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The one to save us all

Archive: 2 posts


The one to save us allsonichedgehog87
The little pic by the title should be a yellow smiley face.

This is my first attempt at a level and I enjoyed making it, all enemies are possible to beat as I did 3 playthroughs just to be sure, hope you guys like
all
2010-01-07 18:00:00

Author:
LittleLeeHere
Posts: 1


Okay, this wasn't the greatest level I've ever played, but with a little effort it could get A Lot better...

Here's a (somewhat long) list of things for you to work on:
1. You need an original icon
2. You should paint signs better, not just have them as wood
3. You should paint and improve the characters, eg. cut them out better
4. It's better not to start on bottom ground of the level, that's just my opinion
5. Try using corner editor to make your platforms, enemies, etc. smoother
6. Don't use creator made enemies
7. You can use an invisible sensor switch and hide the explosive better on the polystyrene bridge
8. Never ever show dark matter
9. Try to make backgrounds, (in the race area specifically), more fitting and smoother
10. Use a sensor switch (directional) in your elevators
11. Hook paint switches to brains by making the switches one shot, to make your enemies a bit more difficult
12. I would suggest not making guess it right or die situations
13. I like the timing part, where you witch layers to dodge plasma balls and missiles, but you might want to make it a bit cleaner with the pillars

This might seem like a lot, but if you want it to get better, you should have at it.
If you need some help PM me on LBP Central or PS3
2010-01-09 06:07:00

Author:
Devonushka
Posts: 95


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