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Sack Clone 2-0 Space Station part 1

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Sack Clone 2-0 Space Station part 1bmw_oss
This is my best level yet and it is part of a series. Please give it a go and tell me what you think!
http://i995.photobucket.com/albums/af74/bmw_oss/sackclone20adpart1.png
Chech it out!
2010-02-13 21:23:00

Author:
bmw_oss
Posts: 10


Hiya

I really like the idea of 'sack' training. Splitting the tasks into mental. physical and mental worked well. The characters looked good and Your plotline of a 'future battle' builds up anticipation of the next level. You created the tasks well and I did feel like I was in some kind of weird lab. I particularly liked the 'rotating circles' puzzle. (handles would have been nicer than buttons though!)

Few suggestions;
The glass doors are lethal! - they close way too fast - I got squashed a few times. adjust the sensors please.
The section at the end after the cutscene was way too long and pointless. Go straight from the cutscene to the scoreboard. the credits were long and slow and could have been in one magicmouth if necessary.
The decor worked - but was very plain - and I think thats the biggest draw back of the level. check out comphermc's appature science levels (sp?) or dr_vab's escape from the blue lab to see ways of making 'labs' look interesting. You need more shapes and more objects around the place. the engine room at the end was good - why not move those parts around the level to make it look more interesting.

Good luck with the sequel. Adi
2010-02-14 08:35:00

Author:
TheAdipose
Posts: 533


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