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#1

Teleporting n ham?

Archive: 4 posts


Yeah basically im trying to start the player in one area then transport him to another place using a teleporter.

So i was thinking of using gas so pretty much when the player moves and activates a switch or something the gas emits and the checkpoint on the other side gets activated. Do you think it would mess it up in anyway?

Cause i might need to do something about the other checkpoint so the player doesn't activate it and get stuck in gas....
Would i be able to attack a piston to the checkpoint so when the player/s spawn it moves away?

thanks
2010-02-27 21:31:00

Author:
rseah
Posts: 2701


Actually the checkpoints for teleporters are already activated!
Try to search it in community levels (tutorials).
With them it's easy: checkpoint1 gets destroyed, checkpoint2 spawns activated, player dies...
If you don't want _any_ checkoint to be activated afterwards, destroy cp2 and spawn another "normal" one somewhere.
2010-02-27 22:58:00

Author:
aphexZero
Posts: 37


I'm a bit confused rseah... at your teleporter's initial point (where you die) is there a checkpoint? If not, I really don't see the problem.

Spawning preactivated checkpoints and destroying old ones is old school tech before we could switch-activate checkpoints.

Here's what I would do at any rate. Whatever switch you're activating your teleporter with, set to 1-shot. Have that switch wired to your target checkpoint and also have it wired to emit a block of gas to kill you, that lasts for 0.1s. Respawning is not instantaneous, but activating that checkpoint is, so I don't think it would be possible to end up respawning [anywhere else] before the target checkpoint is set.

However, if you're really concerned, you could wire checkpoint activation to be instant (at the switch) and have the gas on a short timer to emit 0.1 or 0.2 seconds afterwards.
2010-02-28 04:47:00

Author:
Thegide
Posts: 1465


Holy sh*t, you're right...
I didn't know you could switch checkpoints. Sorry!
This is what happens if you rely on glitch tutorials ;-))
2010-03-01 20:53:00

Author:
aphexZero
Posts: 37


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