Home    LittleBigPlanet 1 - PSP - Tearaway -Run Sackboy Run    LittleBigPlanet 1    [LBP1] Everything Else LittleBigPlanet 1 [Archive]
#1

Moving motor bolts while paused!

Archive: 13 posts


Check this out! ..I was messing around in create and in pause when I noticed some motor bolts still moving. It was wacky enough I had to capture it and upload a video...



http://www.youtube.com/watch?v=rMFhkxLsASw
2010-03-12 20:24:00

Author:
jwwphotos
Posts: 11383


you actually broke the game.2010-03-12 20:34:00

Author:
trip090
Posts: 1562


I've had things like this happen before. For me it was usually related to the "emitter firing in pause mode" bug. Whenever my mechs would get emitted this way, they would act just like they would in unpaused mode, and since they're fairly complex objects they were always a chore to clean up afterwards.2010-03-12 20:38:00

Author:
Gilgamesh
Posts: 2536


Things like this happen often.... well the emitter one does at least....2010-03-12 22:46:00

Author:
Doopz
Posts: 5592


I've had things like this happen before. For me it was usually related to the "emitter firing in pause mode" bug. Whenever my mechs would get emitted this way, they would act just like they would in unpaused mode, and since they're fairly complex objects they were always a chore to clean up afterwards.

True.. I suspect in my case it was possibly from capturing a room with live emitting objects while in play mode. Can't exactly remember as I had put this in another workshop quite awhile ago. While playing around today on something else in that workshop, I just happened to notice them spinning and decided to record as I found it pretty funny.
2010-03-12 23:34:00

Author:
jwwphotos
Posts: 11383


Thanks for sharinng jwwphotos.
That's quite interesting, I didn't know that was even possible but theres always a first time i guess.
I think i'll keep a close eye on my creations in the future, especially my logic.
2010-03-13 00:00:00

Author:
SR20DETDOG
Posts: 2431


When i was working th other day i actually had some things fall to the ground in pause mode.2010-03-13 00:55:00

Author:
Jrange378
Posts: 573


It's even more fun with plasma balls. Normally when in play mode, plasma balls explode on contact with anything, but if they get emitted in pause mode by a bugged emitter, they'll fly out and start sliding against whatever they crash into instead of exploding, ending up all over the place. I can't tell you how much fun it is hunting for stray plasma balls at every corner of the level when you realize they've been emitted in pause mode. 2010-03-13 01:35:00

Author:
Gilgamesh
Posts: 2536


lol - that's too weird! I'd probably freak out if that happened to me. Glad it doesn't seem like a huge problem but yea, your right - it is sort of funny!2010-03-13 02:13:00

Author:
Morgana25
Posts: 5983


Wow! How odd! However, it was funny.. all it needed to be perfect was some microphone dialogue from you saying "Wait.. what? What's going on? WHAT'S GOING ON??!!!!". In my opinion, anyway. Thanks for sharing 2010-03-13 04:00:00

Author:
BabyDoll1970
Posts: 1567


Ive had stuff like this happen to me2010-03-14 20:48:00

Author:
puppet88
Posts: 113


hello there !! i just discovered this site and i found it very helpful, will be coming back to it in the future
_________________
how to get your ex back ( http://howtogetyourexloveback.com)
2010-03-17 04:55:00

Author:
getyourexback
Posts: 1


word, I senn this before, its a pain in the but2010-03-17 04:58:00

Author:
[PSN]SpardaTheKing
Posts: 6


LBPCentral Archive Statistics
Posts: 1077139    Threads: 69970    Members: 9661    Archive-Date: 2019-01-19

Datenschutz
Aus dem Archiv wurden alle persönlichen Daten wie Name, Anschrift, Email etc. - aber auch sämtliche Inhalte wie z.B. persönliche Nachrichten - entfernt.
Die Nutzung dieser Webseite erfolgt ohne Speicherung personenbezogener Daten. Es werden keinerlei Cookies, Logs, 3rd-Party-Plugins etc. verwendet.