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Another Platformer (HARD)

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Another Platformer (HARD)Inanimacy
It's 'Another Platformer' with a bunch of things thrown in, from a race to a mini bomb survival.
I just want some feedback on the level, I berely published it not to long ago but I've texted it a couple of times, in my opinion, it's pretty short. But I started running out of space, any critisism is appreciated.
2010-03-29 05:04:00

Author:
Unknown User


I'll give it a try, although I generally dislike anything that has anything even remotely related to a bomb survival (cliche and over-used).

But hopefully the other parts make up for that. ^_^
2010-03-29 06:33:00

Author:
Unknown User


I just played it and no offense but it's a pretty bad level.

A common mistake many amatuer creators of hard platformers do is make a level they claim is good, and even say something in comments like are you good enough to beat it, then the level turns out to have a lot of cheap deaths. This has nothing to do with skill, and instead means unless the player is psychic they cannot predict this cheap deaths, like platforms that vanish out of nowhere with no warning. Similar to the platform-h*ll genre where the level is simply made to trick the player in which case no amount of skill can get you through. Instead you have to know where all the traps are, then go through it.

Also, 1 of your obstacles almost broke. The one where you grab, and it turns. Sometimes they would turn partially and get stuck, or do glitchy movements.

Anyways, the level is extremely easy going by skill, which excludes cheap parts.

Anyways, I had to quit the level at the mini-bomb survival part. I never died from a bomb, but I quit because off the right side of the platform there is nothing but gas. I even tried pulling the lever in both directions, even holding them. But no matter what there was no where to go.

I even tried using the bombs themselves to bounce me wen they spring. Now I hope the bombs don't have to be used to spring you or that's another creator mistake, because there is randomness to the bombs once you jump on them since they move around freely.

Now if you don't care about making a good level, or one purely skill based, then nothing I said matters. But if you're trying to make a good hard skill-based platformer then you could learn lots.

1 star
2010-03-29 07:19:00

Author:
Unknown User


Alright thanks for the C&C :U2010-03-29 22:32:00

Author:
Unknown User


Sorry if anything I said came across the wrong way.

It's just a personal thing. Sometimes the way I feel can come out harsh if its related to something I love and defend, like say hard platformers.

When I read hard in the title I thought you meant okay here are the obstacles, you can actually see them, now lets see if you have the skills to pass them.

But as the cheap trickery kind of hard I didn't expect, so it frustrates me because that is generally frowned upon in the expert community, and I just assumed based on the hard in title that it was suppose to be for skilled players, in which case we prefer everything to be possible based solely on skill.

It's just I'm not sure what your intentions were wen making it. To me it seems like you're trying to make a hard platformer, which makes it sound like you're referring to skill.

So I don't know what to say. I really hate giving nothing but bad feedback, but the level mislead me. I wish there was something good I could say.
2010-03-29 23:57:00

Author:
Unknown User


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