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#1
Slow Motion Effect
Archive: 5 posts
I think a slow motion effect would be great little tool to add to the tools bag ... I have realised that people do attempt to try and make a slow motion effect by making you lag like putting lots of emitters above which aren't seen when playing but i don't know whether they mean to do it because it's so highly detailed crammed into a tiny space etc ... | 2010-01-15 22:56:00 Author: XXGrEEn0Xx Posts: 75 |
Never heard or seen of the lag effect before. I think a slowmotion effect would be great for creating atmosphere. Things like jmping a vehicle over a canyon or when a boss appears would look so much better. | 2010-01-16 10:14:00 Author: SR20DETDOG Posts: 2431 |
Slow motion sackboy is usually emmiters or millions of score bubbles compressed to tiny amounts. but slow motion can be achieved on pistons and stuff by using the speed affect which i have seen done on numerous occasions and it still blows my mind how nice it looks. | 2010-01-16 10:34:00 Author: robotiod Posts: 2662 |
We alreaady have slow motion! A bit hard to make but it is definetly possible WITHOUT the lag people! I'm busy making such slow-motion in one of my levels, isn't too hard when you get the hang of it! | 2010-01-16 13:13:00 Author: konniksanders Posts: 104 |
It'd be cool if there was a camera object, that slowed down the speed of the gameplay once its activated. Think like the stunt jumps on GTA IV, when you go off them it changes to a slow-mo camera. I've never seen the lag trick before, unless the author is great at hiding it and i never noticed | 2010-01-16 13:37:00 Author: Matimoo Posts: 1027 |
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