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After the Apocalypse
Archive: 6 posts
After the ApocalypseDweeble_13 This level is set in a world destroyed by nuclear bombs. It's not supposed to be fallout, but it is basically fallout. This is my first level ever made, a little short, a little slow, but I think it is the most detailed fallout level out there. If anything, it is just cool to look at. Any feedback would be appreciated. Thanks a lot and I hope you enjoy the level. | 2010-02-20 05:29:00 Author: Dweeble_13 Posts: 18 |
Great pictures! I'll have to try that out next time I play. | 2010-02-20 05:43:00 Author: ApeCheese Posts: 369 |
Played both of your levels and enjoyed them a lot. Visuals are definately your specialty with gameplay a way behind. Both levels had good atmosphere, FANTASTIC buildings, - the stickering on the lorry in this level was incredible. You need more gameplay and more length to get these levels noticed more, but visually you are very very good. well done. | 2010-02-20 17:56:00 Author: TheAdipose Posts: 533 |
Thank you very much for your feedback! I spend a lot of time on making my levels look good, but I understand the gameplay portions are lacking (especially on After the Apocalypse). BTW I have watched almost all of your tutorials on youtube and they are very good! I will have to make sure to check out your levels and maybe learn a thing or two. Thanks again! | 2010-02-20 21:27:00 Author: Dweeble_13 Posts: 18 |
i've got to check this out! it looks so good! i'm guessing it's a short but visually spectacular level. good. i like those. | 2010-02-20 21:43:00 Author: trip090 Posts: 1562 |
Just played this level and do you honestly want to know what I thought of it? It was awesome. Really visually spectacular. OK. My feedback. I'm ignoring the lack of gameplay because I'm guessing that this wasn't one of those levels. The detail on the buildings and vehicles blew me away. The lorry looked fantastic and below the bridge looked great, even though there wasn't much focus on it. The atmosphere was brilliant; the scenery gave an eerie "end of the world" feel and the music fitted perfectly, making the player feel lonely, very much how sackboy would feel wandering around that desolate place. I only have one negative thing, well, it was a bug-type-thing. At the very beginning, if you ran left into the wall, you could see the edge of the level. The blank level cloth material killed the mood. Just make the wall thicker so the player can't see it. Apart from that, it was amazing and definitely deserved my 5 stars and heart! | 2010-02-21 16:57:00 Author: trip090 Posts: 1562 |
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