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#1

Why not?

Archive: 31 posts


http://i443.photobucket.com/albums/qq157/redhotchilehobbit/APhoto_22-1.jpg http://i443.photobucket.com/albums/qq157/redhotchilehobbit/APhoto_23-1.jpg
http://i443.photobucket.com/albums/qq157/redhotchilehobbit/APhoto_24-1.jpg http://i443.photobucket.com/albums/qq157/redhotchilehobbit/APhoto_25-1.jpg

http://i443.photobucket.com/albums/qq157/redhotchilehobbit/APhoto_26.jpg

Should come out before Easter.
2010-03-21 21:41:00

Author:
KoRnDawwg
Posts: 1424


Ooooohhh whatisit? Besides pretty.2010-03-21 21:43:00

Author:
rtm223
Posts: 6497


Lookin good! Any spoiler on story?2010-03-21 21:43:00

Author:
Unknown User


That looks scary, can't wait to play it
oh and is the name "why not?"
2010-03-21 21:44:00

Author:
Alec
Posts: 3871


out of retirement - horray!2010-03-21 21:44:00

Author:
Morgana25
Posts: 5983


Not quite out of retirement, I've only managed to scrape a few hours out of work and music -__-'

There's no title, no story, nothing yet. For now it's visuals and uh...pretty...stuff...
2010-03-21 22:04:00

Author:
KoRnDawwg
Posts: 1424


That's just great to see! I hope you'll be back for a great deal longer!2010-03-21 23:26:00

Author:
piggabling
Posts: 2979


Another KoRnDawwg level? Awesome.2010-03-22 00:27:00

Author:
Jagrevi
Posts: 1154


Happy, happy times. 2010-03-22 06:42:00

Author:
Arctos13
Posts: 258


Thiis looks Pwetty gimme it i want it now pwease pwublish it pweety pwease!!!!!2010-03-22 11:55:00

Author:
lbpholic
Posts: 1304


Well this is going quicker than I originally anticipated...I still have no idea where I'm going with this I'm just making **** up as I go along...2010-03-22 21:31:00

Author:
KoRnDawwg
Posts: 1424


This better blow my mind or else I can never forgive you for deleting your other levels!

I look forward to it :arg:
2010-03-22 21:32:00

Author:
Incinerator22
Posts: 3251


It should do, again I have no idea how this will turn out, but I'm enjoying making it atm =)2010-03-22 21:35:00

Author:
KoRnDawwg
Posts: 1424


You really don't realize how fun creating is until you don't do it for a while. I know the feeling too... Haha 2010-03-22 22:30:00

Author:
piggabling
Posts: 2979


Very true, but I don't particularly find it rewarding. I hate most of the LBP community (I think I've made that quite clear in the past), and most will just say "IT'S *** 1 STAR FAKE STUPID TOO HARD FAKE AND ***" ...etc. Not that I'm afraid of that, it just ****** me off so much...2010-03-22 22:35:00

Author:
KoRnDawwg
Posts: 1424


Yeah I see where you're coming from. At least you've got the nice LBPC communtity backing you up all the way! 2010-03-23 02:33:00

Author:
piggabling
Posts: 2979


RIGHT, I need help...

I want to know what you guys want...I've used mechanics and nice, pretty visuals. However, as far as platforming is concerned, I have next to nothing. SO, would you guys like enemies? Devil May Cry/Bayonetta style?
2010-03-23 22:02:00

Author:
KoRnDawwg
Posts: 1424


RIGHT, I need help...

I want to know what you guys want...I've used mechanics and nice, pretty visuals. However, as far as platforming is concerned, I have next to nothing. SO, would you guys like enemies? Devil May Cry/Bayonetta style?

Yes that would be awesome, include some demonic enemies and maybe, just maybe if you can....a Cerberus boss!
That is all
2010-03-23 22:20:00

Author:
youtube1
Posts: 39


Cerberus wouldn't work, but I'm thinking of some strange angelic angel things with demonic properties...Like in Bayonetta. I'm planning a huge Colosseum section...A boss would go pretty well...2010-03-23 22:25:00

Author:
KoRnDawwg
Posts: 1424


Cerberus wouldn't work, but I'm thinking of some strange angelic angel things with demonic properties...Like in Bayonetta. I'm planning a huge Colosseum section...A boss would go pretty well...

Yeah I guess your right, the angelic demons sound pretty cool though and the colosseum too. Sounds pretty exciting! Oh and and while i'm here I was wondering if you could look at my Aliens:colonial marines thread to see what you think, no one has really looked yet
2010-03-23 22:33:00

Author:
youtube1
Posts: 39


Epic advertising...

...Anyway...NOM...I haven't continued this in a while since I've had **** loads of work to do, but it is looking good. Half the thermo is nearly gone...
2010-03-26 23:03:00

Author:
KoRnDawwg
Posts: 1424


Looks awewsome! Maybe the demons have tooken over the town/house/mansion/PLANET?!?2010-03-26 23:06:00

Author:
Testudini
Posts: 3262


But I want to make this relaxing in some way...Much like jump_button's recent levels (if only I could remember the name, but anyway, they're brilliant). I may add in some enemies, but I'm focusing more on mechanics and gameplay. The only thing is that I'm not using the layer glitch that much, and I feel that I really should in order to add my mark...2010-03-27 15:02:00

Author:
KoRnDawwg
Posts: 1424


an easter egg hunt :332010-03-27 17:21:00

Author:
Testudini
Posts: 3262


Looking good. Ive never been keen on enemies as the ai will always be very stupid. Personaly I alway prefer platforming and puzzle orientated gameplay. I understand how you feel about some of the community. You create a great level for no tangible reward and all you get is you suck from them and a 1 star/good grief.2010-03-27 18:18:00

Author:
SteveBigGuns
Posts: 423


.... Ive never been keen on enemies as the ai will always be very stupid....

That's very true. Although some creators are able to make the enemies seem a lot less stupid. I've seen quite a few levels pull off the enemies well and some who just amplify the stupidity of the AI. I've got faith in you though KoRnDawwg!
2010-03-27 18:33:00

Author:
piggabling
Posts: 2979


I used to do enemies for DMC and ****, there were a few which I was actually quite proud of ^^ Plus Burnvictim built me the most epic boss evar!

Nah, I'm scrapping enemies, just making a strange yet fairly relaxing level...I'm wondering if I should make it just a tad bit creepier towards the end...I have some really cool ideas which I originally thought up with Evanesced (I think he knows what I'm talking about...Moving triangle room?). That actually was pretty creepy, I'll see if I can show it to you later next week. I'll upload some more pics soon, it's going well!

Still lacking "3D" though...
2010-03-27 22:14:00

Author:
KoRnDawwg
Posts: 1424


New images, as promised...

http://i443.photobucket.com/albums/qq157/redhotchilehobbit/APhoto_27.jpg http://i443.photobucket.com/albums/qq157/redhotchilehobbit/APhoto_28.jpg

...And just to remind you that cats hate water...

http://i443.photobucket.com/albums/qq157/redhotchilehobbit/APhoto_29.jpg
2010-03-28 20:39:00

Author:
KoRnDawwg
Posts: 1424


When in doubt,talk to Carl 2010-03-29 23:25:00

Author:
AbstractFlesh
Posts: 837


Hmmmm.... water! Looks good in your level! 2010-03-29 23:32:00

Author:
piggabling
Posts: 2979


I'm just using water as a decoration...

I haven't really been able to work in this atmdue to coursework deadlines and ****, but I have progressed juts a bit with this. Any ideas?
2010-04-01 21:23:00

Author:
KoRnDawwg
Posts: 1424


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