Home    LBP Showcase / Reviews / Recommendations    Level Showcase
#1

Castle Dangerous (WATER)

Archive: 4 posts


Castle Dangerous (WATER)Greemaa
http://i494.photobucket.com/albums/rr301/Greemaa/Unafoto_3-4.jpg?t=1262562535I've experimented with the possibilities of water at my last level. There are puzzles associated with the liquid element and dangerous dives in dark tunnels. I worked especially traps and mechanisms, and I think that, in this sense, you'll find innovative mechanisms. The level is designed for one player. You may complete it with friends but at times becomes a frustrating experience. I think it looks great, not spectacular but overall, very attractive. If you looking for a challenge, you'll find it here. Try it and comment.
all
2010-01-03 23:50:00

Author:
Unknown User


http://i494.photobucket.com/albums/rr301/Greemaa/Unafoto_2-4.jpg?t=1262562355

http://i494.photobucket.com/albums/rr301/Greemaa/Unafoto_1-4.jpg?t=1262562374

http://i494.photobucket.com/albums/rr301/Greemaa/Unafoto-5.jpg?t=1262562388

http://i494.photobucket.com/albums/rr301/Greemaa/Unafoto_5-3.jpg?t=1262562418
2010-01-03 23:51:00

Author:
Unknown User


I'm sorry if I say something incorrectly, I played your level a while back and only had time to give feedback until just now.

This level was very infuriating, I nearly quit half way, but I ended up being the third person to actually finish the level. If there is one thing I beg you to change, it is the difficulty, this level was much to hard to be enjoyable.

Another problem I had was that it was sometimes difficult to know what to do, when I see a small indent with a question mark where a block could fit, I didn't have a clue where to find it, I restarted 3 times, dieing in the water before figuring out the objective.

My final major gripe is the visuals, they were excellent for the most part, but it didn't really feel "castley" it felt more "piratey." I understand that you did this because you liked the look of the new woods and stones, but it didn't really seem right to me.

Visuals: Really good... if it were something else, I felt more like I was in a pirate ship rather than a castle... and why are there cannons hanging from the ceiling?

Gameplay: Incredibly Frustrating, this is my biggest problem with this level. Some of these sequences include the moving platforms towards the end with the cannons from the ceiling, the water wheels you had to jump on towards the beggining after you jump over the spikey balls, and the swinging axes. However there were many sequences I felt were really well done, such as the second picture you have posted, was probably the most fun thing I have played in a really long time. I enjoyed the part where you carry the light in the murky water as well, however the light was bulky and making it easier to move around, by changing the shape would really make it less infuriating. Also at the very end with the checkpoint, after all that, you have a set time to get there really ticked me off. Finally, you need to clearly mark where the player needs to go, especially with all that water, you have to guide the player well.

Sound: I found most of the sounds to be appropriate, nothing out of the ordinary. However, the music felt out of place in the theme, it was pirate music, and I was supposed to be in a castle, it just made it seem even more like a pirate ship.

Overall it is very much a level worth playing if you can get through it without quitting or throwing the control at the television. It looks good, and the challenges are well thought out, and I want to finish it, but the extreme challenge takes away from the enjoyment (think the bunker.) If this is the kind of thing you wanted then, you did an excellent job, but I personally despise the bunker and think that it is an awful piece of poop.

Rating::star::star::star::star: and a heart (I didn't say it wasn't good )

Also, please provide feedback for my level +x~Virus~+x
2010-01-08 03:37:00

Author:
optimafrogg
Posts: 98


Yes, it's a difficult level. Probably the most difficult level I've done. It isn't an appropriate level for all players. Anyway thank you because you've completed it. Masochistic!

I don't give clues for solving puzzles (except travellings of the camera), and jumps are demanding. If you failures the jump, you're dead. That was the idea. Do you really think the level is a "poop"? It's difficult. Take it or leave it

Nevertheless, the difficulty is very well adjusted (although I think you don't agree with me...). I played the level alone and with friends dozens of times to correct bugs.

Thanks for the comments. In the future I will try to create more affordable levels. I promise to lower the difficulty! I promise to see your level. Greetings.
2010-01-09 19:30:00

Author:
Unknown User


LBPCentral Archive Statistics
Posts: 1077139    Threads: 69970    Members: 9661    Archive-Date: 2019-01-19

Datenschutz
Aus dem Archiv wurden alle persönlichen Daten wie Name, Anschrift, Email etc. - aber auch sämtliche Inhalte wie z.B. persönliche Nachrichten - entfernt.
Die Nutzung dieser Webseite erfolgt ohne Speicherung personenbezogener Daten. Es werden keinerlei Cookies, Logs, 3rd-Party-Plugins etc. verwendet.