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#1
Why not?
Archive: 31 posts
http://i443.photobucket.com/albums/qq157/redhotchilehobbit/APhoto_22-1.jpg http://i443.photobucket.com/albums/qq157/redhotchilehobbit/APhoto_23-1.jpg http://i443.photobucket.com/albums/qq157/redhotchilehobbit/APhoto_24-1.jpg http://i443.photobucket.com/albums/qq157/redhotchilehobbit/APhoto_25-1.jpg http://i443.photobucket.com/albums/qq157/redhotchilehobbit/APhoto_26.jpg Should come out before Easter. | 2010-03-21 21:41:00 Author: KoRnDawwg Posts: 1424 |
Ooooohhh whatisit? Besides pretty. | 2010-03-21 21:43:00 Author: rtm223 Posts: 6497 |
Lookin good! Any spoiler on story? | 2010-03-21 21:43:00 Author: Unknown User |
That looks scary, can't wait to play it oh and is the name "why not?" | 2010-03-21 21:44:00 Author: Alec Posts: 3871 |
out of retirement - horray! | 2010-03-21 21:44:00 Author: Morgana25 Posts: 5983 |
Not quite out of retirement, I've only managed to scrape a few hours out of work and music -__-' There's no title, no story, nothing yet. For now it's visuals and uh...pretty...stuff... | 2010-03-21 22:04:00 Author: KoRnDawwg Posts: 1424 |
That's just great to see! I hope you'll be back for a great deal longer! | 2010-03-21 23:26:00 Author: piggabling Posts: 2979 |
Another KoRnDawwg level? Awesome. | 2010-03-22 00:27:00 Author: Jagrevi Posts: 1154 |
Happy, happy times. | 2010-03-22 06:42:00 Author: Arctos13 Posts: 258 |
Thiis looks Pwetty gimme it i want it now pwease pwublish it pweety pwease!!!!! | 2010-03-22 11:55:00 Author: lbpholic Posts: 1304 |
Well this is going quicker than I originally anticipated...I still have no idea where I'm going with this I'm just making **** up as I go along... | 2010-03-22 21:31:00 Author: KoRnDawwg Posts: 1424 |
This better blow my mind or else I can never forgive you for deleting your other levels! I look forward to it :arg: | 2010-03-22 21:32:00 Author: Incinerator22 Posts: 3251 |
It should do, again I have no idea how this will turn out, but I'm enjoying making it atm =) | 2010-03-22 21:35:00 Author: KoRnDawwg Posts: 1424 |
You really don't realize how fun creating is until you don't do it for a while. I know the feeling too... Haha | 2010-03-22 22:30:00 Author: piggabling Posts: 2979 |
Very true, but I don't particularly find it rewarding. I hate most of the LBP community (I think I've made that quite clear in the past), and most will just say "IT'S *** 1 STAR FAKE STUPID TOO HARD FAKE AND ***" ...etc. Not that I'm afraid of that, it just ****** me off so much... | 2010-03-22 22:35:00 Author: KoRnDawwg Posts: 1424 |
Yeah I see where you're coming from. At least you've got the nice LBPC communtity backing you up all the way! | 2010-03-23 02:33:00 Author: piggabling Posts: 2979 |
RIGHT, I need help... I want to know what you guys want...I've used mechanics and nice, pretty visuals. However, as far as platforming is concerned, I have next to nothing. SO, would you guys like enemies? Devil May Cry/Bayonetta style? | 2010-03-23 22:02:00 Author: KoRnDawwg Posts: 1424 |
RIGHT, I need help... I want to know what you guys want...I've used mechanics and nice, pretty visuals. However, as far as platforming is concerned, I have next to nothing. SO, would you guys like enemies? Devil May Cry/Bayonetta style? Yes that would be awesome, include some demonic enemies and maybe, just maybe if you can....a Cerberus boss! That is all | 2010-03-23 22:20:00 Author: youtube1 Posts: 39 |
Cerberus wouldn't work, but I'm thinking of some strange angelic angel things with demonic properties...Like in Bayonetta. I'm planning a huge Colosseum section...A boss would go pretty well... | 2010-03-23 22:25:00 Author: KoRnDawwg Posts: 1424 |
Cerberus wouldn't work, but I'm thinking of some strange angelic angel things with demonic properties...Like in Bayonetta. I'm planning a huge Colosseum section...A boss would go pretty well... Yeah I guess your right, the angelic demons sound pretty cool though and the colosseum too. Sounds pretty exciting! Oh and and while i'm here I was wondering if you could look at my Aliens:colonial marines thread to see what you think, no one has really looked yet | 2010-03-23 22:33:00 Author: youtube1 Posts: 39 |
Epic advertising... ...Anyway...NOM...I haven't continued this in a while since I've had **** loads of work to do, but it is looking good. Half the thermo is nearly gone... | 2010-03-26 23:03:00 Author: KoRnDawwg Posts: 1424 |
Looks awewsome! Maybe the demons have tooken over the town/house/mansion/PLANET?!? | 2010-03-26 23:06:00 Author: Testudini Posts: 3262 |
But I want to make this relaxing in some way...Much like jump_button's recent levels (if only I could remember the name, but anyway, they're brilliant). I may add in some enemies, but I'm focusing more on mechanics and gameplay. The only thing is that I'm not using the layer glitch that much, and I feel that I really should in order to add my mark... | 2010-03-27 15:02:00 Author: KoRnDawwg Posts: 1424 |
an easter egg hunt :33 | 2010-03-27 17:21:00 Author: Testudini Posts: 3262 |
Looking good. Ive never been keen on enemies as the ai will always be very stupid. Personaly I alway prefer platforming and puzzle orientated gameplay. I understand how you feel about some of the community. You create a great level for no tangible reward and all you get is you suck from them and a 1 star/good grief. | 2010-03-27 18:18:00 Author: SteveBigGuns Posts: 423 |
.... Ive never been keen on enemies as the ai will always be very stupid.... That's very true. Although some creators are able to make the enemies seem a lot less stupid. I've seen quite a few levels pull off the enemies well and some who just amplify the stupidity of the AI. I've got faith in you though KoRnDawwg! | 2010-03-27 18:33:00 Author: piggabling Posts: 2979 |
I used to do enemies for DMC and ****, there were a few which I was actually quite proud of ^^ Plus Burnvictim built me the most epic boss evar! Nah, I'm scrapping enemies, just making a strange yet fairly relaxing level...I'm wondering if I should make it just a tad bit creepier towards the end...I have some really cool ideas which I originally thought up with Evanesced (I think he knows what I'm talking about...Moving triangle room?). That actually was pretty creepy, I'll see if I can show it to you later next week. I'll upload some more pics soon, it's going well! Still lacking "3D" though... | 2010-03-27 22:14:00 Author: KoRnDawwg Posts: 1424 |
New images, as promised... http://i443.photobucket.com/albums/qq157/redhotchilehobbit/APhoto_27.jpg http://i443.photobucket.com/albums/qq157/redhotchilehobbit/APhoto_28.jpg ...And just to remind you that cats hate water... http://i443.photobucket.com/albums/qq157/redhotchilehobbit/APhoto_29.jpg | 2010-03-28 20:39:00 Author: KoRnDawwg Posts: 1424 |
When in doubt,talk to Carl | 2010-03-29 23:25:00 Author: AbstractFlesh Posts: 837 |
Hmmmm.... water! Looks good in your level! | 2010-03-29 23:32:00 Author: piggabling Posts: 2979 |
I'm just using water as a decoration... I haven't really been able to work in this atmdue to coursework deadlines and ****, but I have progressed juts a bit with this. Any ideas? | 2010-04-01 21:23:00 Author: KoRnDawwg Posts: 1424 |
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