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#1

Stealing & Hacking

Archive: 102 posts


Ah, nevermind...

Too negative.
2010-02-06 05:26:00

Author:
Incinerator22
Posts: 3251


Are you sure he 'hacked' it, he could have just looked at it and copied it directly (that's not any better though)

Just wondering if you're positive, I don't really give out prizes and if I do they'll be unshareable. But if someone can just hack it and claim it as their own, that will discourage me even more from giving them away in the future.
2010-02-06 07:27:00

Author:
TripleTremelo
Posts: 490


Try only giving away simple prizes that you don't care about, and not at all giving out the best ones for anything.2010-02-06 13:39:00

Author:
Schwem00
Posts: 255


I hate this. this is why I only bring out my stuff with people i trust in OC and I often delete or destroy it when im done

Thats not enough though, if someone is the party leader they could undo that and steal it
2010-02-06 14:44:00

Author:
Matimoo
Posts: 1027


Every online game using 'Play Create Share' is going to have this, sadly.

But I agree. Some people are just , they have no :hero: life, and need to get a :eek: grip on reality.

:eek:
2010-02-06 14:57:00

Author:
Testudini
Posts: 3262


From the dawn of existence this has been happening, it's called thievery and people still do it.2010-02-06 15:20:00

Author:
Pantyer2
Posts: 652


I understand. I learned my lesson the hard way.
I gave my Demon boss away for Ace on Jones and The Demon.
Then 2 weeks later I saw a level using my Demon not just in the level. But on the Cover.
The guy said "Too bad"
It was my own fault.
But after about 10 emails, and spamming his comments he finally gave me credit in the description.
What i learned?
Never give a nice prize away again.
Sorry about what happened to you. I know it it really upsets you.
2010-02-06 15:26:00

Author:
fijski8
Posts: 159


As someone who is more of a level builder than an object builder, this doesn't bother me so much. In the beginning I would put some of the contraptions from my levels in prize bubbles knowing fully well that they would be used elsewhere, but they were never anything that was a cherished creation. It was all simple stuff anyone else with a bit of ingenuity could have come up with.

I stopped including all prize bubbles when the community started complaining about profiles filling up due to community objects they didn't want nor would ever use. This was before updates made it possible to clean out your community objects with one click, or turn it off altogether. But the message is still clear - most authors make their own stuff, so why should I hand out mine?

Cherished things like my spider tank, on the other hand, I get a lot of requests for. And the answer is always no. I have no plans to share it, because I have no plans to let someone else take credit for it, let alone hack it. Like your vehicles for you, it's part of my identity as a creator. If someone else wants to painstakingly try to recreate it by playing my level 1000 times over to memorize every detail about it, then I don't mind. But it would break my soul to see some idiot slap a rocket to it and dump it in a shark survival challenge that took 5 minutes to make, gaining 100,000 plays in the process.

Don't share your stuff in the first place and there's little to worry about. Be careful who you invite into OC for the same reasons.
2010-02-06 15:39:00

Author:
Thegide
Posts: 1465


To thing that this would basically stop if we could properly report someone with the game instead of this "drew-in-3-seconds-on-the-corner-of-the-table" feature that is the Good Grief system right now.

I wonder how Media Molecule couldn't figure out people would be total abusers and experience ruiners. They over-estimated gamers really.
2010-02-06 16:11:00

Author:
RangerZero
Posts: 3901


I completely agree.

Personally, I think the "Make this level copyable?" option should be removed, it's just open to people stealing it and claiming it's theirs.

Also I don't mind if copied levels get billions of plays, it annoys me yeah... But as long as people are aware that it's a copy, then it's all good... Otherwise, I would be very apocalyptically cross.
2010-02-06 16:16:00

Author:
BlahYourHamster
Posts: 177


The problem is so easy to prevent really. The design solutions in my mind are quite endless. Media Molecule REALLY didn't do a good job. I mean, how about that a copied level would never lose its original creator's id? I mean, this is incredibly easy to do and would prevent such stupid things like this to happen. They could even keep the copy option!
EVERY DAY I am flabergasted by LittleBigPlanet. I honestly never EVER witness such game that is honestly the most fun and enjoyable of its generation and at the same time the most badly designed game in a very long freaking while. Doesn't compute in my mind!!
2010-02-06 16:27:00

Author:
RangerZero
Posts: 3901


EVERY DAY I am flabergasted by LittleBigPlanet. I honestly never EVER witness such game that is honestly the most fun and enjoyable of its generation and at the same time the most badly designed game in a very long freaking while. Doesn't compute in my mind!!

Actually, what gets me is how well designed so much of the game is. A lot of the design decisions in the game engine and the interface are absolute genius, but we don't notice so much because a lot of them are things we take for granted. But then compare that with the community side of the game and it's a completely different story. It's the inconsistency in how well / badly designed some of the aspects of the game are that gets me.

Personally, and I know this won't happen because screaming children want in-game updates, but I'd like to see MM forget about developing in-game features and just overhaul the online experience. Water and OC should keep us going on gameplay ideas for months (unless you have the imagination of a trout), so now is the perfect time. It's just a shame it won't happen
2010-02-06 16:53:00

Author:
rtm223
Posts: 6497


Actually, what gets me is how well designed so much of the game is. A lot of the design decisions in the game engine and the interface are absolute genius, but we don't notice so much because a lot of them are things we take for granted. But then compare that with the community side of the game and it's a completely different story. It's the inconsistency in how well / badly designed some of the aspects of the game are that gets me.

Personally, and I know this won't happen because screaming children want in-game updates, but I'd like to see MM forget about developing in-game features and just overhaul the online experience. Water and OC should keep us going on gameplay ideas for months (unless you have the imagination of a trout), so now is the perfect time. It's just a shame it won't happen

I agree with you, I guess with just worded it differently. If there wasn't anything greatly designed about the game I wouldn't be playing it for sure. I think the creation mode is exceptional and something we've never witnessed in the console world at least. It's really well done. And the basic mechanics, the game itself is fun and well done. Nice little physics engine too. But the general interface of the game, the community side, share side, Good grief system, etc. Pretty much all the rest is as badly designed as it gets.

And yeah your thing won't happen. I wish they would only fix the Cool level pages with my realistic solution I'm always throwing around though.
2010-02-06 17:05:00

Author:
RangerZero
Posts: 3901


It'd be much better if they did leave the original creator ID on the level/object. It'd make so much more sense to do this, and tbh... How hard can it be to implement this?2010-02-06 18:31:00

Author:
BlahYourHamster
Posts: 177


When I say hacked... I mean hacked and edited. It used to be an even bigger problem back before the major update, cornish yarg. But all MM ended up doing was making it harder. But it's still very possible and relatively easy if you know what you're doing.

I know a lot about this from rz22g, because his tank was a gigantic target for stealers. Even though it was unshareable and uneditable they found a way to completely erase his name from the contributers section, be able to give the tank away as a prize, and edit it freely.
2010-02-06 18:42:00

Author:
Incinerator22
Posts: 3251


Cruel Cruel game at times. I sometimes wonder what does be going through people's minds...2010-02-06 18:48:00

Author:
KQuinn94Z
Posts: 1758


I'd say this goes right down with the biggest problems of the lbp society.

-Stealing/Hacking
-Level Ratings
-Moderation
-Level Promotion
-"Cool" Levels
2010-02-06 18:50:00

Author:
Incinerator22
Posts: 3251


I'm just thinking out loud here, but couldn't you grief the copiers?2010-02-07 01:50:00

Author:
Rogar
Posts: 2284


^^^ Yeah. Doesn't do anything, though.

That's why the only level I have that's copyable is my dog Rex from the old Character contest. I really don't care if anyone copies it, because, frankly, it sucks. There's my method of shooing people away from a copyable level.
2010-02-07 02:21:00

Author:
Outlaw-Jack
Posts: 5757


As someone who is more of a level builder than an object builder, this doesn't bother me so much. In the beginning I would put some of the contraptions from my levels in prize bubbles knowing fully well that they would be used elsewhere, but they were never anything that was a cherished creation. It was all simple stuff anyone else with a bit of ingenuity could have come up with.

I stopped including all prize bubbles when the community started complaining about profiles filling up due to community objects they didn't want nor would ever use. This was before updates made it possible to clean out your community objects with one click, or turn it off altogether. But the message is still clear - most authors make their own stuff, so why should I hand out mine?

Cherished things like my spider tank, on the other hand, I get a lot of requests for. And the answer is always no. I have no plans to share it, because I have no plans to let someone else take credit for it, let alone hack it. Like your vehicles for you, it's part of my identity as a creator. If someone else wants to painstakingly try to recreate it by playing my level 1000 times over to memorize every detail about it, then I don't mind. But it would break my soul to see some idiot slap a rocket to it and dump it in a shark survival challenge that took 5 minutes to make, gaining 100,000 plays in the process.

Don't share your stuff in the first place and there's little to worry about. Be careful who you invite into OC for the same reasons.

i need everybody to read the quoted text and start LIVING this way in LBP

people like this guy right here are what we need more of...

and yes...i learned how ****** stealers can be...i EARNED a cool robot from gevurah22 and i found out that by putting a few stickers in it and gluing some crappy wings on it the creation became shareable and i was able to distribute it to whoever i wanted (granted you guys know me ((few of you)) and know i wouldnt really give stuff away that isnt mine) so it ****** me off when i found out that i could easily **** up gevurah22's rep by putting this robot in a level and claiming it to be mine....which of course i would never do. but it really angers me to see Mm just sit by and ignore this...and if they arent ignoring it then theyve been doing a good job of being discreet because **** if i know.

idk what to say...except to learn from the quoted text i have here...this man knows how to protect you....seriously idk whats the big deal of stealing tho...i would NEVER want fame (im glad i make sucky levels in LBP....ok i lied ) and i find it retarded that anybody would want to steal objects and levels in an effort to be well known....just sickens me...somehow LBP feels like a fantasy version of REAL LIFE...we are all sackpeople building and buying and some criminals want to steal our inventions and make profit out of them....ugh this is the dark times for LBP and i feel it's only going to get worse....hope there is a light at the end of this tunnel folks....cuz id hate for LBP to die from this
2010-02-07 03:14:00

Author:
Shadowcrazy
Posts: 3365


The only thing I can think of that can help reduce stealers for you objects, is to use stickers from rarely bought DLC (and maybe several of them, even if the sticker is on a attached Dark matter to the object). Like Buzz for example. Its not much I know 2010-02-07 03:17:00

Author:
JKthree
Posts: 1125


The problem I see is not in the individuals who do the stealing and hacking but in those who let it happen. The reason why we have people copying our levels and claiming objects as their own is because we LET them. It isn't a matter of if they stole it by copying it out of your "play-time" in OC or that you offered it as a prize. Because if you used your brain and THOUGHT about your next move, then (curse-word) like that wouldn't happen in the first place. Yes, just like the "real world", this one is chockful of spammers, glitchers, copiers, thieves, H4Hers, Anti-H4Hers... everything negative you can think of in LBP you can sure as (curse-word) find it if you look hard enough.

If you look at LBP like it was back then, the motto "Play-Create-Share" really makes sense. People had fun, the levels were, like, equal, and the only one people ever complained about was Ramp (which everyone wants back now). Now, the motto "Play-Create-Share" has NOTHING to do with LBP now these days. It's more like "Play-Create-GetPopular" when you think about it. Everything in LBP is like mainstream media; they block out the good and highlight the bad (and popular).

Whenever people get a good idea, there's others out there would want to A.) steal it or B.) destroy it. Look at Tesla. He had the awesome idea of AC currents, but was cheated out of his fortune. Guess who took that glory from him? Thomas Edison. To Americans, mass-production sounded like a good idea. I mean, why wait for something when it could automatically be made? Now the Chinese make everything. Ensemble Studios, the same one that made Halo Wars, was on course to become a legendary developer, like Pandemic and Infinity Ward. Microsoft shut them down.

If we want to see change in LBP, then we can't wait for Media Molecule and/or Sony to make it happen. WE have to make change. WE have to take the step forward. WE have to stop this problem. Because as far as I know, WE were the ones who caused it. Sure, Mm might come out with a patch once in a while, but we all know that's only a temporary fix. If we want this stealing and hacking to stop, then WE have to take action. Just like the United States is now, we can't fully rely on the man in charge; we're the ones who'll ultimately make change.
2010-02-07 03:47:00

Author:
Outlaw-Jack
Posts: 5757


Play, Create, Steal.2010-02-07 04:37:00

Author:
Unknown User


Play, Create, Steal.
http://i301.photobucket.com/albums/nn65/warlord_evil/PCS.png
Ten characters.
2010-02-07 05:04:00

Author:
warlord_evil
Posts: 4193


If only it was possible to motivate ALL of LBP to do this...but you know there will always be at least 2-3 people that will ignore the warnings and still post their lifes work in hopes of gaining popularity2010-02-07 05:21:00

Author:
Shadowcrazy
Posts: 3365


Haha, play create steal. I have numerous different "Underwater creatures that chase you" In my community objects, and discovered one is a recolour of the other! :O they even left the old stickers underneath! thats stupid.
The problem is, there are ways to get around features used to stop people stealing in LBP
Proper level credit- Rename level and description, appears to be your own
Modifying Other peoples prizes - turn parts you dont want to dissolve, attach to button. or alternate method, crush parts with a big square of metal
2010-02-07 19:58:00

Author:
Matimoo
Posts: 1027


I've never really been a fan of giving away prizes, so I've never really had a problem with this type of stuff. But I do have a problem with the people who make their levels copyable and wine about it if somebody publishes it as their own, I mean what did the original author expect?2010-02-08 20:50:00

Author:
TheFirstAvenger
Posts: 787


@ Endless Echo. 100 percent right! Just asking for trouble making a level copyable.2010-02-08 20:58:00

Author:
fijski8
Posts: 159


Don't share your stuff in the first place and there's little to worry about. Be careful who you invite into OC for the same reasons.
Speaking of THIS. I had a guy come into my level in the online create beta with someone else. I was working on something pretty complex. Mr. Thief was very excited about what I was making. He promptly object captured it and then zipped out of the game. Needless to say, I was really angry and there was nothing I could do about it because there really was absolutely no way to guard against that. I had no idea that this person was coming into my game. Now I just don't let anyone into my levels except maybe like 3 people I trust, because I'm sick and tired of people doing this sort of garbage.

I never make anything shareable ever because I know exactly what'll happen. Someone'll just take credit for it.
2010-02-08 21:19:00

Author:
xkappax
Posts: 2569


The problem I see is not in the individuals who do the stealing and hacking but in those who let it happen.

Really? I mean, I know you need to be careful about these things. If there is something you don't want stolen, you lock it down. At the end of the day though, the problem stems from the people who steal. End of Story. If there weren't people who were so unscrupulous, then we wouldn't have to worry about it.


Don't blame the victims and give the perpetrators a free ride. There is some responsibility to protect oneself from the realities of what how selfish some people are, but the root cause is not people not protecting their stuff.
2010-02-08 21:23:00

Author:
rtm223
Posts: 6497


I've never really been a fan of giving away prizes, so I've never really had a problem with this type of stuff. But I do have a problem with the people who make their levels copyable and wine about it if somebody publishes it as their own, I mean what did the original author expect?

The original author expected to enlighten less experienced creators by letting them have a look behind the scenes, thereby helping more and better levels come into existence. Shame on him.
2010-02-09 09:43:00

Author:
Rogar
Posts: 2284


Yes. How could someone possibly blame the creator? MM should realise the consequences as well as the benefits of putting in things as huge as prizes and copyable levels. There's always chances that people will steal, but there's also always chances that people will learn. In the end it's a sad gamble.2010-02-09 20:49:00

Author:
Incinerator22
Posts: 3251


The original author expected to enlighten less experienced creators by letting them have a look behind the scenes, thereby helping more and better levels come into existence. Shame on him.
Lol, well they should have thought about that before, just like the real world there are bad people on Lbp, I've witnessed several. But when there are people like wexfordian and Defmunkey666 who have had levels copyable and then published by others, you kinda have to look into the past to see that making levels copyable isn't exactly the best thing to do. A more reasonable option would be for MM to add option where others can only see the behind the scenes stuff but not actually mess with any of it or publish. Only then would I consider making some of my levels copyable.
2010-02-09 21:09:00

Author:
TheFirstAvenger
Posts: 787


Hm Im in two minds... ok i see the reason why people make levels copyable- to let others see behind the scenes, but they must also be prepared for duplicates. Others will republish it as their own.

I made my PTD boss copyable so people could see behind the scenes and now there are about 30 identical versions of it online... but mine was the only one that had thousands of plays...

I simply made a device that killed off the ptd when someone went into create mode and tried to edit the huge LADYLYN1 on the front of the ptd... simples!
2010-02-09 21:29:00

Author:
ladylyn1
Posts: 836


Copying objects is simple really, you make a mold of the object then use that to cut and shape your own. The stickers you claim were identical were probably the same darn stickers. Yes its annoying and rather frustrating to see your hard work be bastardized by someone else. However, until MM resolves this issue there's nothing we can do. What I've done in the past, is similar to Ladylyn's idea. I strategically positioned switches to detonate bombs if the object is tweaked via green dissolve, but there's always another route.

As far as stickers are concerned, If you haven't read my post on STICKER JACKING you should do so. I made a suggestion for MM, but I doubt they're listening.
2010-02-09 22:21:00

Author:
M_R_Enigma
Posts: 161


I completely agree with Incinerator22 on this. So much so that I now refuse to add prizes to my levels and will only give objects to other creators I trust.

I made Desert Survival copyable when I was still pretty new to the game after getting numerous requests to show players the logic behind the level. Unfortuantely I was too naive to realise how much it'd be spammed. I'm not too fussed anymore that one of the copies has more plays than the original. Most players still know who the original creator was, but still... GRRRR!.
2010-02-09 22:44:00

Author:
Unknown User


all i can say is next time...if you want to show people behind the scenes of the level....DONT MAKE IT COPYABLE....how about just making a behind the scenes version of your level and publish that...or make a secret grab sponge during trips that show a camera showing the logic behind it...but dont make anything copyable....making a seperate level that shows the switches and such and how to make it is fine and all...but dont make anything copyable...anybody agree?2010-02-10 01:04:00

Author:
Shadowcrazy
Posts: 3365


Actually, if you are going to publish a separate level to show how it works, you can take out everything that makes it cool and pretty, even going as far as making it unplayable. Just publish this barebones level copyable. People could republish, but they'd look stupid.2010-02-10 09:45:00

Author:
Rogar
Posts: 2284


The excecution, thought and ideas put in Little Big Planet is excellent. The people who play it, however, are the ones who ruin it. And what's even worse, when you try to make it better and solve the overall retardedness, they just say things like 'tis mine nao bitjs pizz off lmao!!11 deal w/ it1'2010-02-10 12:20:00

Author:
Recurracy
Posts: 166


Levels with out prizes are a disappointment to me. It would be nice if people would give credit to the original creator but hey, we are talking about 11 year olds (or younger) in most cases. I don't think it's worth making something if it's not "winnable".

That being said it would be really cool if Mm were make us a self destruct setting for objects that would require a license key granted by the original creator for deactivation.
2010-02-10 15:29:00

Author:
IStwisted
Posts: 428


Actually, if you are going to publish a separate level to show how it works, you can take out everything that makes it cool and pretty, even going as far as making it unplayable. Just publish this barebones level copyable. People could republish, but they'd look stupid.

yeah that's what i mean
2010-02-11 00:06:00

Author:
Shadowcrazy
Posts: 3365


That being said it would be really cool if Mm were make us a self destruct setting for objects that would require a license key granted by the original creator for deactivation.

Yeah thats what i made for my level... its not that hard to do.
2010-02-11 00:10:00

Author:
ladylyn1
Posts: 836


Yeah thats what i made for my level... its not that hard to do.

Can I steal that?
2010-02-11 16:29:00

Author:
IStwisted
Posts: 428


Dude, never give out large advanced objects. You're just asking for **** to happen. Only give out simple objects like level enemies and other cool nik naks. 2010-02-11 16:43:00

Author:
PoD CREW
Posts: 268


Can I steal that?

Copy my ptd level and try to work it out... although u wont be able to edit LADYLYN1 because, as i said, it will cause the majority of the level to die.
2010-02-11 17:23:00

Author:
ladylyn1
Posts: 836


i dont like this... i made a giant boss that has tons of stuff on it like emmiters, rockets... everything... i set it as a prize at the end... and someone took it... like they were supossed to. later that week... there was a level i played with my friends that had it... i was okay with it until i read the description and it said "all this made by me!"... σ_σ ... srsly? i obviously reported him (after talking to him), and i think he got suspended? it would be a good thing to do... is if we could set a prize down as copyable, but when they publish a level with it... the description says "copied item used: blablabla by blahblablah."... know what i mean? ∩ب∩2010-02-11 20:15:00

Author:
vergildmcking
Posts: 190


I doubt he got suspended vergildmcking.

Sony is too worried about moderating the levels that are too complex for five-year-olds than worrying about such a petty thing as stealing peoples' soul-filled creations
2010-02-11 21:43:00

Author:
Incinerator22
Posts: 3251


Any system implemented to ensure props to to the original creator would still be susceptible to abuse of one kind or another.
The important thing to remember is that someone thought your object was cool enough to use in their level.
Just don't let someone else's douch-baggery effect your experience.
As for people blatantly lying about creating it.... hmmm it would be cool to create a "bot" that could automatically repeatedly rate the level with one star... but probably not worth the trouble. I would rather spend my time making rocket chickens.
2010-02-12 03:21:00

Author:
IStwisted
Posts: 428


I might sound mean, and if anybody disagrees, then I'm sorry, but personally it's my opinion.

I think MediaMolecule is really not paying attention. I have seen the greatest levels I ever played get removed, just because some stupid kid hates actual creativity being more popular than their crappy H4H levels. It's this that they use the dumbest excuse to bring Sony down on their knees, begging MM to remove certain levels. I'm talking about Copyrights of course.

MM only cares about the legal stuff, and let's idiots with no creativity run around and steal peoples ideas, then ask the level to be removed so they can take the credit of "It's my level, that was just a copy". It's stupid, because I think the creators of the objects should have their own "Copyright". It's something that Sony should actually look into, because hacking is forebidden, and just egnoring the situation is only encouraging the problem.

Maybe they're patching it up, I don't know, but for right now, I think LittleBigPlanet is just a community of ***holes who go around, steal ideas from the real creators, and spread their slogan: "Play. Steal. Corrupt." It almost makes me glad that my PS3 got YLOD, because I don't want to play with a community of that cruelty and abuse.

Peace
2010-02-12 03:41:00

Author:
CyberSora
Posts: 5551


Ive also found someone who stole the logic pack and made it all his own. (except for all the uncopyable stuff.)
I want to cry
2010-02-12 04:02:00

Author:
Deviantgeek
Posts: 386


Levels with out prizes are a disappointment to me. It would be nice if people would give credit to the original creator but hey, we are talking about 11 year olds (or younger) in most cases. I don't think it's worth making something if it's not "winnable".

Good for you, no one's stopping you from adding prizes to your levels. Although I doubt you'd be singing that same tune if someone used one of your objects in their level, took the credit and in doing so gained more notoriety than you, 11 year olds or not.
2010-02-12 05:08:00

Author:
Unknown User


Another direct example: MM picked little dead space for level of the year but when it was moderated they barely raised an eye...

It's true that it's Sony and not MM moderating levels, but I'm sick of MM basically playing the victim. They can still at least try to do something about it. But they don't at all--They just send us false claims that they will.

2010-02-12 05:40:00

Author:
Incinerator22
Posts: 3251


Don't blame the victims and give the perpetrators a free ride. There is some responsibility to protect oneself from the realities of what how selfish some people are, but the root cause is not people not protecting their stuff.

By all means I'm not giving them a "get out of jail" card. What they still do is still wrong and should be dealt with. BUT, for most of the arguements I've heard, the creator willingly let their item avaliable in thier level, leaving it up for grabs. It only takes the slightest amount of modifications and cosmetics (and lying) to persuade others that what you "stole" is actually your original creation. And from the sound of it, the original creator doesn't do anything because they automatically presume that it's out of their control. Not true.

You can spread the word via the Internet (like what most do). You can "Good Grief" their level. You could send a PSN message directly to one of the Mm staffers (Try it! It won't hurt!). But whatever you do, don't try spamming and flaming the thief; that just drops you down to their level.

So, I'm not completely blaming the original creators for this happening... but for Christ's sake, the least they can do is take some action and try to do something about it.
2010-02-12 06:33:00

Author:
Outlaw-Jack
Posts: 5757


by all means i'm not giving them a "get out of jail" card. What they still do is still wrong and should be dealt with. But, for most of the arguements i've heard, the creator willingly let their item avaliable in thier level, leaving it up for grabs. It only takes the slightest amount of modifications and cosmetics (and lying) to persuade others that what you "stole" is actually your original creation. And from the sound of it, the original creator doesn't do anything because they automatically presume that it's out of their control. Not true.

You can spread the word via the internet (like what most do). You can "good grief" their level. You could send a psn message directly to one of the mm staffers (try it! It won't hurt!). But whatever you do, don't try spamming and flaming the thief; that just drops you down to their level.

So, i'm not completely blaming the original creators for this happening... But for christ's sake, the least they can do is take some action and try to do something about it.

quoted for truth
2010-02-12 16:43:00

Author:
Shadowcrazy
Posts: 3365


I have visions of a real life Sid from Toy Story taking your tank and putting the dolls head on it.2010-02-12 17:05:00

Author:
julesyjules
Posts: 1156


Why not give them a time limited tank? Like what RTM does, but with a lifetime of say... 2 minutes,2010-02-12 17:34:00

Author:
Kern
Posts: 5078


I might sound mean, and if anybody disagrees, then I'm sorry, but personally it's my opinion.

I think MediaMolecule is really not paying attention. I have seen the greatest levels I ever played get removed, just because some stupid kid hates actual creativity being more popular than their crappy H4H levels. It's this that they use the dumbest excuse to bring Sony down on their knees, begging MM to remove certain levels. I'm talking about Copyrights of course.

MM only cares about the legal stuff, and let's idiots with no creativity run around and steal peoples ideas, then ask the level to be removed so they can take the credit of "It's my level, that was just a copy". It's stupid, because I think the creators of the objects should have their own "Copyright". It's something that Sony should actually look into, because hacking is forebidden, and just egnoring the situation is only encouraging the problem.

Maybe they're patching it up, I don't know, but for right now, I think LittleBigPlanet is just a community of ***holes who go around, steal ideas from the real creators, and spread their slogan: "Play. Steal. Corrupt." It almost makes me glad that my PS3 got YLOD, because I don't want to play with a community of that cruelty and abuse.

Peace

like it or not anything and every thing you create in LBP belongs to Mm. It's their property and they get to manage it the way they see fit. This game is all about the community. keep building things and giving them to the community to do with as they please and you will have a good time. keep thinking these things are "yours" and you will be miserable.
2010-02-12 21:51:00

Author:
IStwisted
Posts: 428


well, if you give it away, dumb it down. make sure it is not nearly as good as the original, like Mm did with the collector boss. thats what i will do if i ever make something good.2010-02-12 22:05:00

Author:
tomodon246
Posts: 624


well, if you give it away, dumb it down. make sure it is not nearly as good as the original, like Mm did with the collector boss. thats what i will do if i ever make something good.

How is that helpful?
2010-02-13 00:51:00

Author:
CyberSora
Posts: 5551


Read section 13 and 14 of the LBP EULA. It states that your work is under copyright unless shared with other people. Technically setting a prize bubble to non-shareable and them hacking it is copyright infringement.2010-02-13 01:38:00

Author:
tanrockstan34
Posts: 1076


First, the rant (Size-reduced for volume-constraint):

Honestly, while I think it is unfortunate if people don't understand the things people are able to do with items they choose to share, and putting a tag on it to the effect of "I made this myself" is just blatantly uncool (or entering it in a contest based specifically around that item - that is definitely over the line) ... I really don't understand the stigma against people using prizes that were given to them in any reasonable way they want. Since when is someone stealing from you just because they're using something that you gave them?

For example, for part of the project I'm working on, I took someone's give-away music prize, bombed out a section of it, copied it, made it loop, and altered the tempo for a brief sequence. Now, I intend to give credit, of course ... but are you saying there's something intrinsically wrong with editing a prize someone gives you? Where's the line? If you give them a character, can they not re-sticker it? Add a hat? Have it jump up and down? Can it only be used under pre-specified conditions outlined in contract sub-section 7 paragraph b?

I'm all for making a level contributor list feature and so forth, huge supporter in fact ... but I don't understand why people are banding about the term "steal" when referring to things that they published and gave away.

Using the term "hacking" when they make a mold of the object you give them and re-create it? Honestly? "Hacking" should be reserved for actually bypassing the code and taking things from your levels that aren't even prizes, not for just using your give away tank to make their own tank.

Don't get me wrong, I think it's sigh-worthy if someone is republishing something you made with a big "I made this" sign, but you make it sound like it's pure villainy simply to use prizes from the prize feature.
------------------------------------------------------------------------------------------------------

Now that I've said that - I do have to say that if anything is making the game frustrating for members of the community, that is something that should be addressed. That being said, I don't honestly know how to address it. You want to share things, but you don't want people to be able to reproduce what you work. Just by seeing things alot of people will be able to reproduce it (photo -> Cut out parts -> Assemble).

The best solution I think has been brought up so far, is simply the "level contributor list". Just force people to have automatic credits listed on their level information.
2010-02-13 02:01:00

Author:
Jagrevi
Posts: 1154


To make it clear:

HACKED. HACKED. HACKED.

I don't mean molds and bombs and tweaks and dissolve. He edited certain parts and sections. Please, it's no coincidence, I made every part of the tank and vertices are off, etc. It's not hard to hack a community object when you know how. I know how to edit a community object even to the point where the original creator's name dissapears completely from the contributor list. But I won't say how...

And rz22g made a video on it, proof:

http://www.youtube.com/watch?v=kRhu81FBOyg
2010-02-13 02:20:00

Author:
Incinerator22
Posts: 3251


Once again, everything you mention doesn't even seem like it would take hacking to do. I'm pretty sure I could take any community object and use it to create and assemble an exact duplicate without hacking - might be time intensive, but certainly doable. Not exactly code-breaking here, any more than the fact that I can make exact copies of any metal statue you give me with the right resources.

Again, I'm sorry if it's getting you upset - honestly, the point of the game is for everyone to have fun, so if you're not there clearly is an issue to be resolved. And anyone directly taking credit for your work is a ****, obviously ... but I don't think hacking was necessary based on your description.

Meaning, even if they did what they did with a bug ... it's not like they couldn't have done it before. That being said, I'm watching the video, and it does appear to be a more serious issue than I thought, you're right. ... although, wow, the video does say February 2009.
2010-02-13 02:36:00

Author:
Jagrevi
Posts: 1154


How is that helpful?

well, the theif has the satasfaction of stealing and the creator's creation isn't compromised, so the theif goes around with a sub-par version of your creation
2010-02-13 02:49:00

Author:
tomodon246
Posts: 624


If we knew how these were being unlocked we could try to find a solution, again give it a life time of 120 seconds and capture as soon as emitted2010-02-13 11:26:00

Author:
Kern
Posts: 5078


i guess you could say i agree. i mean stealing something someone made unsharable is so wrong on so many levels. yet if you make it sharable, people might not credit you. i forgot to credit someone on my old account before my ps3 broke. when i got a new one, there was nothing i could do. plus if you make a prize sharable, dont expect someone who uses sharable prizes to put them in their own bubbles and to list every psn id that they used a prize from in their description. but i totally agree with you on the stealing part. if its not meant to be yours, than leave it alone.2010-02-13 13:38:00

Author:
pBaNdJ16
Posts: 8


Read section 13 and 14 of the LBP EULA. It states that your work is under copyright unless shared with other people. Technically setting a prize bubble to non-shareable and them hacking it is copyright infringement.

Is the LBP EULA available on-line or do I have to read it "in game"
2010-02-13 17:23:00

Author:
IStwisted
Posts: 428


Yep, it even irrates me when other people's levels are copied, not my own. I always feel the need to comment and say, you stole this level from someone else! Because they shouldn't be getting the credit for someone else's work. One of the most copied levels I know is 'The fireman that's inbetween heaven and hell'. This was originally created by D--A--N, and many steal and rename it.2010-02-13 17:35:00

Author:
xCandiiQueen
Posts: 12


Read section 13 and 14 of the LBP EULA. It states that your work is under copyright unless shared with other people. Technically setting a prize bubble to non-shareable and them hacking it is copyright infringement.

Hmmmm, I would read section 13 and 14 of the EULA, if they existed. My eula stops at section 4.... Coincidently, section section 4 is all about user materials. 4.2 states, and I quote:


As provided in the PSN Terms of Service, User Material created by you will belong to you, although any content provided by us will still belong to us and/or our licensors as explained in the PSN Terms of Service.

Ok, so we do retain copyright of our own stuff, although it would probably be considered to be a derivative work. But to what extent do we actually retain our rights? Let's read on:


You authorise us, our affiliated companies and other PSN users, to use, distribute, copy, modify, display and publish your user material throughout PSN and associated services. You also authorise us and our affiliated companies, without payment to you, to license, sell and otherwise commercially exploit your User Material....

Uh huh. So yeah, if someone else can access it, they can do whatever they want with it. As far as I can tell there is no distinction of what is shareable or not shareable and people may happily distribute your stuff assuming they can get their hands on it in the first place.


Obviously, there is the entirely separate issue of respect (or the lack thereof), but people are well within their rights as PSN users to take your stuff and do whatever they please with it and certainly there is no legal implication as you waive a large chunk of your rights as soon as you publish your content.

So... Yeah. They aren't breaking any rules, just being immoral.
2010-02-13 17:49:00

Author:
rtm223
Posts: 6497


This really doesn't bother me. I make all my prizes shareable and people can do whatever they like with them. Saying that, I understand entirely why other people are protective of their work and their wishes ought to be respected.

22 told me about someone who showed them a tank I made saying they had created it and frankly I was flattered that someone would do that.
2010-02-13 18:19:00

Author:
Ayneh
Posts: 2454


This really doesn't bother me. I make all my prizes shareable and people can do whatever they like with them. Saying that, I understand entirely why other people are protective of their work and their wishes ought to be respected.

22 told me about someone who showed them a tank I made saying they had created it and frankly I was flattered that someone would do that.

I'm working on modifying your dirigible to include balast emitters and enemy planes that you can shoot down (and other super secret stuff)

EDIT: I had someone in CM with me showing them the plane and he started trying to copy the plane. I moved it out of his capture box just in time and he said "let me scan that plane!" I said "super secret" and went back to POD and he said "I out ranks you so you have to let me scan that plane" so i unplugged my ethernet cable. LOL
2010-02-13 18:32:00

Author:
IStwisted
Posts: 428


If we knew how these were being unlocked we could try to find a solution, again give it a life time of 120 seconds and capture as soon as emitted

I've gotten around this "protection", see Rtm's thread. If you give away stuff, you can count on people using it. So don't give away stuff you don't want others to use. Common sense, really.
2010-02-13 18:54:00

Author:
Rogar
Posts: 2284


although, wow, the video does say February 2009.

Like I already said, MM ended up trying to patch it in Cornish Yarg, but they just ended up making it harder. It's still very possible.
2010-02-13 21:44:00

Author:
Incinerator22
Posts: 3251


Yep, it even irrates me when other people's levels are copied, not my own. I always feel the need to comment and say, you stole this level from someone else! Because they shouldn't be getting the credit for someone else's work. One of the most copied levels I know is 'The fireman that's inbetween heaven and hell'. This was originally created by D--A--N, and many steal and rename it.

Made by punchjeff actually
2010-02-14 10:42:00

Author:
Unknown User


I'm working on modifying your dirigible to include balast emitters and enemy planes that you can shoot down (and other super secret stuff)
Nice! I had a bunch of people messaging me saying they had made hangers for it or had decked it out with their own decorations and things. If you search for airships in LBP you'll find 2 or 3 levels with it, or copies of it, in them. It's good to see people having fun with it.
2010-02-14 15:33:00

Author:
Ayneh
Posts: 2454


holy **** i saw the tank sig and i see the bipedal tank and that **** is awesome WOAH! i wonder if it runs2010-02-14 18:15:00

Author:
Shadowcrazy
Posts: 3365


@rtm
I read that too but the two sections sound conflicting. I just wouldn't give anything out I care about or put them in a level with a code to access the prizes so my friends could use them. You could also do the timed thing but it is a lot of work for someone that will still probably find a way around it eventually.
You either give it out and it is YOUR fault it's in someone else level because you gave it out in the first place or you can keep it to yourself and within your circle of friends.
2010-02-14 19:15:00

Author:
tanrockstan34
Posts: 1076


No matter what's in the EULA though, it's rarely enforced.2010-02-14 20:37:00

Author:
Incinerator22
Posts: 3251


No matter what's in the EULA though, it's rarely enforced.

Unfortunately, it's so true.
2010-02-15 00:13:00

Author:
tanrockstan34
Posts: 1076


BLLLAAAAAAAAAAAAAAAAAAAAARRRRRRRGGHHH!!! That's so evil! How can you do that? I would never do such a thing! How could they even consider it?2010-03-07 10:29:00

Author:
SPONGMONKEY56
Posts: 209


Bah! the same thing happened to me! I was working on some kind of amazing motorbike that went on ANY surface and i busted out the prototype when me and my m8's m8 were on my m8's m8's moon (what a mouthful) and my m8's m8 (who i shall now invariably call Steve) tried to copy it. So what happened was this: i was driving away on my bike and all of a sudden i see this ominous blue square looming in on me like an object - steeling vulturous version of George Orwell's "big brother" (not a bad analogy for a 13 year old eh?). So Steve pauses the game, because as fast as my bike is, it's not immune to the ravages of time, and he nips in and takes the object. Luckily it had some DLC on it that he didn't have, and i eventually talked him out of the steal - so I guess my message is this: DON'T SHARE WITH OTHERS. lol2010-03-31 18:57:00

Author:
Keanster96
Posts: 1436


I always rewind when someone tries to capture one of my important objects in online create, but since rewinds are slower there, it doesn't always work. I've learned to never, ever let people I don't know go near any of my objects on my moon.

Once, someone asked me:

"Can I have your rocket truck?"

"No."

"How long did it take to to make?"

I began typing because I wasn't using a mic or keyboard. Past the text box covering most of the screen I saw him run over and steal it. I kicked him but it was too late.


I can't blame that on anyone other than myself, but it shows that people who you don't know can't always be trustable, and small improvements in MM's object sharing system would radically decrease stealing/spam incidents, make socializing so much easier, and more.
2010-03-31 22:39:00

Author:
Incinerator22
Posts: 3251


I think whoever gives away prizes should know what they're getting into before they set the prize in the level. If you want to make it availible, go ahead, but you should know that someone out there's is probably going to take credit for it.
I never even use any community prizes I find, in fact I try to avoid them. If you don't want stuff stolen, don't be dumb enough to blatantly put it out in the open.
2010-03-31 23:04:00

Author:
Sack-Jake
Posts: 1153


I have the same problem with my friend, so he wanted me to help him with a Avatar level he hadn't even STARTED. So after a half an hour he sees the work I did and almost acts like he participated in it, then I give him a project to make the Na'avi version of the main character, (Blimey, his name escapes me right now.) and he does not get started and just talks with his online girlfriend. So I have to take it over and a make a brilliant Na'avi. So he kicks me and demands me to send it to him or he won't invite me. Nice guy. Removed him. 2010-04-01 17:23:00

Author:
sackish
Posts: 72


just to lighten eneryone, i was in OC and i had a stickerd MGS rocket bomb. He thought i made it and steeled it, then he made a level useing them, and clamed that he made it. it was funny when i found it. he deleted it. I will not say anynames, so dont ask.
I rember a "glitch" where you corner a squar on an object and drag a corner into the opisit corner so it dissipars. The object becomes edit-proof, you can salect it, anything passes through it like its not there. since i can test it, my PS3 got the RBLOD (blinking red light) and died with a level i have been working on for a long time.
EDIT wait... he must have the MGS pack i guess he did not even play it
2010-04-02 01:04:00

Author:
Unknown User


I found a bug in which you can take unsharable items and redistribute them through prize bubbles and what-not. I've already sent Mm a "Hello!" e-mail telling them about it and how to do it so they can fix it.2010-04-02 19:41:00

Author:
warlord_evil
Posts: 4193


People doo keep in mind that you ARE giving away the prizes, once you do this, the others are free to use it as they please, its what it was meant for for the others to use it, and if you meake the creation unshareable/ uneditable, then people might not be able to make it different enough so you won't get mad.
Seriously, what did you guys expect, giving away a prize is for the reciever to USE it, they're not just gonna keep it in their popits or floating around in an empty level, i'm quite sorry to say this, but you guys are thinking in the selfish side...
Look, i'm not saying its ok for people to steal creation and mark them as their own, not at all, don't get me wrong, but last time i checked the word "SHARE" meant giving someone something and letting them "USE IT" what's the point of having something awesome and not being able to use it, what you guys are trying to make is a "PLAY, CREATE, JUST LOOK, DON'T SHARE BECAUSE I'LL GET MAD FOR YOU USING MY STUFF, MINE MINE MINE!"



(Out of space)
2010-04-02 20:31:00

Author:
Silverleon
Posts: 6707


(continued)

Remember, its "SHARE"

Now for cpied/ copyable levels, of course people are gonna copy them if they're good, if you're surrownded by rocks and see a dimond, of course you're gonna take it, and go around and say "oh lok at "MY "diamond" isn't it awesome!!" and since no one else has one, f courese they'll praise the person and whatnot.
BUT if you're surrounded by diamonds you'll be exited at first but then you reallize that everyone has one, you go and thell them "look at my diamond! they'll be like "meh"


Look, the problem here is that there even IS a "Make a level copyable" OPTION! If they made it "Mandatory" that all levels are copyable, then people would just pick out the ones they like the most and just for refference, since it wouldn't be something special to copy it.

Another way to pt it is like a famous person, If they always hide, then they'll be surrounded by paparazzis since its rare to see that person, but if instead the actor or whatever always shows off to the cameras

(out of space
2010-04-02 20:39:00

Author:
Silverleon
Posts: 6707


(continued)

If he/she shows off to the cameras all the time people won't think its that rare and won't care that much for their pictures.

As i said, the problem here is that its an option to make levels copyable, if they had had made tham ALL copyable from the beggining, i'm pretty sure this problem would've have not arised (at least not that badly)

So remember, the more you hide your stuff, the more people will want it when its available, the more it available, the less people will want, so stop saying "ITS MINE MINE MINE, WATCH BUT DON"T DO ANYTHING WITH IT" when you yourself decided to "SHARE" it with the world yourself, what the world does with it is their problem.

No i don't encourage what you call "stealing" (even tho you're the one that gave it away so technically is a gift, but oh well) i just encourage "Sharing" as what its supposed to be.

(mods please merge posts and delete "out of space/ continued" messages if possible)
2010-04-02 20:44:00

Author:
Silverleon
Posts: 6707


I hate when people try to take your stuff in create mode. Not only have i had my friends friends try to take objects like my kimbo slice, but ive caught some idiot trying to capture MY WHOLE LEVEL! I could not believe that almost happened, he got kicked so fast. I would quit lbp if my unfinished level got spammed 1000 times on cool pages.2010-04-02 22:56:00

Author:
Jrange378
Posts: 573


I hate when people try to take your stuff in create mode. Not only have i had my friends friends try to take objects like my kimbo slice, but ive caught some idiot trying to capture MY WHOLE LEVEL! I could not believe that almost happened, he got kicked so fast. I would quit lbp if my unfinished level got spammed 1000 times on cool pages.

I have the same.
some of my friends tried to steal some of my creations.
i made something awsome and i showed it to my friends, and one of them saved it and gave it away to every one!
i had worked alot of hours on that vehicle, and then a "friend" takes it away in just one second
2010-04-02 23:07:00

Author:
Smelling-Cowboy
Posts: 668


I hate when people try to take your stuff in create mode. Not only have i had my friends friends try to take objects like my kimbo slice, but ive caught some idiot trying to capture MY WHOLE LEVEL! I could not believe that almost happened, he got kicked so fast. I would quit lbp if my unfinished level got spammed 1000 times on cool pages.


I have the same.
some of my friends tried to steal some of my creations.
i made something awsome and i showed it to my friends, and one of them saved it and gave it away to every one!
i had worked alot of hours on that vehicle, and then a "friend" takes it away in just one second

And why would you guys invite someone you do not trust or know well to one of your levels?

Again, not justifying they're actions, but in create you gotta be more careful, i'd say just invite people who would help or are 100% sure wouldn't steal, at least when you're in an important level or showing off objects.
2010-04-02 23:19:00

Author:
Silverleon
Posts: 6707


And why would you guys invite someone you do not trust or know well to one of your levels?

i'm pretty sure they said "friends" and i'm pretty sure friends are people you trust...just sayin

in anycase next time it happens...fly over to them and slap them with your hand first lol and THEN kick them out
2010-04-03 00:04:00

Author:
Shadowcrazy
Posts: 3365


i'm pretty sure they said "friends" and i'm pretty sure friends are people you trust...just sayin

in anycase next time it happens...fly over to them and slap them with your hand first lol and THEN kick them out

Oh, its just that one of them said "My friend's friends" which i assumed it was a person thats a friend of his friend, but not his friend(or he would've just said friend)
Also, you can have someone in your "friends" list and not trust them enough for some stuff, remember that there are 2 kinds of online friends online, "close" friends and "aquaintance" friends.
I'd only invite "close" friends or helpers as they would have no reason to steal and if a helper tried to take something there'd be no objection as they helped build the level, so its technically theirs as well..
2010-04-03 01:40:00

Author:
Silverleon
Posts: 6707


I let said people join before i realized that people are gonna try to capure my stuff lol. It was shortly after OC was released. Now i only let my real friends and capable creators in, as they would have no reason to steal my stuff.2010-04-03 01:48:00

Author:
Jrange378
Posts: 573


yeah PLAY CREATE SHARE not PLAY CREATE STEAL!!!! lol 2010-04-03 07:25:00

Author:
YEAH_NAH
Posts: 775


yeah PLAY CREATE SHARE not PLAY CREATE STEAL!!!! lol
Haha like my post on page 2.

http://i301.photobucket.com/albums/nn65/warlord_evil/PCS.png
Ten characters.
2010-04-04 00:06:00

Author:
warlord_evil
Posts: 4193


I don't know how many times people have tried to steal my titanic and ask for it I know its really detailed and everything but comon. I already know that it would be over used. and there would be about 1 million titanic levels by now.2010-04-04 00:30:00

Author:
WESFUN
Posts: 1336


It's a huge problem that neeeeds fixing asap. Do MM check what fans want?? I'm sure this is high on the list. Just earlier I was in OC with someone as you do but they were host and I was helping out. This person seems to come to me whenever they need help so I try to teach them and make something good with them. So we made this dragon anyway, not the best thing ever but it looked very nice and the animation was just right. Someone else comes along and they are like "ooh I love it".. "can I save it??". Then as the person hosting was trying to type something they saved it and all. Way too effortessly they could do such a thing. It seems anyone could copy everything behind your back and you wouldn't even know. As it's been said only let people in you trust but that is fairly disappointing.2010-04-04 03:16:00

Author:
OneEyedBanshee
Posts: 1370


i feel bad for laughing at this but one lesson i just learned from reading all this is...buy a bluetooth headset lol....sorry its in bad taste just seems people are too busy typing to see their stuff stolen...so a bluetooth could remedy this2010-04-04 07:46:00

Author:
Shadowcrazy
Posts: 3365


@shadowcrazy lol you don't mean me do you? haha well I don't have a headset your right BUT I have myself a keyboard and pretty good typing skills so believe me anyone I let in I've got hawk eyes on until I know they can be trusted! I think I'm a pretty good judge of character though and haven't found any stealers on my moon. Well not intentionally. I personally don't even think the other user cared. I think they are the type to h4h *gasp* unless that's the crazy system of LBP online messing with me. Although I have never directly seen them say it or ask for it, or have I.. It really bugged me seeing the other person just walk in and steal essentially. I think this is something all the diehard fans want sorted but whether the general public want it who knows. I have a feeling the effortless players who don't mind taking someone elses creation as their own far outnumbers us. I just would love some options. An option to block others copying things on my moon etc. Block creating. Control basically.2010-04-04 14:57:00

Author:
OneEyedBanshee
Posts: 1370


sounds like an update if anything for OC


but yeah id just get friends to help creating...not to display objects and such
2010-04-04 22:42:00

Author:
Shadowcrazy
Posts: 3365


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