39:00

Author:
Arctos13
Posts: 258


Looks just like the actual thing! I had the idea of making a LBP version of this vidcomic ages ago... but I never got round to it. I'll be sure to test this.

Oh cool, you mean this exact level? or one of the others?

I have updated a lot of little things, and released the near final version. Here's (https://lbpcentral.lbp-hub.com/index.php?t=25120-Ratchet-Clank-Up-Your-Arsenal-Deja-Q-%281LCE%29-%28-images%29&p=435595) the level thread. F4F!
2010-04-09 05:16:00

Author:
midnight_heist
Posts: 2513


Alright, so I'll be writing this as I play. Disclosure: I've never played the Ratchet and Clank games.

- First off, point bubbles look cool.
- At the green jump pads, it seems odd that there is one on the left as well, because I was able to get to the platform from the first jump. Either just get rid of the one on the left or force the player to go over there first. Maybe have a curved part over the first pad also?
- I'm generally not a big fan of platforms that just disappear, but not a big deal, they work fine.
- Visuals are great, really like the sense of scale used.
- And I got stuck now. After that second R1 slide I fall onto a small platform. Before I realize it, it falls down and I die. So I restart, get back to the slide and fall to my death because the platform didn't reset.

I was enjoying the level, so I'll play it again when you fix this part.
2010-04-09 20:10:00

Author:
CallMeCoolEthan
Posts: 27


-Platform didn't reset! unforgivable! That's the hardest part!
*rushes to check*
OK, that's fixed.

-I tried a curved part on the green jumpy, but it didnt look good enough imo. So instead I have added some point bubbles that you need to take the second jumpy to reach. I will also add some point bubbles leading to the second jumpy as well. thanks.
-How did you find the timing of the platforms?
-Yay thanks, the background scenery was a recent addition from the incredibles pack.

VERY sorry that platform didn't reset. I -hate- when that happens!
Nice to have someone who didn't play the games to test it. Gives an unbiased opinion.
All fixed now, curious to hear your thoughts on the second half.
2010-04-10 04:05:00

Author:
midnight_heist
Posts: 2513


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