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Dead Space project

Archive: 3 posts


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Hello everyone, now before you say "Darknessbear already did it L0L OMG!!" I know he did it but i'm thinking of creatiing a series of Ded Space levels which (I hope) will be a more detailed and cinematic take on Dead Space....in LBP. But I haven't yet released a proper level (well i have made them but only concepts and I eventually give up) and thats were YOU the community come in! I know this is gonna be a huge project and it will require alot of skill and patience to complete but what I need you lot to do is (if you want!) help me make this series of levels and I am willing to sacrifice my whole moon to this project, in other words, if the project goes well then this could be 20 levels long!

So tell me what you think! any recommendations?, want to help? DISCUSS!!!
2010-01-16 18:01:00

Author:
youtube1
Posts: 39


It's definitely an ambitious project. You say these will be a "more detailed and more cinematic take on Dead Space" but that's precisely what Darknessbear did with his versions. So if you're going to move forward with this, I think you need to top what he already did - and that's not an easy task. I'd almost recommend doing the opposite. Always polish your visuals, but work on the gameplay side. The LittleDeadSpace levels were kind of bland on the gameplay action, so that's an easy aspect to improve on and will set your levels apart from his.

The bar is already up pretty high, so if you're going to do it, do it well.
2010-01-16 19:07:00

Author:
Thegide
Posts: 1465


It's definitely an ambitious project. You say these will be a "more detailed and more cinematic take on Dead Space" but that's precisely what Darknessbear did with his versions. So if you're going to move forward with this, I think you need to top what he already did - and that's not an easy task. I'd almost recommend doing the opposite. Always polish your visuals, but work on the gameplay side. The LittleDeadSpace levels were kind of bland on the gameplay action, so that's an easy aspect to improve on and will set your levels apart from his.

The bar is already up pretty high, so if you're going to do it, do it well.
Yeah it's going to be a big challenge, cause Darknessbear's levels were awesome, and as you said they were kind of bland gameplay wise but that is what i want to do better in this series. For example: say there is a necromorph coming at you, instead of using the paintanator, you use a sticker and place it on there limbs or a sticker for using stasis on a door. Ofcourse it isn't all going to be sticker switches cause that would be boring but i would like to change the pace when it comes to gameplay.
2010-01-16 19:22:00

Author:
youtube1
Posts: 39


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