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Invasion

Archive: 4 posts


InvasionRavon06
A mysterious attack on a once peaceful town leaves you and he city in peril of being destroyed...
all
My first stage ever to be published its kinda sloopy tho i tried to clean up when possible.

Its the first in a line of a 3 or more stage story that i intend to make, sorry about the lack of orbs tho, this stage was just a "prototype" just to see if people would like the series or not. Anyways feel free to include feedback and what you would like to see in future boards...
2010-01-03 09:19:00

Author:
Dream Merchent
Posts: 11


Hi there! Thanks for the feedback on my level

Just played your level, and I thought it's a nice one for your first!
There's some nice gameplay elements and obstacles, and the level is not easy to ace, which is a good point.
I like the fact that you made some animations that gives life to the level, like the buildings that collapse, the fire that falls on the firetruck, the ambulance, etc...

I had a problem on the helicopter part though... I managed to pass the first time I played the level, but the second and the third time, I just fail down and I couldn't access the next building. I needed a 4th play to finally pass, a little by accident... so I don't know if I missed something, but I think you need to fix this part

For the visuals, I think it's good, the destroyed city is well done,
but you can make it better by adding more details, cleaning up even more the shapes and maybe playing with some lighting!

To finish, some little advices :

- In the first building, when the elevator falls, you can add a crash sound for example. It would give more impact.

- on the second building, with the "grab sponge elevator", I think you should connect a grab switch to it and the piston, and set it to "directions".
Like that, the sponge is always down, so the player must not wait till it comes back.

- in the underground part, you really should set to invisible all the sounds


Nice first level, and like everybody, the more you'll practice, the best your level will be!
Keep it up!
2010-01-08 00:29:00

Author:
dajdaj03
Posts: 1486


thanks this feedback is REALLY appriciated as i am working on a second one which i wanted to kno where to clean up and ect.

As for the helicopter i had a large debate on weather to make it a fixed course with no rockets or to delete it all together in the end i felt it was right to let the player feel the freedom of them about to take off but it going wrong, ill defiantly try to work something out to make that a bit more smoother.

All in all expect the second one to be much better (working off of the first one) visual and gameplay wise.
2010-01-08 03:04:00

Author:
Dream Merchent
Posts: 11


Okay after a whole day wasted just updating my newest level i think its ready to be published....

I fixed a whole lot of things including the helicopter tho it still involves the player flying freely.

Added some more visuals and sounds to almost everything, also most importantly i added score points because i thought to myself why not while i was added sounds and stickers.

I hope you all like the new and improved Invasion and hopefully its fixed some of the problems in the level.

And as always ill f4f anytime. rly dont have a set limit since playing thro lvls inst really a overwhelming task just let me no when u comment on which board to play thro.
2010-01-09 10:55:00

Author:
Dream Merchent
Posts: 11


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