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#1
Zooming out further
Archive: 4 posts
Hey, is there away to zoom out further than you normally can with the camera tool? Some glitch? Could I use the extra layer glitch for that? I can't use a magic mouth because the player needs to be able to move. | 2010-03-21 09:35:00 Author: Syroc Posts: 3193 |
I dont think that its possible. Though I have an idea that might work. Like you said, if you make a peice of material and stuck a camera on, and then put it into the foreground extra layers - would that work? I doubt it would but its worth a shot. | 2010-03-21 13:42:00 Author: theamilien Posts: 485 |
I was considering something similar a while ago. If you placed a camera zone towards each corner of the screen, each set to widest angle possible and set player tracking to 0, would the average be zoomed out any further? | 2010-03-21 14:10:00 Author: croissantbuncake Posts: 572 |
I was considering something similar a while ago. If you placed a camera zone towards each corner of the screen, each set to widest angle possible and set player tracking to 0, would the average be zoomed out any further? I tried a set up like that a while ago, all it does is combine them so it's like having one camera in the middle of the screen. | 2010-03-21 20:53:00 Author: srgt_poptart Posts: 425 |
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