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#1

Zooming out further

Archive: 4 posts


Hey,

is there away to zoom out further than you normally can with the camera tool? Some glitch? Could I use the extra layer glitch for that? I can't use a magic mouth because the player needs to be able to move.
2010-03-21 09:35:00

Author:
Syroc
Posts: 3193


I dont think that its possible. Though I have an idea that might work. Like you said, if you make a peice of material and stuck a camera on, and then put it into the foreground extra layers - would that work?

I doubt it would but its worth a shot.
2010-03-21 13:42:00

Author:
theamilien
Posts: 485


I was considering something similar a while ago. If you placed a camera zone towards each corner of the screen, each set to widest angle possible and set player tracking to 0, would the average be zoomed out any further?2010-03-21 14:10:00

Author:
croissantbuncake
Posts: 572


I was considering something similar a while ago. If you placed a camera zone towards each corner of the screen, each set to widest angle possible and set player tracking to 0, would the average be zoomed out any further?

I tried a set up like that a while ago, all it does is combine them so it's like having one camera in the middle of the screen.
2010-03-21 20:53:00

Author:
srgt_poptart
Posts: 425


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