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New Hidden Materials found!
Archive: 11 posts
The site couldnt find the list of secret materials thread, so Im posting here. I found a new hidden material when i was messing around with the canyons template due to my lack of online at the time So I was randomly detatching pieces of the landscape, and discovered a new material. It looks like the reddish stone/wood material most of the level is made from, except it behaves like Darkmatter! Its smearable, but very hard to distinguish from the gravity obeying version. I cant tell you exactly where it is, as i found it at random. Detach and move random chunks of ground about to find one that floats. Also, I discovered another one in the canyons template. This is a metal, that again, acts like darkmatter! I also found this at random, but im pretty sure the thin tracks the minecart runs on is made from it (: | 2010-03-19 19:34:00 Author: Matimoo Posts: 1027 |
Interesting... so does this mean that MM have been using the Cow Glitch all along? How sneaky. | 2010-03-19 19:58:00 Author: Gilgamesh Posts: 2536 |
Interesting... so does this mean that MM have been using the Cow Glitch all along? How sneaky. Of course they must not be using a glitch. Their version of the tools are more complete than the released game. They clearly have a properties tab on the materials or something along those lines. . | 2010-03-19 20:02:00 Author: RangerZero Posts: 3901 |
Of course they must not be using a glitch. Their version of the tools are more complete than the released game. They clearly have a properties tab on the materials or something along those lines. Yeah, I know, I was joking. But it does kind of explain why the glitch worked, since they made it so they could set material properties like this themselves. I wonder if this means it would be relatively easy for them to add the same "Static/Dynamic" option that LBP PSP has? | 2010-03-19 20:10:00 Author: Gilgamesh Posts: 2536 |
Of course they must not be using a glitch. Their version of the tools are more complete than the released game. They clearly have a properties tab on the materials or something along those lines. Or it was a glitch, happened by accident and no-one noticed at MM before they released the game | 2010-03-19 20:10:00 Author: rtm223 Posts: 6497 |
Well, regardless of it being a glitch or intentional, nice find! Attaching a invisible piece of dark matter to float any object isn't too hard but having a material that floats in place could still be useful. | 2010-03-19 20:16:00 Author: Silverpanther Posts: 156 |
There is also glass with a bubble sound on the canyons | 2010-03-19 20:27:00 Author: bakscratch Posts: 258 |
i'm checking this out tomorrow. sounds cool! | 2010-03-19 21:51:00 Author: trip090 Posts: 1562 |
There is also glass with a bubble sound on the canyons What? Would you care to explain that bakscratch ? I don't get you. | 2010-03-19 22:59:00 Author: theamilien Posts: 485 |
when you hit a point bubble, it makes a tinkle noise. this glass has that tinkle noise. | 2010-03-19 23:30:00 Author: trip090 Posts: 1562 |
i can tell you some locations of them. there is a cardboard material in the islands template at the begining, in the middle of the rock on the left, remove the shel and grab the wood, then enlarge it. this is a transforming wood. in the gardens template inside fo the castle, the is a DM wood near the top just lift the castle up and deltete till you find it. in the canyons there are 2 DM materials. there is a cactus that floats on the top of the hill. in the 2D house cutouts you can copy them and they are DM. Hope that helps | 2010-03-20 21:54:00 Author: Joshofsouls Posts: 1569 |
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