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Absolutely Incredible News!

Archive: 260 posts


I am pretty certain the rocket thingy is in the layer glitch.2010-04-14 20:06:00

Author:
BlahYourHamster
Posts: 177


I repeat what others had said:
IT. IS. NOT. 3D.
2010-04-14 21:03:00

Author:
Testudini
Posts: 3262


No, it's not. You can stand on it. It is in the playable layers. How is this concept difficult to grasp?2010-04-14 21:07:00

Author:
rtm223
Posts: 6497


Mm is obviously a massive troll company2010-04-14 21:20:00

Author:
monstahr
Posts: 1361


Like many other people here, I don't think they used any glitches in this pack. By seeing how they broke their back just to make a good-looking perspective in the street, or the way they made the garage door, using emitters, etc... (they could have used that glitch making it possible to superimpose two thin layers without any anchorage. ).

Maybe I've missed something, but I have never seen anything else than the rocket when we're inside the white pod... But on the other hand, I've also noticed that we can't grab the grass in the street, indeed.
2010-04-14 22:37:00

Author:
Oddmania
Posts: 1305


on topic,
nobody noticed that the white brick material is glitched?
If you mirror it it will lose its "Bumpmap" or in other words, the bumpyness effect on it.
how can you let MM know about this annoying minor problem?
2010-04-15 17:15:00

Author:
Luos_83
Posts: 2136


If you mirror it it will lose its "Bumpmap" or in other words, the bumpyness effect on it.

I thought this was the case with all materials.
2010-04-15 17:29:00

Author:
Aya042
Posts: 2870


havent had any troubles with other materials so far though, and I mirror more than there are mirrorshards after smashing a full-size mirror.
Just placing another material on the mirrored brick mat shows the bumpmap of the other material, but the brick will remain flat.
My first thought was, is this with all materials? so I tried a few but they all showed bumpmapping.
(tested some metals/rocks)
2010-04-15 17:38:00

Author:
Luos_83
Posts: 2136


> If you mirror it it will lose its "Bumpmap" or in other words

I haven't tried to mirror this particular material...but if it's anything like the stone block from PoTC the mirror operation changes the surface normal to point into the screen...i.e. the bump map looks inverted. I found a pretty reliable way to fix the normal/change the uv direction of an existing material by doing a union with another "more complicated" shape of the same material that has the normal/orientation you want...I'm assuming this would work with the brick material as well.
2010-04-15 22:58:00

Author:
fullofwin
Posts: 1214


Lol what happened to my thread saying theres a glitch (back layer) in the incredibles pack, it got merged with spaffs?
Anyways im sorry i thought i was the first who knew about this appearent glitch, but actually alot of other people already knew that so sorry. Also i replayed the level yesterday and i managed to climb up the space ship so yeah... it isnt in the background, but still very good illusion by MM.
Anyways heres the pic i took
http://www.lbpcentral.com/forums/attachment.php?attachmentid=15473
2010-04-17 11:46:00

Author:
thi766
Posts: 135


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