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"Obelisk" Project: Details and Recruitment

Archive: 11 posts


The series name is "Obelisk" a story of an adventurer who finds out the truth about whats beyond the thick walls that cast a shadow over their kingdom. After escaping he witnesses the horrible truth that most life has been extinguished by demons who have paved the way for their demon lord (yet to be named). With some aid from few brave other demon fighters he embarks on a journey to destroy all the key stone obelisks that are siphoning every soul taken by the demons to stabilize a portal to let there demon lord back from his banishment to take the souls of his fathers creation. But with the Old God deep in slumber it's up to humanity to stop the demons from consuming all life.

I got the idea for "Obelisk" from basically every great rpg with a lot of demon soul's influence. Ive only really published a couple level and i never really finish these amazing levels i get half way threw and my friends keep saying "Why dont you publish these you could easily be one of greats" so i think it's time i buckle down but i need the help from some willing and skilled LBPCers to help me threw this project and bring "Obelisk" to life



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Progress Section:
-Intro Level finished with two ticks of thermo left for some polishing
-First Level is coming along nicely. 20-30% done
-Second Level looking epic, 40-60% done

Screenies soon to come

This is not necessarily the order of the levels but the order im making them, stay posted

-Littlebigdude805
2010-01-16 04:15:00

Author:
Littlebigdude805
Posts: 1924


I'll help. Give me a task.2010-01-16 05:33:00

Author:
Ragfell
Posts: 729


Updated with position's if you wanna apply for one just say so, if i don't invite you within a day or two pm me2010-01-16 17:59:00

Author:
Littlebigdude805
Posts: 1924


I'm so in. that boss you had me stickering is SOOO cool. I can make props or set design.2010-01-17 05:03:00

Author:
IStwisted
Posts: 428


yea i added some other stuff around him so you can now climb around to the top of his head and finish him off

Right now im working on the intro level you saw and prop/set design is a must for it
2010-01-17 07:04:00

Author:
Littlebigdude805
Posts: 1924


I won't be offended if you delete that "wreckage"

I was thinking "blown up tanks" but I guess this is supposed to be less "modern" than that. Maybe blown up catapults and burning houses.

I'll have a couple hours tomorrow night.

I play at odd times mostly so if you want me to decorate objects while your not on-line send them to me with a description of the "feel" your looking for.

P.S. The board wouldn't let me send you a P.M. It said you've exceeded the allowed amount of stored P.M.s
2010-01-18 05:14:00

Author:
IStwisted
Posts: 428


Well intro level completel still needs some polish but now im on the first level, ide still like some help, or atleast see some interest in this. post screen shots soon2010-01-27 02:24:00

Author:
Littlebigdude805
Posts: 1924


on the rag tag team of adventurers: do you have any back story on them? Are they from inside the wall or somewhere else? do you meet them one at a time or all at once? just trying to muster some inspiration.2010-01-27 16:41:00

Author:
IStwisted
Posts: 428


each are from different civilizations, and they will all be hanging out in that chamber i showed you.2010-01-27 23:10:00

Author:
Littlebigdude805
Posts: 1924


Again...do you need any help from me? I'll say up front that I'm busy currently with Online create mode stuff, but after that...yeah.2010-01-28 00:11:00

Author:
Ragfell
Posts: 729


I just read the review for Demon's Souls. It sounds like an awesome game. I like how it's completely unforgiving.2010-03-04 05:11:00

Author:
IStwisted
Posts: 428


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