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#1

Ureka!!!

Archive: 11 posts


I know what we really need! An underwater brain and a way for creatures to move about in the water, like the wheels or legs. One we have underwater enemies then my LBP life will be complete. But what do you guys think?2010-02-20 07:54:00

Author:
The Gentleman
Posts: 360


Eureka (!)

Ya. I'm curious how geruvah got them to follow players...
2010-02-20 08:13:00

Author:
Syroc
Posts: 3193


You can make underwater enemies if you really tried. But I do agree - a fin or turbine attachment would simplify things a bit.2010-02-20 14:50:00

Author:
SLS10
Posts: 1129


Sorry for the spelling mistake by the way. I'm smarter than that.2010-02-20 22:18:00

Author:
The Gentleman
Posts: 360


I made a sort of Fort strapped to a whale's back and made the whale move in the manner of the snake contraption where various wobble bolts make the tail move in a pleasingly swishy manner, it means when I increase the weight inside the whale's body to submerge it, the whale actually moves a bit more realistically in the water, of course I had to place a thruster inside it to give it a bit more speed, but it works none the less2010-02-20 22:23:00

Author:
Dunadrian
Posts: 57


Now that you talk about water it would be cool, if you could set options for water, like electrify it somehow, or a tool, that transforn a material into water, so instead of making a whole level with water you just, make like small puddles etc, thatd be pretty cool.2010-02-20 22:41:00

Author:
Bloo_boy
Posts: 1019


Yeah I'd like to be able to make water deadly, like electrifying it makes it give off a blue glow and making it into lava, make it turn a glowy orange colour.

People have entertained the idea of small water areas alot but I'm not sure it's wholly feasable. It sounds easy enough to make it work like a standard material, basically cut a square of water into a level and that makes a puddle, as long as no particle physics are required it is possible but it'd take a ton of work.
2010-02-20 22:47:00

Author:
Dunadrian
Posts: 57


Try JP_Bourrin's Angry Pacman level. He has created rocket powered enemies that will hunt you down both in and out of the water.
I don't know how he has done it though... I think it's a pretty complicated use of proxy switches and several booster rockets.

I'm not even sure this is what you are thinking of? You want them to be more restricted? Like enemies on land "patroling", but just in water without using pistons?
2010-02-21 12:54:00

Author:
Slaeden-Bob
Posts: 605


Try JP_Bourrin's Angry Pacman level. He has created rocket powered enemies that will hunt you down both in and out of the water.
I don't know how he has done it though... I think it's a pretty complicated use of proxy switches and several booster rockets.

I'm not even sure this is what you are thinking of? You want them to be more restricted? Like enemies on land "patroling", but just in water without using pistons?

Yes, I mean to be used with brains. Creatures that ignore you, follow you and ignore you. The same as normal, land creatures but in water, I'm thinking sharks and fish.
2010-02-21 14:26:00

Author:
The Gentleman
Posts: 360


this would be cool.
it would definatly increase the number of shark vs croc levelsthough...
but seriously..... lbp needs this. it would also be good if you could make brains invisible

Just think, a fish with an invisibly underwater brain
2010-02-21 17:42:00

Author:
samalot
Posts: 591


that's...not a bad idea. would be really useful.2010-02-21 19:18:00

Author:
trip090
Posts: 1562


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