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Timeless Destruction Part 1 First Encounters
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Timeless Destruction Part 1 First EncountersLimesta- http://www.lbpcentral.com/forums/picture.php?albumid=549&pictureid=10175You and your best friend Lucas have planned to go a hike to the Kyeral Hills, but after falling off a bridge and into a dark cave you soon discover something bigger then you could of ever imagined. The first level to use my new HUD. Short and sweet. all | 2010-01-09 12:23:00 Author: Limesta- Posts: 559 |
Saw your HUD tutorial on Cool Levels the other day. I'll be interested to see what you do with it. UPDATE: Did not complete. I want to 5* heart this level on principle, but I can't just yet. I love the fact that you're trying to bring something completely new to the table - let me get that out front, I'm fully on board with this idea. But let me tell you the experience I had. First runthrough, I died in the black stuff. It reduced my HP to zero as I was reading the warning about it. I recommend making the Magic Mouth trigger a camera pause before the player can accidentally do this. Even better, I'd like HP ticking down to make a distinctive noise. You MAYBE could also mount a tiny lethal object to a piston underneath the HP lights. When the player gets hit, the piston extends downward..and the player's controller rumbles, because of proximity to a lethal object. So anyway, I was still jazzed at that point. I rebooted...and the cutscene was unskippable. I NEVER skip cutscenes on first go-round, and this was still a bit of a pain. Second time through the bridge collapse, I ran and jumped left in the dark. I still don't know if a timer or player movement turns the lights on just there. Anyway, I got stuck. Popping ends the level. Further, I can see a Health Pack in the pile, so I'm clearly meant to be where I was. Making the rubble disappear on grab would help me here. I'll try this again later in a little bit, and try to avoid what I ran into the first couple of times. | 2010-01-09 16:24:00 Author: coyote_blue Posts: 422 |
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