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#1
Points as time progresses
Archive: 4 posts
I've seen some survival levels and regular levels where you get points just for staying alive. How would I go about setting this up in my own level? | 2010-02-27 06:35:00 Author: Wolf Posts: 35 |
Emit a block with a one-shot magnetic switch on it set to inverted mode, link that switch to a creature brain, which is attached to the same block. If done right, the block will emit, and each time it does, the brain will die instantly and you will get points. | 2010-02-27 06:47:00 Author: warlord_evil Posts: 4193 |
I have one in a level called 'Complex Logic Examples' published under Incinerator22 if you'd like one as a prize. But warlord's example is how you go about doing it. | 2010-02-27 21:16:00 Author: Incinerator22 Posts: 3251 |
I use a simpler method in my levels. It's just a circle of wood attached with a motor bolt. A magnetic key triggers an emitter which spits out points at regular intervals. These can either be stored for collection at the game end, or dropped into the game area during play. | 2010-03-04 23:07:00 Author: Nakatsu Hime Posts: 59 |
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