Home LittleBigPlanet 1 - PSP - Tearaway -Run Sackboy Run LittleBigPlanet 1 [LBP1] Suggestions [Archive]
#1
Classic Video Games?
Archive: 13 posts
I think that LBP should be able to cater to a more classic video game crowd. For example: -Front View in Play Mode (For a more classic side-scroller look) -Doors (Teleporters that won't kill you!) -Anti-Gravity Boots (Or any other feature that lets one jump higher) -Invisible Brains (Need I say more?) -Unrestrained Water (Water that can be placed like any other material) -Item Boxes (...what?) -Fade-Out Material (Material that is always solid but fades away when you are "behind" it) -Flip Switch (a switch that causes objects to reverse direction) (like in create mode!) ...If you can think of anything else, please feel free to comment. | 2010-03-07 17:23:00 Author: Vacant_Face Posts: 15 |
Front view: YES. Doors: Why? This isn't that useful. Anti-Gravity boots: No. Invisible Brains: Would be useful. Unrestained Water: This isn't possible considering how the engine handles it. It's basically just a plane, under which the physics are 'watery'. Item Boxes: Explain. Fade-Out material: see my suggestion, invisibity changer. Flip Switch: I could see use for this. | 2010-03-07 17:30:00 Author: Recurracy Posts: 166 |
Doors would be good if you wanted to make a level divided into sections that wouldn't interact with one another. As for the water, maybe Media Molecule should make the mater more like a "zone" where everything inside it is watery, and the "zone" is controlled by a kind of switch. | 2010-03-07 17:44:00 Author: Vacant_Face Posts: 15 |
As I said before, that's not possible. The engine isn't made for that. From what I think how it's made at least. | 2010-03-07 18:19:00 Author: Recurracy Posts: 166 |
Item boxes that you could hit (by jumping underneath and bumping like mario, as an example) that would give out point bubbles or something? I remember Nobody had something like this in his SuperSackboy levels... | 2010-03-07 19:51:00 Author: Ragfell Posts: 729 |
wouldnt you just set switchs to derection insted | 2010-03-07 20:36:00 Author: WESFUN Posts: 1336 |
wouldnt you just set switchs to derection insted You may want to correct your spelling. *x* | 2010-03-07 21:24:00 Author: MMLgamer Posts: 183 |
I agree with the The water one, instead of a full Water thing, its would be great to use water for different stuff such as puddles, a Waterfall (with real Water actually falling down), you could make like water currents and so on, but the others arent really that necesary. | 2010-03-07 22:08:00 Author: Bloo_boy Posts: 1019 |
Front View in Play Mode - YES Doors - not really useful Anti-Gravity Boots - YES Invisible Brains - YES Unrestrained Water - Big Yes Item Boxes - Cool Fade-Out Material - Useful Flip Switch - don't know | 2010-03-07 23:01:00 Author: puppet88 Posts: 113 |
Some of those suggestions sound useful. However, there are creative ways around them. For an example check out my Insectoids level. Its a retro arcade inspired level that solved some of these problems. | 2010-03-08 00:46:00 Author: M_R_Enigma Posts: 161 |
I can tell you're a big Mario fan, as for all of these things are integrated into the Mario games. Except the Unrestrained water. In Mario games, the water fill the entire level. | 2010-03-08 01:34:00 Author: Pantyer2 Posts: 652 |
You could use proximity switches to make the item boxes emit the item you want. You could do this in so many ways, really. | 2010-03-10 12:43:00 Author: Recurracy Posts: 166 |
-Front View in Play Mode- YEAH! -Doors- Yes! -Anti-Gravity Boots- Dont think they'd be useful -Invisible Brains- Only Protected ones -Unrestrained Water- Maybe like I dunno if anyones used lunar magic (SMW editor) but water is swimmable but doesnt flow, it should be like that -Item Boxes- Yes -Fade-Out Material- Could be useful -Flip Switch- Dont quite understand what you mean here | 2010-03-11 18:38:00 Author: Matimoo Posts: 1027 |
LBPCentral Archive Statistics
Posts: 1077139
Threads: 69970
Members: 9661
Archive-Date: 2019-01-19
Datenschutz
Aus dem Archiv wurden alle persönlichen Daten wie Name, Anschrift, Email etc. - aber auch sämtliche Inhalte wie z.B. persönliche Nachrichten - entfernt.
Die Nutzung dieser Webseite erfolgt ohne Speicherung personenbezogener Daten. Es werden keinerlei Cookies, Logs, 3rd-Party-Plugins etc. verwendet.
Die Nutzung dieser Webseite erfolgt ohne Speicherung personenbezogener Daten. Es werden keinerlei Cookies, Logs, 3rd-Party-Plugins etc. verwendet.