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#1

Level Theme

Archive: 7 posts


We should be able to do what MM did with the story levels, like have a Medival theme and when you beat one level in it you get to the next without a key, and a new "Cool themes" Page for all the levels grouped to a theme. Mabye even Onbe theme unlocks the next to make a story like MM did.2010-02-14 21:17:00

Author:
Schwem00
Posts: 255


From another, older thread:

In-game ... there will be a tool that allows you to create a list of levels. Is a greyed out option when you select somebodies profile labelled 'My Queue,'.

I think this was added with the water update, but is still greyed out. It would help a lot, especially for my spyro levels. So many keys!
2010-02-14 23:25:00

Author:
Jedi_1993
Posts: 1518


I like it. It would definitely simplify the LBPC: The Game planning we're doing. 2010-02-14 23:58:00

Author:
SLS10
Posts: 1129


This would be really useful for my 'Steel' series, well once I make it anyway.2010-02-15 08:50:00

Author:
SR20DETDOG
Posts: 2431


i really like that idea2010-02-15 12:14:00

Author:
The_Lil_JoKeR
Posts: 745


This would be great for my 18 level campaign series! instead of having a key drop down when you arrive at the scoreboard expecting the person to get inorder to unlock the next level, the scoreboard unlocks the next level alone! 2010-02-15 14:03:00

Author:
PoD CREW
Posts: 268


Just put the key in front of the scoreboard. C'mon.2010-02-17 04:09:00

Author:
Unknown User


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