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#1

Impact Switch

Archive: 7 posts


Like, if an object hits another object (or a sackboy), the switch will be triggered.

It's already been implemented onto Sounds, so how hard can it be?
2010-02-09 17:37:00

Author:
BlahYourHamster
Posts: 177


magnetic key switches....?2010-02-09 18:07:00

Author:
Pete1991
Posts: 225


I'm sure I read this same suggestion just the other day but don't hold me on that.2010-02-10 08:12:00

Author:
SR20DETDOG
Posts: 2431


that would be a great idea! soooooo useful!!! they need to do this2010-02-10 16:24:00

Author:
trip090
Posts: 1562


Such a simple, useful idea, why haven't we seen it yet?!2010-02-11 07:41:00

Author:
The Gentleman
Posts: 360


Heh, weird. I thought bout this 2 months ago. Should've posted a thread. But yes, I want this. Sometimes a sensor switch just isn't good enough.2010-02-15 03:36:00

Author:
Testudini
Posts: 3262


I've always wanted an impact switch - it would be much more precise than any magnetic key thing.2010-02-15 04:38:00

Author:
SLS10
Posts: 1129


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