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Assassin's Creed 2 pt.1: The Assassin's Tomb
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Assassin's Creed 2 pt.1: The Assassin's Tombontom The first level in my Assassin's Creed 2 series. You receive a note that sends you on a quest to find a criminal. You must go through the catacombs of Venice, and along the way discover an ancient assassin's tomb..... Look at these pics of the level! Oh and Special thx to my pal FocusRSdude! | 2010-03-01 01:39:00 Author: TheBlackKnight22 Posts: 695 |
That second picture is epic! | 2010-03-01 02:22:00 Author: FocusRSdude Posts: 145 |
Hahahaha.. | 2010-03-01 03:20:00 Author: TheBlackKnight22 Posts: 695 |
What? That had to take some Amazing skill. Edit: to not make this Spam I like the level a lot but agree with the thing about corner editing | 2010-03-01 23:41:00 Author: FocusRSdude Posts: 145 |
What? That had to take some Amazing skill. Oh ya so much skill, no it was more like my mighty camerawork there that i captured that! | 2010-03-03 01:41:00 Author: TheBlackKnight22 Posts: 695 |
Nice gameplay. Good atmosphere and nice decorations. I think you need to learn to use the corner edit tool more. The level felt VERY square in places - which was a shame because the gameplay and decor were way above it in terms of skill. I think one of my video tutorials talks about corner editing tool. The boat, temple and character ones certainly do. adi. | 2010-03-03 20:12:00 Author: TheAdipose Posts: 533 |
I really liked this level. The platforming elements weren't too easy and felt very well-planned out, and the race added a nice competitive element to a 2-player game. The design was nice, as I never felt lost, and there were no glaring errors in the aesthetics to keep the player immersed in the gameplay. I gave this a 5 out of 5. It's a simple level executed fairly well. F4F: If you've got the time, could you play through my level (https://lbpcentral.lbp-hub.com/index.php?t=20362-The-Gauntlet!)? Just let me know what you think in the level thread. Thanks. | 2010-03-04 00:40:00 Author: Unknown User |
I really liked this level. The platforming elements weren't too easy and felt very well-planned out, and the race added a nice competitive element to a 2-player game. The design was nice, as I never felt lost, and there were no glaring errors in the aesthetics to keep the player immersed in the gameplay. I gave this a 5 out of 5. It's a simple level executed fairly well. F4F: If you've got the time, could you play through my level (https://lbpcentral.lbp-hub.com/index.php?t=20362-The-Gauntlet!)? Just let me know what you think in the level thread. Thanks. I certainly will make sure I play it! Thanks! | 2010-03-04 02:11:00 Author: TheBlackKnight22 Posts: 695 |
Nice gameplay. Good atmosphere and nice decorations. I think you need to learn to use the corner edit tool more. The level felt VERY square in places - which was a shame because the gameplay and decor were way above it in terms of skill. I think one of my video tutorials talks about corner editing tool. The boat, temple and character ones certainly do. adi. Thanks! I'll be sure to keep that in mind if i feel like editing it. Be in mind of a sequel i'm making! I'll make sure i play your levels! thanks for the feedback! | 2010-03-04 02:13:00 Author: TheBlackKnight22 Posts: 695 |
I agree with Adi, the gamplay is solid, however the level itself is kind of plain. I would suggest a bit more decorating, visuals can help more than you can imagine. Thanks! | 2010-03-04 18:06:00 Author: shawneboi Posts: 221 |
I Fixed it lemme know what you guys think! | 2010-03-06 14:33:00 Author: TheBlackKnight22 Posts: 695 |
What? That had to take some Amazing skill. Edit: to not make this Spam I like the level a lot but agree with the thing about corner editing Hahaha do not make this spam, and we fixed it member? | 2010-03-06 14:34:00 Author: TheBlackKnight22 Posts: 695 |
hide some more of your switchs last grab block got stuck on corner i gave it 3 stars and satisfying tag | 2010-03-06 15:50:00 Author: WESFUN Posts: 1336 |
Hahaha do not make this spam, and we fixed it member? Yeah but i edited it before we did | 2010-03-06 19:14:00 Author: FocusRSdude Posts: 145 |
The level looks pretty good i like it. However, the race part was abit frustating, you should add some extra checkpoint. The color of the water felt abit out of the level, you should make it trasparent or dark green... and it should look really dirty, because it's the water of a tomb y'know. F4F my Darkmist Woods level. | 2010-03-07 13:20:00 Author: Flame Dragon Posts: 312 |
Awsome, just pure cool and Assassinesque..lol dont know if thats a word. The only thing I'd say is to use a couple more materials in some parts of the walls because it all blends together in some parts. all in all 5 stars dont forget to F4F (Death Locker Laboratory) | 2010-03-07 22:04:00 Author: x24k_Sebastianx Posts: 8 |
Dude, by looking at those pictures wants me to play that level REAL BAD! Awesome pictures by-the-way! | 2010-05-21 18:19:00 Author: Woflgod Posts: 295 |
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