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#1

Automatic Filling-in

Archive: 9 posts


Is it possible to create the outline of an object without it automatically being filled-in by the game? Does that make sense?2010-02-02 04:42:00

Author:
rimmonhouse
Posts: 15


So, you mean draw an outline of something with the brush tool and leave a hollow center? Yes, it is possible.

Make sure to leave a gap between the two ends of the outline. After your object is created, use the corner editor to close the gap.
2010-02-02 05:10:00

Author:
Taffey
Posts: 3187


what taff said...2010-02-02 05:17:00

Author:
theswweet
Posts: 2468


Very informative, theswweet!

I just had a crazy thought. What would happen if you made a square, then drew another one around it with the brush. Would that prevent the filling up?
2010-02-02 09:04:00

Author:
Rogar
Posts: 2284


maybe it would fill up around it.2010-02-02 09:20:00

Author:
robotiod
Posts: 2662


Come on, someone with a PSP handy, try it out and help us out of our misery! 2010-02-02 09:27:00

Author:
Rogar
Posts: 2284


I didn't bring LBP to school today i only have monster hunter, you had me searching all my pockets

The one day i dont bring it
2010-02-02 09:34:00

Author:
robotiod
Posts: 2662


Come on, someone with a PSP handy, try it out and help us out of our misery!

I tried it. You can draw square around something, but when you close menu by circle button - your external square will just disappear.
2010-02-02 10:46:00

Author:
Domik12
Posts: 838


You can't draw around another object, but you can corner edit around one. Wrap one material around another, and then delete the inner corners - your material will be embedded.

Several things may happen when you do this. The two objects may slide apart (if they are not glued together), the inner object will completely disappear (it's still there just not visible), the inner object will remain visible and wrapped in the second material, or your PSP will crash.
2010-02-05 18:09:00

Author:
Taffey
Posts: 3187


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