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Mythicos: the Film
Archive: 3 posts
I have taken a few courses on film making and cgi, and have been playing around with the idea of transporting my Mythicos series into a live action film with heavy cgi like 300, sin city, or avatar. ive planned out the over arching story and whatnot that needs to be changed from LBP to film, but im not sure how to go about the transformation in design. I want it to be recognisable, but still be realistic. Im not sure how i would go about implementing the Little Big things that are in Mythicos, but i definately want some parts to be remniscent of LBP. What do you think? | 2010-03-27 08:30:00 Author: poorjack Posts: 1806 |
I wouldn't use live actors, how could you afford it? If you want LBP style scan in sheets of real-life material(textile, cloth etc.) or get some of Internet, then crop them into the shape of scenery, ground etc. | 2010-03-27 10:31:00 Author: Unknown User |
well, i actually have cast most of the parts for the main roles with people from the drama department at my highschool lol. but they are the good ones, not the crap ones. and i dont understand what you mean by cropping materials in to the shape of the background. I am using 3d animation for all the sets, and the actors will be shot against a greenscreen background. | 2010-03-27 17:29:00 Author: poorjack Posts: 1806 |
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