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#1

Creator Crunch

Archive: 10 posts


I've been working on this level for quite a while. It's... think of it as a survival. I'm very meticulous about everything. I'm getting very close to publishing the beta and just now I un-paused the level and I hear the crunch of something disappearing out of existence. I've rewound and re-paused the level several times, looking at everything. Is there a better way of figuring out what this is or, should I just not worry about it until I find that something is broken? The level is about 90% logic.2010-03-12 05:16:00

Author:
Jomosapien
Posts: 24


Oh, I hate this feeling. I don't know of a better way. I've run into this many times. I did discover during one of these 'crises' that one of my bubble emitters was projecting the bubbles way to fast and when they hit the opposing wall it would make that crunching sound. Don't know if that's of any help. I feel your pain... truly I do.2010-03-12 05:26:00

Author:
v0rtex
Posts: 1878


*snap* here that....thats the sound of your hard work going down the toilet, lol....on one of my earliest levels the entire thing fell apart two sections from the end lol, of course i fixed it but i was devastated at first XD2010-03-12 05:38:00

Author:
Littlebigdude805
Posts: 1924


Well, I did figure out a good way to solve this problem. You might want to make a copy of your level before you attempt this method. I didn't and I sweated bullets the whole time. I just kept rewinding and erasing stuff to narrow down what the sound could be coming from. After erasing most everything on my level I notice that I had a random shape hanging in mid air. I was creating something to copy into another part of my level. When I unpaused the shape would fall and part of it crunched. Problem solved. Thanks for reading my post and attempting to help anyway v0rtex and littlebigdude805. The moral support is much appreciated.2010-03-12 05:39:00

Author:
Jomosapien
Posts: 24


When this has happened to me before, I've often found that the culprit was a wobble bolt breaking under strain.2010-03-12 20:48:00

Author:
Ungreth
Posts: 2130


I have this happening to me in my Journey to the Laboratory ( LBW2 ) level. I think I must have an odd piston somewhere that is putting pressure on the entire system. As I glue stuff I hear the crunch sound, and have to go looking around. It's always a piece of terrain somewhere, but its rarely the same piece!! The level will remain stable for hours then suddenly "crunch".

It continues to drive me batty.
2010-03-12 20:54:00

Author:
RoharDragontamer
Posts: 397


I can think of another possible culprit.

The breaking sound can often happen when an area of scenery that is not securely glued down implodes under the strain of heavier materials bearing upon it, and it seems more likely to happen when things have been corner edited to fit the dimensions of a space. I remember one time it happened and the breaking object turned out to be a small pane of glass in a window that had been corner edited to fit the frame, but it hadn't been glued down.
2010-03-13 10:09:00

Author:
Ungreth
Posts: 2130


Just as a question do you use ANY floaty in your level at all? because that breaks all the time, even sometimes when you pick it up with the poppit.2010-03-13 11:37:00

Author:
flamingemu
Posts: 1872


I'd just play through the level on play mode and see what you can find that is somehow messed up, and work backwards from there.2010-03-14 06:51:00

Author:
Ragfell
Posts: 729


Thanks for the continued list of suggestions but as I stated above in my second post I did find the problem using said method. Maybe it will help anyone doing a search on this though.2010-03-16 03:19:00

Author:
Jomosapien
Posts: 24


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