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Life (Introduction)
Archive: 14 posts
Life (Introduction)Shhabbazz You only have one chance in Life! I've been working on this level for only a couple days, so it's not great, but the sequels will be amazing. this contains ages 7-19, Which is not usually when people die, so it's fairly easy. | 2010-03-19 18:44:00 Author: Shhabbazz Posts: 746 |
Please give me ideas for ages 20-30 | 2010-03-19 19:11:00 Author: Shhabbazz Posts: 746 |
find it pleease | 2010-03-20 00:32:00 Author: Shhabbazz Posts: 746 |
Calm down, man. I just played this, and it's a really cool concept for a survival challenge. Seriously, this was really awesome. It may not be as deep as I thought it was have been going in to it, it's still a survival challenge, but this is really cool. The whole concept of choice is something that's never really been touched upon in survival challenges , except maybe in that one Miglioshin level. In terms of visuals, I'm not gonna lie and say it looked "good", but it looked good enough. I love the level and the concept. Keep it up. Oh, and make it so that you have to get a key at the end of the level to continue on in the survival challenge. Give us something to work towards. Also, how are you a police officer putting down a terrorist organization at 13? lol 5 stars and a heart. Make another one. Keep it up. This level is excellent. Oh, and could you play my F4F level, WaffleWorld Prologue? | 2010-03-20 22:57:00 Author: qrtda235566 Posts: 3664 |
Yeah I'll play it... lol you're 16 when you get in the car.... If you look closely after the first building but yeah I know, a little young | 2010-03-20 23:53:00 Author: Shhabbazz Posts: 746 |
It's a very interesting concept. I really do like the idea. I did think was random to be a police office at 13! I liked the humor in it too. My thoughts on how you could improve was to try and up the visuals a bit. They were ok but you could probably go back and add in some details. The school house was just an empty room, try adding some desks and chairs! I also thought the challenges could be better. I found that most of it was really easy or almost no challenge then you get to the terrorist hideout and it's now very hard. I can understand having a level that gets progressively more difficult but work on that curve. Overall I thought the level was good. I think by uping some of the visuals and gameplay it could be great! If you could check out my newest level, Puzzolors that would be great. | 2010-03-21 07:47:00 Author: shebhnt Posts: 414 |
ok kool thanks! I will try your level | 2010-03-21 07:54:00 Author: Shhabbazz Posts: 746 |
It was a funny level a intresting idea for 16 i would give the play a paint gun so they can kill the turret. When you are seven you could have the fire blocks fall down in attempt to kill the player. | 2010-03-21 18:22:00 Author: Tager4000 Posts: 8 |
oh, I thought there was a paint gun... my bad | 2010-03-21 19:33:00 Author: Shhabbazz Posts: 746 |
20-30 get married and evil ninjas attack the chaple...haha jk but u could do the married part | 2010-03-24 15:02:00 Author: Rynofire Posts: 158 |
I got to the terrorist hideout and quit. The concept was good, but it was easier than easy and the visuals were just BAD. 2/10 :| | 2010-03-24 16:15:00 Author: Testudini Posts: 3262 |
I got to the terrorist hideout and quit. The concept was good, but it was easier than easy and the visuals were just BAD. 2/10 :| Can you test 20-30 for me and see if I improved the visuals because I think i did | 2010-03-26 03:00:00 Author: Shhabbazz Posts: 746 |
Im sort of agreeing with ultimate clay here, im not gonna sugar coat it like everybody else. It needs some serious visual overhaul and a lot more detail. Example- When your in detention, or school for that matter, make it look like a school. Have a chalkboard, desks, some other kids in detention. Also, work on making age appropriate tasks. Why am i being asked to kill someone at like 8? Lmao. I gave 2 stars, needs work. | 2010-03-28 17:50:00 Author: Jrange378 Posts: 573 |
I honestly think the other guys are being a bit harsh - but you DO need to improve visuals. Content as people may be with solid gameplay and concepts I think for this to be a hit you NEED to improve visuals - why not take a look at some of Steve_big_guns' lvls? The visuals are fantastic, but they are really just put down to detail - and two hours work on a lvl is frankly, not enough. | 2010-04-01 13:05:00 Author: Keanster96 Posts: 1436 |
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