Home    General Stuff    General Gaming
#1

Little Big Planet 2?

Archive: 80 posts


[This thread was meant to be posted under General Gaming]

I was thinking about the possibility of a sequel to Little Big Planet... To me it seems like it would be completely unnecessary, given LBP's rapid growth and change since its release, but I'd like to know what you think.

Do you think MM would/should ever make a sequel? If so, what would you like to see in the next LBP? Also, if MM never does make a sequel, how long do you think LBP will continue to be updated?

2010-01-12 23:52:00

Author:
Shremco
Posts: 65


They said they wouldn't make an LBP2, or at least not on the PS3, because it would hurt the community.2010-01-13 00:17:00

Author:
qrtda235566
Posts: 3664


If they did it wouldn't be any time soon since they can just make updates. But LBP, even though it's hard to think of will eventually become an out-dated game. It will be a very long time though but i would hope if that happens they could make a new one...2010-01-13 17:09:00

Author:
Doopz
Posts: 5592


yeah i mean if they made a new one it would not be much different at all so i say no it will not be made2010-01-13 21:45:00

Author:
Snrm
Posts: 6419


When/if the PS4 comes out and brings tons of new features then maybe I can see an LBP2. Till then I can't see it and don't want it happening.2010-01-13 22:23:00

Author:
Leather-Monkey
Posts: 2266


Can't wait for PS4 2010-01-13 22:29:00

Author:
Doopz
Posts: 5592


...and it would need to be proper 3D. None of this 2.5 rubbish. 2010-01-13 22:41:00

Author:
Leather-Monkey
Posts: 2266


2.7D __2010-01-13 22:45:00

Author:
Doopz
Posts: 5592


i kinda think LBP PSP is like a sequel ^_^...but yeah,not til ps4 cause ever since WATER the games' game-stop trade-in value skyrocketed $20!2010-01-14 00:29:00

Author:
theswweet
Posts: 2468


Moved to General Gaming.2010-01-14 00:34:00

Author:
mrsupercomputer
Posts: 1335


If it was moved, I doubt it would be called "LittleBigPlanet 2", but something different without a number.
BigBigPlanet Anyone?
2010-01-14 02:24:00

Author:
chezhead
Posts: 1063


If it was moved, I doubt it would be called "LittleBigPlanet 2", but something different without a number.
BigBigPlanet Anyone?

LittleBigUniverse? Perhaps Mm will expand the storyline to multiple crafted planets.
2010-01-14 02:50:00

Author:
warlord_evil
Posts: 4193


LBU?...cool...so instead of a blank room...you get a fully 3D planet?i could see that next!2010-01-14 04:52:00

Author:
theswweet
Posts: 2468


LittleBigUniverse sounds like a great name for a sequel. The idea of multiple planets is brilliant and the DLC could be a bit more expensive but offer whole planets full of levels or chapters of levels from planets so you can still enjoy them and not need to fork out the full price all at once.2010-01-14 09:50:00

Author:
Arikardo
Posts: 158


I know gossip is fun but -



In an interview with the BBC in October 2008, Alex Evans confirmed that Media Molecule is working on a sequel to LittleBigPlanet, but did not provide any details.[143] The statement was later clarified in an interview with IGN, in which Siobhan Reddy of Media Molecule stated, "we see LittleBigPlanet as a platform... There will be a lot of additional content and it will vary in size and what it does. And we've already started that, yes."[144] The "huge emotional investment" users have made in LittleBigPlanet, Alex Evans stated, is the reason he does not want to ship a traditional sequel. Because they don't want all of the user-generated content to be made obsolete, their focus will be to "expand the game without partitioning the audience".[145]

In November 2009 level designer Danny Leaver dismissed a sequel saying that would fragment the LBP community. "We’d never want to do that. That’d be the most counter-productive thing you could do I think." [146]

So, there you have it - if they made one, it would be a different kind of game so it would not risk splitting the community.
2010-01-14 12:07:00

Author:
ButterflySamurai
Posts: 98


im thinking that they are going to keep updating the orriganal until they cant fit anymore... then they are just gonna make an expansion pack (probably lbp2?)

but lbp wont die... its too cool. >
2010-01-15 19:43:00

Author:
vergildmcking
Posts: 190


i think i doubt they will make a another lbp

this lbp is fun!
2010-01-25 22:02:00

Author:
huntr_Danny2
Posts: 31


But where would you go after LittleBigUniverse?

LittleBig..... Everything?!
2010-01-25 22:10:00

Author:
piggabling
Posts: 2979


They've said that they'd never divide the fanbase with another lbp game.

They might make something with similar features like MNC though
2010-01-25 22:33:00

Author:
Dexiro
Posts: 2100


littlebiggalaxy THEN littlebiguniverse2010-01-28 06:16:00

Author:
theswweet
Posts: 2468


littlebiggalaxy THEN littlebiguniverse

Genius. If MM were to make a sequel, they should keep the same online community from the first LBP, just add new features to "LBG" or "LBU." Therefore, our brilliant creations will live on!
2010-01-28 21:23:00

Author:
Shremco
Posts: 65


After littlebiguniverse would be littlebigbiggeruniverse! (LBBU)2010-01-29 22:50:00

Author:
Doopz
Posts: 5592


LBP in 3D? eww...

No but seriously, why do you think the old Mario bros. got so popular? Because of the simple and accessible gameplay. Sure Mario 64 was epic but don't you think LBP is already awesome how it is right now? Forget the online, this game is perfect!

That was my personal opinion, so take it or leave it
2010-01-30 05:32:00

Author:
Chump
Posts: 1712


id have to say i want a lbp 2. theres a limit to how many things you can stuff in one game and theres the day when you finally get bored of lbp. pretty soon theyre going to have to introduce a new character other than sackboy, like all other games, but the question is, who to introduce? and how to introduce a new LBP in a way that will shock everybody. And stop saying that there isnt going to be a LBP 2. if they were going to make one, you think they would tell us that they were making it? just because some guy at media molecule says that there isnt going to be one doesn't mean there isnt. Alot of people have been lied to in the past, but what do you think happened after they were lied to? Their sequels were announced. The people at bungie said that the Halo series wouldn't continue after Halo 3 but yet they keep making side stories to it, and whats going to happen after Halo:Reach? Halo 4! Bungie promised that we would see Master Chiefs head in the near future after Halo 2 but yet that hasn't happened2010-01-30 05:59:00

Author:
Charlemagne
Posts: 513


Let me say this, there's enough content in the works to make LBP2 possible... and to be honest, they really should go that route.2010-01-30 06:11:00

Author:
gevurah22
Posts: 1476


I think that Wikipedia quote may have been talking about LBP PSP... :/2010-01-31 15:38:00

Author:
Plasmavore
Posts: 1913


Let me say this, there's enough content in the works to make LBP2 possible... and to be honest, they really should go that route.

Shhhhh Issa secret .
2010-02-01 07:34:00

Author:
Kern
Posts: 5078


Shhhhh Issa secret .

The first rule about LBP2 is not to talk about LBP2.
2010-02-01 11:02:00

Author:
wexfordian
Posts: 1904


Shremco has the right idea, IMO. You don't need to fragment the community with a sequel. There's no reason why original LBP creations couldn't exist under the same roof as "LBP2" creations.

The way I see it, there's just cause to develop a proper sequel. There are tons of little niggles with the LBP physics engine I think could be improved upon. The community is already grasping at holes in the game's code (glitches) to make use of new features that could have been implemented in the first place - these would be good candidates for a sequel.

It would be easy to flag LBP1 creations in a unified server, much the same way faux-water levels coexist with real water levels. My only real concern is that significant changes to the LBP2 engine might break LBP1 levels, but perhaps they could add in a legacy engine to make these still playable on LBP2.
2010-02-01 19:12:00

Author:
Thegide
Posts: 1465


theres the day when you finally get bored of lbp.

Not for me. No seriously i don't think i've ever got bored of it. I play other games from time to time because other games can be epic as well but not because i'm bored of lbp. And to be honest i think if they release lbp2 it will be on ps4.
2010-02-01 20:23:00

Author:
Doopz
Posts: 5592


I can see that you have a high tolerance, but for those individuals with low tolerances get bored of things easily. i can say a person with a low tolerance would take about 6 months to get bored of lbp. im starting to get bored, but not the whole game, just the playing levels part. it seems like every creator dumbs down a bit every time they make a level, and for those professional creators i thank you for trying to entertain us and for not being survival challenge neanderthals, but even the best levels are boring now. i find creating entertaining but even the fun in that will crack at some point2010-02-02 05:09:00

Author:
Charlemagne
Posts: 513


OK, look at it this way. It took Media Molecule 2 years to develop LBP from just a starting idea to a fully finished game. Now in the last year, they have released costume packs (which are not created by MM but in fact by a Dutch company and only supervised by MM), sticker packs (again outsourced images from illustrators) and a small selection of levels (which were developed by MM). Do you think its likey it took all of MM (bearing in mind they have taken on even more staff now then there was building the original game) a year just to develop a few levels.

So by this reasoning, you can assume the whole team has been busy working on SOMETHING. And with the original idea of LBP in the bag and a much clearer sense of where they want to bring the game, they can get stuck right in and devlop a "sequal" (used loosely).

I expect to see a lot of chatter about this topic in the coming months Although if I were a betting man, I'd say they are working towards a christmas release (as its such a child friendly/christmas present kind of game). Still, these things always go through betas and what not dont they?
2010-02-04 12:10:00

Author:
wexfordian
Posts: 1904


I wanna go to Mars. 2010-02-04 12:54:00

Author:
FreeFlyzz
Posts: 265


I wanna go to Mars.

Um... what? Did I miss something here?
2010-02-04 13:01:00

Author:
comphermc
Posts: 5338


OK, look at it this way. It took Media Molecule 2 years to develop LBP from just a starting idea to a fully finished game. Now in the last year, they have released costume packs (which are not created by MM but in fact by a Dutch company and only supervised by MM), sticker packs (again outsourced images from illustrators) and a small selection of levels (which were developed by MM). Do you think its likey it took all of MM (bearing in mind they have taken on even more staff now then there was building the original game) a year just to develop a few levels.

So by this reasoning, you can assume the whole team has been busy working on SOMETHING. And with the original idea of LBP in the bag and a much clearer sense of where they want to bring the game, they can get stuck right in and devlop a "sequal" (used loosely).

I expect to see a lot of chatter about this topic in the coming months Although if I were a betting man, I'd say they are working towards a christmas release (as its such a child friendly/christmas present kind of game). Still, these things always go through betas and what not dont they?

Ye know too much, Wex.
2010-02-04 13:05:00

Author:
Zwollie
Posts: 2173


I give up... I give out pure gold in "hints" and all I get in reply is "I wanna go to Mars."2010-02-04 13:06:00

Author:
wexfordian
Posts: 1904


Xmas Sackboys (in reference to Xmas Lemmings of course since Lemmings are among the cutest game characters =) )2010-02-04 13:09:00

Author:
Syroc
Posts: 3193


Now in the last year, they have released costume packs (which are not created by MM but in fact by a Dutch company and only supervised by MM)

Really? Which one?
2010-02-04 13:41:00

Author:
Rogar
Posts: 2284


Okay, obviously Wex knows a lot he's not telling so I always feel ret...stupid even starting to guess at this stuff.

That said, I do so hope this is not a true sequel...at least not yet. I just don't look forward to the community being split between two games.
Really hoping that it is just the biggest expansion we have ever seen that introduces some amazing, grounbreaking new stuff but lets us keep the old stuff.
2010-02-04 13:56:00

Author:
Zwollie
Posts: 2173


Really? Which one?

Guerilla Games.
2010-02-04 14:01:00

Author:
Syroc
Posts: 3193


Okay, obviously Wex knows a lot he's not telling so I always feel ret...stupid even starting to guess at this stuff.

That said, I do so hope this is not a true sequel...at least not yet. I just don't look forward to the community being split between two games.
Really hoping that it is just the biggest expansion we have ever seen that introduces some amazing, grounbreaking new stuff but lets us keep the old stuff.

Ah I don't know too much but all I've said so far is purely what one could speculate from the facts. When I was talking with Alex at the London Expo I mentioned what I would like to see happen with LBP about the whole idea of various genres of LBP (LBP racer, LBP 3D etc) all of which would be under the same roof as it were. ie. once you bought the new genre, you could play all the genre levels and create levels for that genre. All levels would be accessable through the cool pages. The dude went into a nervous giglle and had to leave before he said anything more. Take what you want from that, but I read it as I had gotten my guess at least partly right...


Really? Which one?

Don't know to be honest. I just remember one of the guys from MM saying at the expo that the costumes were done by a Dutch company. The context it was in was we were talking about the "piece of cake" costume and he said because hey were Dutch they had origianlly proposed a very different style of cake (one thats apparently popular there?). However they thought it wasn't very LBP so they asked them to make it a sponge cake.
2010-02-04 14:29:00

Author:
wexfordian
Posts: 1904


(one thats apparently popular there?).
Probably something deep fried.
Seriously, in some respects the Dutch are rather Scottish. =)
2010-02-04 17:14:00

Author:
Syroc
Posts: 3193


Heh, I noticed that, too, when I was in Scotland. I used it as an argument to abandon the UK and join the euro zone (so I wouldn't have to use pounds there anymore ). I think they were almost convinced...

An important distinction is in order though: we don't ever deep fry candy bars.

If I were to hazard a guess at the cake: we use the word to refer to plain square-shaped sponge cake, with no whipped cream, jam or anything, so that might be what they originally made.


Hmm, this is rather off topic though, isn't it... I think Wex has a good point. It's possible they've just really busy fixing issues, making levels and adding water and stuff, but with a big team maybe there is some time left for the next big thing. If you take the platformer and knock it on its back, you get a top-down RPG. I hope my materials and costumes carry over, though. And back, too.
2010-02-04 20:09:00

Author:
Rogar
Posts: 2284


Um... what? Did I miss something here?


Doh! Oops, it was meant to the people talking about an Expansion on planets, therefore....I wanna go to Mars.

Sorry bout' that Wex.


OK, look at it this way. It took Media Molecule 2 years to develop LBP from just a starting idea to a fully finished game. Now in the last year, they have released costume packs (which are not created by MM but in fact by a Dutch company and only supervised by MM), sticker packs (again outsourced images from illustrators) and a small selection of levels (which were developed by MM). Do you think its likey it took all of MM (bearing in mind they have taken on even more staff now then there was building the original game) a year just to develop a few levels.

So by this reasoning, you can assume the whole team has been busy working on SOMETHING. And with the original idea of LBP in the bag and a much clearer sense of where they want to bring the game, they can get stuck right in and devlop a "sequal" (used loosely).

I expect to see a lot of chatter about this topic in the coming months Although if I were a betting man, I'd say they are working towards a christmas release (as its such a child friendly/christmas present kind of game). Still, these things always go through betas and what not dont they?

I agree, there must have been something behind it, however, for some people it takes about a month to create levels thus creating story levels would've taken that long. Remember the logic they used in their levels? It would've been a little tricky to conquer it this way since they didn't know about all that logic with Dark Matter.
ON the other hand they may have been playing mind tricks with us and making their levels look nothing compared to Community released levels now so they can have time to work on SOMETHING while we fight our way to a level BETTER than the Game Developers. MM is up to something BIG since the beginning of Sack-Time. (Like the theory of Martians mating with humans thus making our evolution faster! We are the cavemen and they are the martians. They keep reproducing until we have reached their intelligence finally making them release what they have been hiding.

I'm thinking too much. o_o
2010-02-04 22:13:00

Author:
FreeFlyzz
Posts: 265


I had a thought this morning: maybe the layer glitch is actually some work to prepare for this new LBP variant, which wasn't supposed to be accessible through the current editor.2010-02-05 12:01:00

Author:
Rogar
Posts: 2284


I had a thought this morning: maybe the layer glitch is actually some work to prepare for this new LBP variant, which wasn't supposed to be accessible through the current editor.

It would be nice not to be restricted to "layers" at all wouldn't it. In fact, I think a full 3D editor would be cool where in create you could go in a rotate the map whereever you want. you could keep the side on view in play mode if you want and just pressing L or R buttons to rotate sackboy 90 degrees in that direction. Would make for some brilliant platforming/puzzle levels.
2010-02-05 12:44:00

Author:
wexfordian
Posts: 1904


I was thinking Spectator Mode to see people playing your level without having you to join.2010-02-05 12:46:00

Author:
FreeFlyzz
Posts: 265


I think it's only neccesary when the PS4 comes. And they should call it LittleBigGalaxy! 2010-02-06 19:40:00

Author:
ghik16
Posts: 311


When/if the PS4 comes out and brings tons of new features then maybe I can see an LBP2. Till then I can't see it and don't want it happening.

With sonys 10 year plan in mind, this is far too long for another lbp. Updates cant bring the people back to an old 2008 game forever. They have already started on the sequel, and if they havent its a mistake.
Its all about the money no matter what a studio says, money talks. Money says the more the community dwindles the less people will buy dlc. When the DLC stops bringing in the cash they cant make DLC anymore which means the only option is sequel. Its inevitable.
2010-02-09 01:59:00

Author:
Jrange378
Posts: 573


They wouldn't, what's the point? They can easily extend the campaign with a software update if they wanted to and if they released a sequel it would hurt the community. LBP IS TOO AWESOME FOR A SEQUEL!2010-02-09 02:36:00

Author:
PoD CREW
Posts: 268


would everyone stay on this forum when lbp2 comes out?2010-02-09 17:23:00

Author:
toon_army_azza
Posts: 115


If this forum is still around by than I don't see the need to change to another one. Or stop visiting one in favour of another for that matter.2010-02-09 17:25:00

Author:
Syroc
Posts: 3193


www.lbp2central.com not too much point really... so yeah i don't think anyone would change forum because of this. We might need to make a few changes to some things depending on the new features but that can't be too much harm.2010-02-09 17:57:00

Author:
Doopz
Posts: 5592


All that would change would be a new section added... Not that hard really...2010-02-09 20:11:00

Author:
Unknown User


It would be nice not to be restricted to "layers" at all wouldn't it. In fact, I think a full 3D editor would be cool where in create you could go in a rotate the map whereever you want. you could keep the side on view in play mode if you want and just pressing L or R buttons to rotate sackboy 90 degrees in that direction. Would make for some brilliant platforming/puzzle levels.


This game with LBP's ability to edit and customize... LBP1 begins to gather dust.
2010-02-09 21:24:00

Author:
Gravel
Posts: 1308


they will eventually run out of ideas, and packs will start selling less.2010-02-11 20:03:00

Author:
toon_army_azza
Posts: 115


and the rumours are building.....
http://www.thesixthaxis.com/2010/02/12/littlebigplanet-to-get-full-sequel/
2010-02-12 16:34:00

Author:
wexfordian
Posts: 1904


Hoorah. Something to speculate. I speculate there will be a sequel. At some point. On some platform. Eventually.2010-02-12 17:42:00

Author:
Syroc
Posts: 3193


Whilst I am thrilled by the prospect of a sequel, I have to ask:
What will happen to my paid DLC?
I hope that at least the costumes will be transferable (sackboy won't change for the sequel, I'm sure) to the 2nd.

Any other thoughts on this potential issue?
2010-02-12 19:23:00

Author:
Jedi_1993
Posts: 1518


With sonys 10 year plan in mind, this is far too long for another lbp. Updates cant bring the people back to an old 2008 game forever. They have already started on the sequel, and if they havent its a mistake.
Its all about the money no matter what a studio says, money talks. Money says the more the community dwindles the less people will buy dlc. When the DLC stops bringing in the cash they cant make DLC anymore which means the only option is sequel. Its inevitable.
This is what I'm thinking. MM has access to the sales numbers, and I can almost guarantee POTC sold less than MGS. Which isn't a surprise really, but it confirms to them that they need to bring out a sequel to get a whole lot of new players to the game.

I just hope the sequel has enough new create stuff to leave all the LBP1 (feels weird writing that) stuff completely outdated (full 3d, for example), and by doing so won't split the community up into two different servers.
2010-02-13 02:57:00

Author:
thekevinexpress
Posts: 256


You could maybe have a classic mode that allows owners of the new version to play old levels. Of course that would most likely not help those who don't buy the new version as they'll be stuck with what there is now.2010-02-13 10:13:00

Author:
Syroc
Posts: 3193


If there is a sequel in the works, I predict that it'll be entirely different to the first game. I know Media Molecule wouldn't make just an improved version of LBP 1, I'm talking about a totally different approach to the whole thing. The current LBP is mostly about platforming, and in create mode, your editing the environment around your sackboy. In a sequel, what if it was all about creating your own fight moves or something? Like the first RDKF... Or it could be all about racing like ModNationRacers... Or it could be all about atmosphere, with a really in-depth cinematic creator...

There are quite a few possibilities now that I'm thinking about it, but those are just a few examples. I reeeeaally don't think that MM would just replace the current version of LBP.
2010-02-13 10:47:00

Author:
olit123
Posts: 1341


I don't think LittleBigUniverse (or LittleBig... Whatever for that matter) will not be made. If it's a sequel, then it will be for another platform or console, possibly for a rumored PSP2 (http://www.engadget.com/2009/07/07/psp2-to-be-based-on-iphone-esque-powervr-gpu-rival-original-xbo/).

As for a remake, or sequel LBU (or EvenBiggerUniverse) for another rumored PS4 (http://sonyps4.com/), it will probably a little to late, seeing that LBP and LBP PSP just did about everything in the book, so only a remake is possible.
2010-02-13 23:31:00

Author:
CyberSora
Posts: 5551


possibly for a rumored PS2 (http://www.engadget.com/2009/07/07/psp2-to-be-based-on-iphone-esque-powervr-gpu-rival-original-xbo/).

I don't mean to alarm you but PS2 is already out... :eek:
2010-02-13 23:39:00

Author:
Doopz
Posts: 5592


I don't mean to alarm you but PS2 is already out... :eek:

Well, I'm sure the people who haven't upgraded yet would appreciate it!
2010-02-14 03:30:00

Author:
Ragfell
Posts: 729


@Ragfell
Good save.

Doopz
I fixed it. Thanks.
2010-02-14 03:44:00

Author:
CyberSora
Posts: 5551


They said the PSP LBP is the last lbp they will make, and if they made new ones, more cash will go to them but we need money so they only need 1 LBP PS3 so they can just update it.2010-02-14 03:48:00

Author:
LittleBigMonster
Posts: 13


They said the PSP LBP is the last lbp they will make, and if they made new ones, more cash will go to them but we need money so they only need 1 LBP PS3 so they can just update it.

Media molecule didn't make Lbppsp...

If they were to do a sequel I could think of many additions to the game they should add
2010-02-14 08:55:00

Author:
Kern
Posts: 5078


as long as photo upload was added more content which comes with the came as well.2010-02-14 09:20:00

Author:
toon_army_azza
Posts: 115


The only good reason I would see for making a Sequel is when a new system releases. That way Mm won't have to worry about splitting an already split community.

There is still plenty of room to add in more DLC levels for LBP.

As for the 3D concept I don;t think that would be a good idea because that would overcomplicate the Create mode.
2010-02-14 17:26:00

Author:
Tas_man001
Posts: 8


I wouldn't mind seeing a 3d LBP actually. It's been a long time since i stopped playing LBP so the idea doesn't sound so bad anymore. A slightly better version of the same game just sounds kind of boring.

I don't think level editing would be too hard either. If you've ever played minecraft or other lego style sandbox games you'd see it's actually not as hard to create a friendly 3d creating environment. It probably wouldn't be as flexible, more grid based really, but the extra dimensions and scale of levels would make up massively for whatever else it's taking away.

A beginner and expert mode really doesn't sound like a bad idea here either. Maybe the beginner mode could be more grid based and the expert mode would let the player be much more precise using corner editor style tools.

The more i think about it it actually has quite a lot of potential, somebody make this already i wanna play it D:
2010-02-14 19:28:00

Author:
Dexiro
Posts: 2100


An LBP sequel would not make much sense until there is a new hardware platform... That is essentially what limits LBP at the moment, don't you think? With better hardware you can have better graphics, physics, a much larger thermometer... Everything. Hmm, more than 4 players? LBP MMO!2010-02-15 20:57:00

Author:
microchirp
Posts: 412


LBP with 6 players, refined creation and better water physics would be awesome, although a bit out of reach for the moment. Things like a material designer would be really nice, and a better way to make stickers.

How about 8 player levels where it's split into 2 teams of 4, each team having it's own camera.

Also i've elaborated a bit on the LBP3D idea on my blog if anyone wants a peek.
2010-02-15 21:04:00

Author:
Dexiro
Posts: 2100


Maybe a LBP: Minigames collection or something? Like make your quest, or make your own skatepark?

Hmmm... nope, I think they're best off like how they are. Updates can take care of 3D.
2010-02-15 21:15:00

Author:
CyberSora
Posts: 5551


Either LittleBigUniverse or as an expansion pack to LBP 2010-02-18 19:22:00

Author:
Matimoo
Posts: 1027


Maybe a LBP: Minigames collection or something? Like make your quest, or make your own skatepark?

Hmmm... nope, I think they're best off like how they are. Updates can take care of 3D.

Are you saying 3D could be implemented with updates? That'd have to be like a whole other game's worth of data
2010-02-18 21:51:00

Author:
Dexiro
Posts: 2100


Depends on the sort of 3D you are talking about. If you mean the mis-nomer known as 3D glitch that could "easily" implemented with a patch. The same is true for added depth ala Avatar. It probably gets a little bit more problematic if you want Oblivion like open world 3D. 2010-02-18 21:54:00

Author:
Syroc
Posts: 3193


I'm not entirely sure 3D could be implemented that way, there's always the problem of effecting old levels.
They should atleast let us decorate those back layers though, levels look much better with em.

I say we should get Oblivion style worlds!
2010-02-19 02:06:00

Author:
Dexiro
Posts: 2100


I'm not entirely sure 3D could be implemented that way, there's always the problem of effecting old levels.
They should atleast let us decorate those back layers though, levels look much better with em.

I say we should get Oblivion style worlds!

Why? It really wouldn't suit the game, or the editor.
2010-02-19 06:25:00

Author:
microchirp
Posts: 412


Why? It really wouldn't suit the game, or the editor.

Assuming you're talking about the "real 3D" levels, yeah it would, it just has to be done right
2010-02-19 14:48:00

Author:
Dexiro
Posts: 2100


LBPCentral Archive Statistics
Posts: 1077139    Threads: 69970    Members: 9661    Archive-Date: 2019-01-19

Datenschutz
Aus dem Archiv wurden alle persönlichen Daten wie Name, Anschrift, Email etc. - aber auch sämtliche Inhalte wie z.B. persönliche Nachrichten - entfernt.
Die Nutzung dieser Webseite erfolgt ohne Speicherung personenbezogener Daten. Es werden keinerlei Cookies, Logs, 3rd-Party-Plugins etc. verwendet.